Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BigSteam
Ganesha
Level 89
God Stats
3W - 0L
1,740 SR
Queue Stats
9W - 13L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
Itz Jxyyy
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 45L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
LetsGetBetter
Guan Yu
Level 114
God Stats
10W - 8L
1,773 SR
Queue Stats
51W - 61L
1,372 Elo+
Party 1
Ne Zha
Ne Zha
SuperGoodPlayer
Ne Zha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,152 Elo+
Party 1
Team Averages
Level 67
1,602 SR
1,369 Elo+

VS

Team Averages
Level 39
1,443 SR
1,410 Elo+
Neith
Neith
CrazyChriis
Neith
Level 26
God Stats
15W - 22L
1,435 SR
Queue Stats
66W - 68L
1,422 Elo+
Party 2
Bellona
Bellona
HermitDeuce
Bellona
Level 46
God Stats
25W - 32L
1,429 SR
Queue Stats
234W - 247L
1,464 Elo+
Solo
Susano
Susano
Iam Big tor
Susano
Level 53
God Stats
1W - 1L
1,677 SR
Queue Stats
127W - 136L
1,403 Elo+
Party 2
Yemoja
Yemoja
Quandrall
Yemoja
Level 29
God Stats
1W - 4L
1,248 SR
Queue Stats
97W - 96L
1,431 Elo+
Party 2
Janus
Janus
sim_habs_qc
Janus
Level 42
God Stats
7W - 14L
1,425 SR
Queue Stats
327W - 350L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 2 / 8
9,684
510
7,546
8,095
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
BigSteam
Ganesha
13
0 / 3 / 11
8,924
470
7,795
12,256
8,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Itz Jxyyy
Nu Wa
17
6 / 2 / 7
10,489
552
13,084
10,217
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
17
4 / 0 / 6
10,780
567
10,472
13,862
12,012
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
16 / 3 / 2
11,509
606
11,502
12,731
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,404
442
6,219
8,899
2,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
HermitDeuce
Bellona
14
2 / 7 / 2
9,010
474
8,332
15,829
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
13
3 / 10 / 0
7,963
419
5,352
16,778
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Quandrall
Yemoja
13
1 / 7 / 4
8,723
459
7,914
17,557
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 3 / 1
9,305
490
4,945
8,174
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
31
Kills
9
10
Deaths
31
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
8
4.5
W
Ganesha
BigSteam
Ganesha
0
3
11
1.83
L
1
4
2
0.5
L
Bellona
HermitDeuce
Bellona
2
7
2
0.43
L
Susano
3
10
0
0.3
W
Nu Wa
Itz Jxyyy
Nu Wa
6
2
7
4.75
W
Guan Yu
4
0
6
7
L
Yemoja
Quandrall
Yemoja
1
7
4
0.43
W
16
3
2
5.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
32,762
57,161
Taken
67,237
32,437
Mitigated
21,217
14,843
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,546
4,891
0
0
8,095
2,960
540
2,716
5,375
0
44,362
W
Ganesha
BigSteam
Ganesha
7,795
433
0
2,179
12,256
8,610
0
3,821
8,395
20,089
0
L
6,219
2,756
0
1,010
8,899
2,358
33
3,992
4,907
0
34,961
L
Bellona
HermitDeuce
Bellona
8,332
2,173
0
2,989
15,829
5,753
0
1,418
14,411
0
42,782
L
Susano
5,352
1,022
0
4,282
16,778
3,777
0
5,533
11,245
0
45,057
W
Nu Wa
Itz Jxyyy
Nu Wa
13,084
4,424
0
3,879
10,217
3,549
946
4,120
5,903
74,777
0
W
Guan Yu
10,472
2,183
350
4,145
13,862
12,012
816
94
13,768
0
72,756
L
Yemoja
Quandrall
Yemoja
7,914
2,214
1,171
3,505
17,557
7,386
144
6,544
11,013
35,587
0
W
11,502
5,047
0
4,290
12,731
5,306
1,200
1,830
10,861
0
79,276
L
4,945
703
0
1,287
8,174
1,943
276
3,392
4,782
54,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,386
Gold Earned
43,405
460
Minions Killed
385
0
Camps Cleared
0
1,886,482
Distance Traveled
1,612,950
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,684
510
88
5
0
375,516
1
W
Ganesha
8,924
470
5
0
0
381,309
10
L
Neith
8,404
442
81
4
0
297,255
5
L
Bellona
9,010
474
76
4
0
326,641
4
L
Susano
7,963
419
65
3
0
362,907
0
W
Nu Wa
10,489
552
119
6
0
337,305
1
W
Guan Yu
10,780
567
134
7
0
411,129
1
L
Yemoja
8,723
459
41
2
0
280,253
3
W
Ne Zha
11,509
606
114
6
0
381,223
5
L
Janus
9,305
490
122
6
0
345,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role