Player Matchup

Cthulhu
Cthulhu
CurryTooSpicy
Cthulhu
Level 122
God Stats
2W - 4L
1,566 SR
Queue Stats
138W - 107L
1,548 Elo+
Party 1
Vamana
Vamana
Illiterate mom
Vamana
Level 47
God Stats
14W - 13L
1,779 SR
Queue Stats
16W - 19L
1,306 Elo+
Party 1
Neith
Neith
Vito Valentino3
Neith
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 9L
1,369 Elo+
Party 1
Team Averages
Level 58
1,615 SR
1,408 Elo+

VS

Team Averages
Level 52
1,468 SR
1,546 Elo+
Tyr
Tyr
Jaezus-
Tyr
Level 37
God Stats
16W - 15L
1,500 SR
Queue Stats
87W - 95L
1,528 Elo+
Party 2
Nemesis
Nemesis
SnackMechanics
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,663 Elo+
Party 2
Janus
Janus
amNacho
Janus
Level 103
God Stats
9W - 19L
1,404 SR
Queue Stats
87W - 114L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 5 / 0
7,616
635
5,398
12,181
6,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 1
6,865
572
2,032
12,131
6,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 1
6,681
557
3,517
8,228
2,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
8 / 2 / 11
10,115
843
9,084
7,999
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 0 / 9
9,588
799
8,203
7,196
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
amNacho
Janus
14
4 / 0 / 12
9,368
781
10,565
4,755
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
19
19
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
0
0.4
L
0
7
1
0.07
W
Tyr
8
2
11
6.75
W
7
0
9
11.5
L
0
7
1
0.07
W
Janus
amNacho
Janus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,947
Damage
27,852
32,540
Taken
19,950
15,242
Mitigated
11,319
2,706
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,398
0
237
855
12,181
6,431
0
3,575
8,299
30,378
0
L
2,032
642
0
1,544
12,131
6,548
0
4,100
7,599
0
15,553
W
Tyr
9,084
1,914
0
3,129
7,999
4,788
1,151
2,758
5,241
0
26,807
W
8,203
2,861
0
2,137
7,196
4,981
914
1,650
5,546
0
43,292
L
3,517
1,844
0
70
8,228
2,263
0
2,393
5,609
0
8,805
W
Janus
amNacho
Janus
10,565
358
134
2,628
4,755
1,550
803
1,485
3,270
54,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,162
Gold Earned
29,071
80
Minions Killed
156
0
Camps Cleared
0
617,130
Distance Traveled
761,045
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,616
635
45
4
0
203,511
4
L
Vamana
6,865
572
22
2
0
222,228
4
W
Tyr
10,115
843
28
2
0
250,609
4
W
Nemesis
9,588
799
38
3
0
269,399
4
L
Neith
6,681
557
13
1
0
191,391
0
W
Janus
9,368
781
90
8
0
241,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role