Player Matchup

Ymir
Ymir
HonkeyDonkey769
Ymir
Level 29
God Stats
4W - 3L
1,635 SR
Queue Stats
23W - 16L
1,480 Elo+
Party 2
Sol
Sol
easton150
Sol
Level 117
God Stats
2W - 1L
1,442 SR
Queue Stats
75W - 72L
1,513 Elo+
Party 2
Fenrir
Fenrir
madog21
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 50
1,526 SR
1,498 Elo+

VS

Team Averages
Level 38
1,350 SR
1,291 Elo+
Thanatos
Thanatos
Dryjinxx48
Thanatos
Level 15
God Stats
0W - 2L
1,358 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Neith
Neith
Skinz147
Neith
Level 32
God Stats
11W - 13L
1,502 SR
Queue Stats
22W - 35L
1,270 Elo+
Party 1
Chang'e
Chang'e
Wavvyboii139
Chang'e
Level 67
God Stats
2W - 8L
1,191 SR
Queue Stats
72W - 102L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
10,896
681
4,806
12,571
11,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
16 / 2 / 1
12,795
800
27,112
14,662
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
madog21
Fenrir
4
1 / 5 / 0
8,256
516
743
3,960
1,151

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dryjinxx48
Thanatos
13
1 / 7 / 5
10,177
636
3,936
14,327
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Skinz147
Neith
12
0 / 9 / 3
8,963
560
7,172
14,108
5,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Wavvyboii139
Chang'e
15
7 / 2 / 1
11,741
734
9,620
15,234
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
8
9
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dryjinxx48
Thanatos
1
7
5
0.5
W
1
2
13
3.75
L
Neith
Skinz147
Neith
0
9
3
0.17
L
Chang'e
Wavvyboii139
Chang'e
7
2
1
3.75
W
16
2
1
8.25
W
Fenrir
madog21
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
20,728
31,193
Taken
43,669
19,390
Mitigated
16,251
9,094
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dryjinxx48
Thanatos
3,936
624
0
3,205
14,327
5,348
281
8,432
5,895
0
23,108
W
4,806
430
0
0
12,571
11,744
54
2,868
9,270
29,700
0
L
Neith
Skinz147
Neith
7,172
3,316
0
1,207
14,108
5,157
1,337
10,827
3,281
0
40,765
L
Chang'e
Wavvyboii139
Chang'e
9,620
500
1,910
5,329
15,234
5,746
934
11,988
3,246
37,365
0
W
27,112
9,712
0
9,049
14,662
6,495
2,108
4,625
9,753
78,763
2,660
W
Fenrir
madog21
Fenrir
743
315
0
45
3,960
1,151
0
1,275
2,509
0
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
30,881
141
Minions Killed
145
0
Camps Cleared
0
625,389
Distance Traveled
810,828
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,177
636
35
2
0
244,030
1
W
Ymir
10,896
681
33
2
0
281,096
1
L
Neith
8,963
560
49
3
0
263,091
1
L
Chang'e
11,741
734
61
4
0
303,707
2
W
Sol
12,795
800
106
7
0
266,452
2
W
Fenrir
8,256
516
2
0
0
77,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role