Player Matchup

Cerberus
Cerberus
Alezurian
Cerberus
Level 76
God Stats
1W - 1L
1,603 SR
Queue Stats
103W - 82L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
Angєℓ
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Cretina1
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Rekinna
Artemis
Level 12
God Stats
2W - 2L
1,557 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 1
Vulcan
Vulcan
iSilvaDL
Vulcan
Level 136
God Stats
14W - 3L
1,747 SR
Queue Stats
40W - 35L
1,626 Elo+
Party 1
Team Averages
Level 106
1,581 SR
1,508 Elo+

VS

Team Averages
Level 51
1,499 SR
1,382 Elo+
Gilgamesh
Gilgamesh
CUSHAISHANGUE
Gilgamesh
Level 46
God Stats
9W - 8L
1,433 SR
Queue Stats
188W - 163L
1,432 Elo+
Party 3
Medusa
Medusa
MrJulian455
Medusa
Level 44
God Stats
1W - 1L
1,631 SR
Queue Stats
8W - 12L
1,332 Elo+
Party 2
Cerberus
Cerberus
TacitusKillz
Cerberus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 2
Tiamat
Tiamat
UwU Slayer4824
Tiamat
Level 29
God Stats
6W - 10L
1,346 SR
Queue Stats
11W - 16L
1,283 Elo+
Party 2
Susano
Susano
demitri_A_J
Susano
Level 115
God Stats
11W - 8L
1,582 SR
Queue Stats
414W - 450L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alezurian
Cerberus
10
3 / 2 / 7
6,409
641
3,951
6,550
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Angєℓ
Nu Wa
12
3 / 1 / 8
6,832
683
6,504
4,449
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Cretina1
Awilix
10
6 / 0 / 2
6,122
612
3,897
4,768
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Rekinna
Artemis
10
8 / 3 / 2
6,354
635
8,185
4,666
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
iSilvaDL
Vulcan
12
2 / 2 / 3
6,685
669
7,061
5,669
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CUSHAISHANGUE
Gilgamesh
10
1 / 5 / 1
5,816
582
3,448
10,385
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
8
3 / 4 / 3
5,148
515
4,540
6,710
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TacitusKillz
Cerberus
7
1 / 7 / 4
5,033
503
3,763
10,515
3,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 1
5,262
526
1,702
5,918
2,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
10
1 / 4 / 0
5,599
560
3,416
8,574
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
8
8
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alezurian
Cerberus
3
2
7
3.25
W
Nu Wa
Angєℓ
Nu Wa
3
1
8
7
L
Gilgamesh
CUSHAISHANGUE
Gilgamesh
1
5
1
0.3
W
Awilix
Cretina1
Awilix
6
0
2
7
L
Medusa
3
4
3
1.13
W
Artemis
Rekinna
Artemis
8
3
2
3
L
Cerberus
TacitusKillz
Cerberus
1
7
4
0.43
L
2
2
1
1.25
L
Susano
1
4
0
0.25
W
Vulcan
iSilvaDL
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
16,869
26,102
Taken
42,102
8,596
Mitigated
14,653
5,945
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alezurian
Cerberus
3,951
199
0
1,348
6,550
2,491
0
1,775
4,775
23,316
0
W
Nu Wa
Angєℓ
Nu Wa
6,504
953
0
500
4,449
1,222
162
1,023
3,426
38,104
0
L
Gilgamesh
CUSHAISHANGUE
Gilgamesh
3,448
895
0
3,535
10,385
5,416
0
7,211
3,114
0
29,990
W
Awilix
Cretina1
Awilix
3,897
1,575
0
1,771
4,768
1,484
0
431
4,337
0
22,038
L
Medusa
4,540
2,719
270
1,412
6,710
1,613
0
2,290
4,342
0
14,866
W
Artemis
Rekinna
Artemis
8,185
4,508
0
105
4,666
1,567
0
2,236
2,430
0
20,413
L
Cerberus
TacitusKillz
Cerberus
3,763
538
238
1,115
10,515
3,091
0
2,833
7,558
17,260
0
L
1,702
234
258
1,800
5,918
2,116
26
1,889
3,924
23,417
0
L
Susano
3,416
975
0
2,937
8,574
2,417
0
2,754
5,648
0
33,014
W
Vulcan
iSilvaDL
Vulcan
7,061
2,601
0
2,221
5,669
1,832
68
0
5,669
46,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
26,858
310
Minions Killed
248
0
Camps Cleared
0
1,000,759
Distance Traveled
946,668
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,409
641
49
5
0
201,590
5
W
Nu Wa
6,832
683
86
9
0
179,013
3
L
Gilgamesh
5,816
582
66
7
0
177,813
0
W
Awilix
6,122
612
41
4
0
256,321
2
L
Medusa
5,148
515
21
2
0
196,933
1
W
Artemis
6,354
635
43
4
0
164,317
0
L
Cerberus
5,033
503
50
5
0
194,264
0
L
Tiamat
5,262
526
41
4
0
172,061
0
L
Susano
5,599
560
70
7
0
205,597
1
W
Vulcan
6,685
669
91
9
0
199,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role