Player Matchup

Nemesis
Nemesis
AnneVII
Nemesis
Level 18
God Stats
3W - 4L
1,322 SR
Queue Stats
18W - 13L
1,485 Elo+
Party 2
Scylla
Scylla
DEVIANTHORROR666
Scylla
Level 20
God Stats
43W - 39L
1,436 SR
Queue Stats
155W - 137L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
FistOfFury44
Baron Samedi
Level 26
God Stats
8W - 8L
1,541 SR
Queue Stats
48W - 49L
1,503 Elo+
Solo
Fenrir
Fenrir
Haabbbzzzz
Fenrir
Level 6
God Stats
5W - 5L
1,665 SR
Queue Stats
11W - 7L
1,644 Elo+
Solo
Ares
Ares
PenguLuvsKty
Ares
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Team Averages
Level 15
1,493 SR
1,507 Elo+

VS

Team Averages
Level 9
1,588 SR
1,502 Elo+
Kukulkan
Kukulkan
CaPta1nStabbinz
Kukulkan
Level 15
God Stats
1W - 2L
1,532 SR
Queue Stats
29W - 35L
1,502 Elo+
Solo
Bellona
Bellona
DE BlitherCrib
Bellona
Level 4
God Stats
1W - 6L
1,438 SR
Queue Stats
3W - 11L
1,349 Elo+
Party 1
Neith
Neith
MangoTaco27
Neith
Level 8
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 7L
1,652 Elo+
Solo
Pele
Pele
RipUnclePhil492
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTG Warrior
Tsukuyomi
Level 8
God Stats
16W - 8L
1,728 SR
Queue Stats
21W - 16L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnneVII
Nemesis
20
12 / 4 / 15
16,423
1,095
20,736
21,651
11,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 0 / 21
14,829
989
16,664
4,806
1,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
FistOfFury44
Baron Samedi
20
9 / 8 / 13
14,845
990
25,815
22,880
15,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Haabbbzzzz
Fenrir
20
12 / 6 / 16
16,220
1,081
20,888
24,432
17,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 8 / 27
15,354
1,024
12,434
29,997
46,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 1 / 10
17,056
1,137
30,661
9,486
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 10 / 6
13,651
910
10,782
27,251
22,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 8
15,686
1,046
15,604
12,476
5,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 11 / 11
15,666
1,044
24,461
28,047
10,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TTG Warrior
Tsukuyomi
20
0 / 12 / 13
13,376
892
16,949
28,193
13,236
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
74
38
Kills
26
26
Deaths
38
92
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnneVII
Nemesis
12
4
15
4.88
L
Kukulkan
8
1
10
13
L
4
10
6
0.7
W
3
0
21
13.5
W
Baron Samedi
FistOfFury44
Baron Samedi
9
8
13
1.94
W
Fenrir
Haabbbzzzz
Fenrir
12
6
16
3.33
L
6
4
8
2.5
W
2
8
27
1.94
L
8
11
11
1.23
L
Tsukuyomi
TTG Warrior
Tsukuyomi
0
12
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,537
Damage
98,457
103,766
Taken
105,453
92,255
Mitigated
55,278
11,985
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnneVII
Nemesis
20,736
9,175
0
1,476
21,651
11,570
0
5,189
16,462
0
32,681
L
Kukulkan
30,661
1,572
0
953
9,486
3,864
0
3,374
6,112
88,747
0
L
10,782
2,754
0
786
27,251
22,075
0
11,493
14,622
0
19,292
W
16,664
33
0
732
4,806
1,957
0
546
4,260
64,375
0
W
Baron Samedi
FistOfFury44
Baron Samedi
25,815
2,978
4,545
4,457
22,880
15,585
0
7,712
15,168
61,604
0
W
Fenrir
Haabbbzzzz
Fenrir
20,888
3,654
0
775
24,432
17,079
0
8,202
16,230
0
29,185
L
15,604
8,958
0
1,872
12,476
5,624
0
4,324
8,152
0
49,494
W
12,434
2,437
0
0
29,997
46,064
0
9,012
20,985
31,193
0
L
24,461
8,528
664
2,769
28,047
10,479
0
16,621
11,426
0
42,533
L
Tsukuyomi
TTG Warrior
Tsukuyomi
16,949
5,933
0
220
28,193
13,236
0
19,101
9,092
0
25,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,671
Gold Earned
75,435
277
Minions Killed
273
8
Camps Cleared
11
1,483,236
Distance Traveled
1,390,638
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,423
1,095
22
1
2
338,262
0
L
Kukulkan
17,056
1,137
134
9
5
302,256
0
L
Bellona
13,651
910
13
1
0
307,590
0
W
Scylla
14,829
989
135
9
0
273,502
3
W
Baron Samedi
14,845
990
79
5
3
264,684
1
W
Fenrir
16,220
1,081
11
1
1
327,695
0
L
Neith
15,686
1,046
75
5
0
232,802
0
W
Ares
15,354
1,024
30
2
2
279,093
2
L
Pele
15,666
1,044
28
2
5
296,112
0
L
Tsukuyomi
13,376
892
23
2
1
251,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role