Player Matchup

Neith
Neith
ArmedSOULGOLD
Neith
Level 149
God Stats
0W - 2L
1,658 SR
Queue Stats
56W - 65L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Hivershummy
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Peludo4768
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Raijin
Raijin
hatsunemiku3911
Raijin
Level 160
God Stats
7W - 11L
1,366 SR
Queue Stats
1,229W - 1,295L
1,531 Elo+
Solo
Hercules
Hercules
wwwoooyy
Hercules
Level 85
God Stats
1W - 3L
1,198 SR
Queue Stats
112W - 161L
1,395 Elo+
Solo
Team Averages
Level 113
1,445 SR
1,489 Elo+

VS

Team Averages
Level 121
1,632 SR
1,544 Elo+
Kumbhakarna
Kumbhakarna
LootNinja_Binx
Kumbhakarna
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 54L
1,523 Elo+
Party 1
Geb
Geb
NikTakinYoCookie
Geb
Level 147
God Stats
3W - 0L
1,837 SR
Queue Stats
45W - 33L
1,667 Elo+
Party 1
King Arthur
King Arthur
Stevensdjdplayas
King Arthur
Level 86
God Stats
3W - 1L
1,769 SR
Queue Stats
180W - 138L
1,536 Elo+
Party 1
Rama
Rama
TunaCan507
Rama
Level 107
God Stats
2W - 2L
1,711 SR
Queue Stats
363W - 396L
1,458 Elo+
Solo
Bastet
Bastet
apotsokers420
Bastet
Level 126
God Stats
1W - 0L
1,342 SR
Queue Stats
86W - 60L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
7,907
791
13,810
9,478
3,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Hivershummy
Cernunnos
16
3 / 2 / 7
9,391
939
11,685
8,949
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
13
1 / 7 / 4
7,285
729
1,298
9,806
3,489
11
2 / 2 / 6
7,280
728
9,060
4,389
1,559
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
wwwoooyy
Hercules
14
1 / 4 / 5
7,650
765
5,527
16,112
14,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LootNinja_Binx
Kumbhakarna
15
4 / 2 / 11
9,186
919
8,215
10,712
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 12
7,858
786
8,570
12,104
12,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Stevensdjdplayas
King Arthur
16
9 / 2 / 7
9,694
969
7,686
13,475
10,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 2 / 10
8,958
896
7,036
7,794
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 8
7,945
795
11,977
9,929
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
11
Kills
18
18
Deaths
11
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
Cernunnos
Hivershummy
Cernunnos
3
2
7
3.25
W
Kumbhakarna
LootNinja_Binx
Kumbhakarna
4
2
11
4.75
W
0
2
12
3
L
Anhur
1
7
4
0.43
W
King Arthur
Stevensdjdplayas
King Arthur
9
2
7
6.25
W
4
2
10
4.5
W
1
3
8
1.67
L
2
2
6
2.5
L
Hercules
wwwoooyy
Hercules
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,380
Damage
43,484
48,734
Taken
54,014
27,737
Mitigated
43,525
12,622
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,810
6,338
1,021
3,156
9,478
3,744
88
3,907
5,311
0
21,969
L
Cernunnos
Hivershummy
Cernunnos
11,685
4,610
1,375
2,018
8,949
3,973
33
3,110
5,401
0
31,018
W
Kumbhakarna
LootNinja_Binx
Kumbhakarna
8,215
230
1,585
2,477
10,712
12,117
0
1,963
8,749
21,794
0
W
8,570
773
352
1,603
12,104
12,125
505
930
11,174
12,551
0
L
Anhur
1,298
390
363
102
9,806
3,489
0
2,511
7,165
0
2,987
W
King Arthur
Stevensdjdplayas
King Arthur
7,686
233
2,433
2,810
13,475
10,862
477
2,581
10,894
0
17,857
W
7,036
5,372
1,740
1,557
7,794
4,037
3,607
1,674
6,120
0
17,112
W
11,977
2,224
2,157
2,018
9,929
4,384
1,022
1,912
8,017
0
17,850
L
9,060
514
343
667
4,389
1,559
0
1,657
2,640
15,550
0
L
Hercules
wwwoooyy
Hercules
5,527
361
0
3,577
16,112
14,972
0
4,302
11,432
0
10,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
43,641
105
Minions Killed
88
0
Camps Cleared
0
763,653
Distance Traveled
984,934
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,907
791
30
3
0
152,265
1
L
Cernunnos
9,391
939
52
5
0
170,381
5
W
Kumbhakarna
9,186
919
27
3
0
158,645
1
W
Geb
7,858
786
10
1
0
210,358
0
L
Anhur
7,285
729
2
0
0
149,947
0
W
King Arthur
9,694
969
14
1
0
219,568
2
W
Rama
8,958
896
25
3
0
172,513
0
W
Bastet
7,945
795
12
1
0
223,850
0
L
Raijin
7,280
728
14
1
0
111,830
1
L
Hercules
7,650
765
7
1
0
179,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role