Player Matchup

Anhur
Anhur
BetraylePrince
Anhur
Level 8
God Stats
2W - 1L
1,887 SR
Queue Stats
3W - 1L
1,677 Elo+
Solo
Mulan
Mulan
JigglyWigglyJay
Mulan
Level 29
God Stats
9W - 8L
1,902 SR
Queue Stats
96W - 87L
1,539 Elo+
Solo
Hera
Hera
frankfarter
Hera
Level 6
God Stats
2W - 2L
1,787 SR
Queue Stats
6W - 4L
1,724 Elo+
Solo
Chaac
Chaac
mr-stonky
Chaac
Level 18
God Stats
15W - 10L
1,674 SR
Queue Stats
151W - 136L
1,583 Elo+
Solo
Bacchus
Bacchus
preias
Bacchus
Level 20
God Stats
6W - 6L
1,500 SR
Queue Stats
37W - 31L
1,544 Elo+
Solo
Team Averages
Level 16
1,750 SR
1,613 Elo+

VS

Team Averages
Level 12
1,583 SR
1,653 Elo+
Zhong Kui
Zhong Kui
Gahehehe
Zhong Kui
Level 22
God Stats
32W - 25L
1,638 SR
Queue Stats
105W - 77L
1,675 Elo+
Solo
Thor
Thor
HARD2HITME2
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,915 Elo+
Solo
Tiamat
Tiamat
PainXO
Tiamat
Level 10
God Stats
4W - 2L
1,782 SR
Queue Stats
16W - 10L
1,698 Elo+
Solo
Kuzenbo
Kuzenbo
Slate107
Kuzenbo
Level 12
God Stats
0W - 4L
1,276 SR
Queue Stats
61W - 49L
1,508 Elo+
Solo
Medusa
Medusa
tuo2905
Medusa
Level 4
God Stats
3W - 1L
1,716 SR
Queue Stats
4W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
8,950
597
7,306
9,189
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 5 / 1
8,993
600
4,789
12,279
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 7
8,176
545
7,609
7,736
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
mr-stonky
Chaac
16
3 / 0 / 12
9,230
615
9,244
14,437
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
preias
Bacchus
13
6 / 3 / 5
8,271
551
8,592
9,545
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gahehehe
Zhong Kui
15
6 / 5 / 1
9,380
625
13,697
14,079
12,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 3
7,510
501
4,829
11,428
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
PainXO
Tiamat
14
0 / 2 / 4
7,896
526
10,188
10,036
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Slate107
Kuzenbo
9
1 / 4 / 6
6,871
458
3,570
10,189
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
tuo2905
Medusa
8
3 / 5 / 1
6,350
423
3,932
6,843
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
22
Kills
13
13
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Zhong Kui
Gahehehe
Zhong Kui
6
5
1
1.3
L
3
6
3
0.75
W
6
5
1
1.3
L
Tiamat
PainXO
Tiamat
0
2
4
1
L
Kuzenbo
Slate107
Kuzenbo
1
4
6
1
W
2
2
7
2.75
W
Chaac
mr-stonky
Chaac
3
0
12
9
W
Bacchus
preias
Bacchus
6
3
5
2.83
L
Medusa
tuo2905
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
36,216
53,186
Taken
52,575
30,078
Mitigated
32,994
18,242
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,306
5,254
0
4,230
9,189
2,887
2,376
3,188
6,001
0
60,705
L
Zhong Kui
Gahehehe
Zhong Kui
13,697
3,002
0
4,721
14,079
12,426
0
2,078
11,635
63,900
0
L
4,829
1,143
0
1,565
11,428
3,554
49
4,308
6,848
0
34,477
W
4,789
1,355
0
3,431
12,279
8,251
0
7,964
4,265
0
35,168
L
Tiamat
PainXO
Tiamat
10,188
984
0
2,710
10,036
7,824
178
3,962
5,789
61,772
0
L
Kuzenbo
Slate107
Kuzenbo
3,570
1,553
0
1,256
10,189
8,036
0
2,946
7,219
16,747
0
W
7,609
1,982
152
3,519
7,736
2,625
1,059
4,319
3,167
43,758
0
W
Chaac
mr-stonky
Chaac
9,244
2,199
0
5,218
14,437
7,463
107
8,101
6,236
0
62,093
W
Bacchus
preias
Bacchus
8,592
1,447
0
1,692
9,545
8,852
309
3,368
6,062
24,933
0
L
Medusa
tuo2905
Medusa
3,932
1,909
0
1,306
6,843
1,154
0
2,300
4,543
0
20,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
38,007
449
Minions Killed
361
0
Camps Cleared
0
1,461,407
Distance Traveled
1,264,876
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,950
597
114
8
0
264,319
1
L
Zhong Kui
9,380
625
124
8
0
230,091
1
L
Thor
7,510
501
62
4
0
287,706
5
W
Mulan
8,993
600
85
6
0
271,573
4
L
Tiamat
7,896
526
120
8
0
291,409
3
L
Kuzenbo
6,871
458
14
1
0
302,878
4
W
Hera
8,176
545
108
7
0
269,171
4
W
Chaac
9,230
615
106
7
0
330,872
5
W
Bacchus
8,271
551
36
2
0
325,472
4
L
Medusa
6,350
423
41
3
0
152,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role