Player Matchup

Serqet
Serqet
Midbro15
Serqet
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
530W - 518L
1,397 Elo+
Party 1
Fenrir
Fenrir
Nahuelink
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,310 Elo+
Solo
Anubis
Anubis
Raphel_p3sadao
Anubis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 112L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Vamaninha
Gilgamesh
Level 17
God Stats
6W - 10L
1,338 SR
Queue Stats
141W - 182L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Zuko Aqui
Cthulhu
Level 7
God Stats
2W - 1L
1,703 SR
Queue Stats
14W - 7L
1,472 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,378 Elo+

VS

Team Averages
Level 18
1,424 SR
1,262 Elo+
Pele
Pele
BadiMosquito44
Pele
Level 17
God Stats
7W - 16L
1,357 SR
Queue Stats
158W - 156L
1,317 Elo+
Party 3
Vamana
Vamana
Monkeyy_Man35
Vamana
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 144L
1,282 Elo+
Party 3
Khepri
Khepri
Phynx_ODS
Khepri
Level 25
God Stats
19W - 14L
1,326 SR
Queue Stats
144W - 140L
1,319 Elo+
Party 2
Izanami
Izanami
Shadow_2632_
Izanami
Level 5
God Stats
15W - 13L
1,233 SR
Queue Stats
67W - 57L
1,096 Elo+
Party 2
Olorun
Olorun
edirmitre
Olorun
Level 28
God Stats
4W - 6L
1,702 SR
Queue Stats
379W - 394L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Midbro15
Serqet
19
8 / 9 / 7
13,161
506
17,223
23,572
10,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Nahuelink
Fenrir
13
0 / 19 / 7
9,337
359
5,758
23,447
9,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 11 / 4
13,309
512
27,065
32,521
18,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Vamaninha
Gilgamesh
19
4 / 10 / 6
12,338
475
14,252
24,694
16,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Zuko Aqui
Cthulhu
19
7 / 6 / 11
12,590
484
23,992
31,404
40,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 7
14,016
539
29,112
24,185
12,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 3 / 10
14,956
575
28,526
24,133
21,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Phynx_ODS
Khepri
18
5 / 4 / 21
13,285
511
9,627
24,181
30,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Shadow_2632_
Izanami
19
13 / 6 / 16
13,490
519
23,012
21,986
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
edirmitre
Olorun
18
5 / 7 / 13
12,322
474
16,201
22,561
9,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
121
26
Kills
54
55
Deaths
26
35
Assists
67
Player
Kills
Deaths
Assists
KDA
W
14
6
7
2.92
L
Serqet
Midbro15
Serqet
8
9
7
1.28
W
17
3
10
7.33
L
Fenrir
Nahuelink
Fenrir
0
19
7
0.18
W
Khepri
Phynx_ODS
Khepri
5
4
21
3.88
L
7
11
4
0.82
W
Izanami
Shadow_2632_
Izanami
13
6
16
3.5
L
Gilgamesh
Vamaninha
Gilgamesh
4
10
6
0.7
L
Cthulhu
Zuko Aqui
Cthulhu
7
6
11
2.08
W
Olorun
edirmitre
Olorun
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,290
Damage
106,478
135,638
Taken
117,046
95,005
Mitigated
85,520
27,380
Healing
32,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,112
7,854
2,193
6,504
24,185
12,888
0
10,246
12,597
0
107,666
L
Serqet
Midbro15
Serqet
17,223
5,070
0
4,426
23,572
10,853
543
3,369
20,203
0
62,355
W
28,526
15,275
378
7,565
24,133
21,501
2,870
9,961
14,172
0
92,434
L
Fenrir
Nahuelink
Fenrir
5,758
2,161
0
685
23,447
9,023
396
3,074
20,373
0
22,276
W
Khepri
Phynx_ODS
Khepri
9,627
1,308
0
1,810
24,181
30,108
1,319
8,507
15,127
48,152
0
L
27,065
1,335
0
15,768
32,521
18,032
106
9,754
22,767
89,284
0
W
Izanami
Shadow_2632_
Izanami
23,012
16,046
0
6,174
21,986
11,803
6,966
6,899
14,855
0
72,801
L
Gilgamesh
Vamaninha
Gilgamesh
14,252
3,034
0
2,119
24,694
16,536
0
1,940
22,754
0
70,558
L
Cthulhu
Zuko Aqui
Cthulhu
23,992
1,633
249
4,133
31,404
40,561
117
7,691
23,713
66,583
0
W
Olorun
edirmitre
Olorun
16,201
9,121
2,031
6,035
22,561
9,220
730
15,444
6,717
63,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,735
Gold Earned
68,069
449
Minions Killed
551
0
Camps Cleared
0
2,038,098
Distance Traveled
2,310,651
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,016
539
143
6
0
509,572
0
L
Serqet
13,161
506
97
4
0
452,539
6
W
Vamana
14,956
575
141
5
0
503,644
0
L
Fenrir
9,337
359
30
1
0
365,358
0
W
Khepri
13,285
511
44
2
0
485,619
0
L
Anubis
13,309
512
133
5
0
340,080
3
W
Izanami
13,490
519
123
5
0
381,114
1
L
Gilgamesh
12,338
475
97
4
0
417,874
2
L
Cthulhu
12,590
484
92
4
0
462,247
0
W
Olorun
12,322
474
100
4
0
430,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role