Player Matchup

Chaac
Chaac
CBbrothers
Chaac
Level 69
God Stats
7W - 3L
1,667 SR
Queue Stats
52W - 51L
1,419 Elo+
Party 1
Nemesis
Nemesis
JashoGC
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KelloggFlakes18
Izanami
Level 42
God Stats
7W - 16L
1,355 SR
Queue Stats
51W - 63L
1,352 Elo+
Party 1
Thor
Thor
dumbo0325
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,612 Elo+
Party 1
Sol
Sol
its UnkNwn
Sol
Level 61
God Stats
21W - 31L
1,402 SR
Queue Stats
334W - 361L
1,387 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,454 Elo+

VS

Team Averages
Level 88
1,501 SR
1,478 Elo+
Izanami
Izanami
Brewz Clues
Izanami
Level 89
God Stats
81W - 50L
1,506 SR
Queue Stats
485W - 467L
1,496 Elo+
Solo
Kukulkan
Kukulkan
ChykieY
Kukulkan
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
381W - 370L
1,492 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Skoogie
Cu Chulainn
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
487W - 442L
1,514 Elo+
Party 2
Geb
Geb
ZiggyCT
Geb
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
434W - 421L
1,456 Elo+
Party 2
Arachne
Arachne
wohzi
Arachne
Level 88
God Stats
7W - 4L
1,500 SR
Queue Stats
316W - 288L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 3 / 1
7,040
503
5,093
9,477
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
JashoGC
Nemesis
11
2 / 4 / 0
6,842
489
4,629
11,651
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,740
410
3,805
7,549
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
9
0 / 1 / 1
5,683
406
4,853
8,792
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 0
6,871
491
3,561
10,349
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brewz Clues
Izanami
15
5 / 0 / 1
8,790
628
7,694
7,671
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ChykieY
Kukulkan
15
3 / 0 / 2
8,697
621
5,102
6,177
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Skoogie
Cu Chulainn
14
1 / 3 / 2
8,199
586
7,805
9,751
6,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
12
1 / 1 / 3
7,292
521
4,351
8,692
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
wohzi
Arachne
14
4 / 0 / 4
7,930
566
9,035
9,737
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brewz Clues
Izanami
5
0
1
5.5
L
Chaac
2
3
1
0.83
W
Kukulkan
ChykieY
Kukulkan
3
0
2
4
L
Nemesis
JashoGC
Nemesis
2
4
0
0.5
L
0
2
0
0
W
Cu Chulainn
Skoogie
Cu Chulainn
1
3
2
0.67
W
Geb
1
1
3
2.5
L
Thor
0
1
1
0.5
L
0
4
0
0
W
Arachne
wohzi
Arachne
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
33,987
47,818
Taken
42,028
24,753
Mitigated
18,713
14,920
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brewz Clues
Izanami
7,694
4,323
0
3,476
7,671
2,373
949
0
7,671
0
76,320
L
Chaac
5,093
1,717
0
3,177
9,477
6,611
975
1,540
7,937
0
30,360
W
Kukulkan
ChykieY
Kukulkan
5,102
1,077
0
1,150
6,177
2,420
396
2,482
3,670
56,691
0
L
Nemesis
JashoGC
Nemesis
4,629
1,859
0
3,925
11,651
5,367
0
1,241
10,410
0
38,295
L
3,805
2,248
0
2,605
7,549
1,810
513
1,418
6,131
0
36,490
W
Cu Chulainn
Skoogie
Cu Chulainn
7,805
1,523
0
1,687
9,751
6,457
568
0
9,599
4,955
53,876
W
Geb
4,351
880
600
1,080
8,692
3,812
518
563
8,129
18,904
0
L
Thor
4,853
1,103
21
1,082
8,792
7,496
264
1,759
7,033
0
20,328
L
3,561
518
0
4,110
10,349
3,469
0
4,622
5,727
42,135
0
W
Arachne
wohzi
Arachne
9,035
7,062
0
4,053
9,737
3,651
0
516
9,146
0
42,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
40,908
322
Minions Killed
475
0
Camps Cleared
0
1,188,244
Distance Traveled
1,421,552
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,790
628
139
10
0
241,528
7
L
Chaac
7,040
503
59
4
0
194,209
3
W
Kukulkan
8,697
621
131
9
0
299,057
5
L
Nemesis
6,842
489
84
6
0
284,388
0
L
Izanami
5,740
410
65
5
0
229,390
0
W
Cu Chulainn
8,199
586
116
8
0
257,030
1
W
Geb
7,292
521
15
1
0
303,533
4
L
Thor
5,683
406
25
2
0
259,243
1
L
Sol
6,871
491
89
6
0
221,014
7
W
Arachne
7,930
566
74
5
0
320,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role