Player Matchup

Merlin
Merlin
Chancicus
Merlin
Level 12
God Stats
2W - 1L
1,314 SR
Queue Stats
6W - 1L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
Elahn
Cabrakan
Level 26
God Stats
12W - 8L
1,702 SR
Queue Stats
76W - 71L
1,530 Elo+
Solo
Artemis
Artemis
Light7
Artemis
Level 9
God Stats
4W - 1L
1,798 SR
Queue Stats
4W - 1L
1,507 Elo+
Party 1
Bellona
Bellona
Torantolis
Bellona
Level 9
God Stats
2W - 0L
1,576 SR
Queue Stats
4W - 0L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
zRedwind
Cthulhu
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,589 Elo+
Party 1
Team Averages
Level 23
1,578 SR
1,579 Elo+

VS

Team Averages
Level 16
1,529 SR
1,509 Elo+
King Arthur
King Arthur
Hobbesss
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
MoneyLender
Kukulkan
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 26L
1,670 Elo+
Solo
Artio
Artio
Savvycarms
Artio
Level 27
God Stats
3W - 1L
1,805 SR
Queue Stats
50W - 45L
1,474 Elo+
Party 3
Hera
Hera
TCFmember
Hera
Level 13
God Stats
2W - 4L
1,341 SR
Queue Stats
24W - 25L
1,406 Elo+
Party 2
Bakasura
Bakasura
Tails95
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chancicus
Merlin
20
7 / 7 / 15
14,777
985
19,051
14,992
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Elahn
Cabrakan
20
14 / 5 / 17
17,279
1,152
33,520
33,728
30,896
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Light7
Artemis
20
5 / 8 / 23
15,369
1,025
27,832
27,139
12,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Torantolis
Bellona
20
11 / 7 / 18
16,635
1,109
21,420
31,059
38,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
zRedwind
Cthulhu
20
2 / 2 / 24
14,452
963
15,122
22,741
28,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hobbesss
King Arthur
20
9 / 10 / 11
16,175
1,078
24,313
31,939
52,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MoneyLender
Kukulkan
20
1 / 2 / 11
14,060
937
23,692
12,673
5,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
20
2 / 9 / 16
14,863
991
13,626
34,430
51,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
20
3 / 6 / 13
14,431
962
37,092
17,646
7,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Tails95
Bakasura
20
14 / 12 / 8
17,546
1,170
24,539
27,235
12,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
88
39
Kills
29
29
Deaths
39
97
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chancicus
Merlin
7
7
15
2.07
W
Cabrakan
Elahn
Cabrakan
14
5
17
4.5
L
King Arthur
Hobbesss
King Arthur
9
10
11
1.45
W
Artemis
Light7
Artemis
5
8
23
2.06
L
Kukulkan
MoneyLender
Kukulkan
1
2
11
3.25
L
Artio
2
9
16
1.11
L
Hera
3
6
13
1.58
L
Bakasura
Tails95
Bakasura
14
12
8
1.5
W
Bellona
Torantolis
Bellona
11
7
18
2.86
W
Cthulhu
zRedwind
Cthulhu
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,945
Damage
123,262
129,659
Taken
123,923
117,090
Mitigated
129,398
27,052
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chancicus
Merlin
19,051
1,044
0
26
14,992
7,215
0
6,699
7,844
36,598
0
W
Cabrakan
Elahn
Cabrakan
33,520
3,393
1,055
5,546
33,728
30,896
0
22,465
10,660
48,869
0
L
King Arthur
Hobbesss
King Arthur
24,313
3,528
0
0
31,939
52,360
0
15,641
15,791
0
38,928
W
Artemis
Light7
Artemis
27,832
17,899
0
7,815
27,139
12,328
0
15,029
11,477
0
75,368
L
Kukulkan
MoneyLender
Kukulkan
23,692
830
0
197
12,673
5,490
0
6,521
6,016
78,085
0
L
Artio
13,626
894
4,771
5,818
34,430
51,781
0
18,259
15,497
28,474
0
L
Hera
37,092
7,219
298
1,920
17,646
7,456
0
11,021
6,282
63,096
0
L
Bakasura
Tails95
Bakasura
24,539
17,304
0
4,823
27,235
12,311
0
14,891
11,954
0
45,657
W
Bellona
Torantolis
Bellona
21,420
10,134
1,398
6,254
31,059
38,192
0
16,447
14,188
0
55,454
W
Cthulhu
zRedwind
Cthulhu
15,122
1,161
2,382
2,576
22,741
28,459
0
13,770
8,473
49,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,512
Gold Earned
77,075
315
Minions Killed
297
8
Camps Cleared
11
1,401,274
Distance Traveled
1,532,265
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,777
985
45
3
0
240,340
0
W
Cabrakan
17,279
1,152
41
3
3
288,742
0
L
King Arthur
16,175
1,078
30
2
0
296,482
1
W
Artemis
15,369
1,025
102
7
2
250,937
2
L
Kukulkan
14,060
937
130
9
3
313,020
0
L
Artio
14,863
991
28
2
0
310,997
1
L
Hera
14,431
962
57
4
0
304,365
0
L
Bakasura
17,546
1,170
52
3
8
307,401
3
W
Bellona
16,635
1,109
58
4
2
289,605
0
W
Cthulhu
14,452
963
69
5
1
331,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role