Player Matchup

Ganesha
Ganesha
Diamond II
Bernic
Ganesha
Diamond II
Level 160
God Stats
9W - 4L
1,703 SR
Queue Stats
68W - 52L
2,284 MMR
Party 2
Anhur
Anhur
Diamond V
NotLaedo
Anhur
Diamond V
Level 67
God Stats
16W - 2L
2,026 SR
Queue Stats
38W - 11L
2,317 MMR
Party 2
He Bo
He Bo
Diamond III
Raflaming
He Bo
Diamond III
Level 144
God Stats
14W - 10L
1,773 SR
Queue Stats
191W - 185L
2,329 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Slaśh
Cu Chulainn
Diamond III
Level 154
God Stats
7W - 4L
1,694 SR
Queue Stats
158W - 122L
2,278 MMR
Solo
Thoth
Thoth
Diamond III
ооps
Thoth
Diamond III
Level 68
God Stats
7W - 8L
1,368 SR
Queue Stats
69W - 42L
2,327 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,713 SR
2,307 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,613 SR
2,307 MMR
Heimdallr
Heimdallr
Diamond III
Birch656
Heimdallr
Diamond III
Level 146
God Stats
12W - 21L
1,561 SR
Queue Stats
425W - 416L
2,245 MMR
Solo
Eset
Eset
Diamond II
Ifufffy
Eset
Diamond II
Level 148
God Stats
7W - 3L
1,821 SR
Queue Stats
453W - 443L
2,341 MMR
Party 1
Ares
Ares
Diamond III
LoyalK9
Ares
Diamond III
Level 160
God Stats
29W - 12L
1,742 SR
Queue Stats
201W - 184L
2,264 MMR
Solo
Thor
Thor
Diamond III
Razzberries
Thor
Diamond III
Level 160
God Stats
7W - 14L
1,440 SR
Queue Stats
600W - 600L
2,346 MMR
Party 1
Merlin
Merlin
Diamond II
Unjust
Merlin
Diamond II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 179L
2,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bernic
Ganesha
11
0 / 3 / 10
7,026
502
2,233
8,776
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
NotLaedo
Anhur
15
5 / 0 / 1
9,218
658
8,339
9,263
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Raflaming
He Bo
15
6 / 0 / 8
8,895
635
6,123
5,290
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Slaśh
Cu Chulainn
15
1 / 0 / 1
8,789
628
5,277
10,506
6,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
ооps
Thoth
16
14 / 0 / 4
9,947
711
17,104
6,704
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatSetTsukuyomiGuan YuCabrakan

VS

Bans
AthenaSun WukongLokiKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Birch656
Heimdallr
13
0 / 3 / 0
7,300
521
5,342
9,396
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Ifufffy
Eset
12
0 / 3 / 0
6,814
487
4,911
9,308
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
LoyalK9
Ares
10
1 / 6 / 1
6,105
436
4,082
13,788
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 0
7,152
511
4,464
10,269
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Unjust
Merlin
10
0 / 9 / 2
6,131
438
3,780
9,048
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
26
Kills
3
3
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bernic
Ganesha
0
3
10
1.67
L
Heimdallr
Birch656
Heimdallr
0
3
0
0
L
Eset
Ifufffy
Eset
0
3
0
0
L
Ares
LoyalK9
Ares
1
6
1
0.25
W
Anhur
NotLaedo
Anhur
5
0
1
5.5
W
He Bo
Raflaming
He Bo
6
0
8
10
L
2
5
0
0.4
W
Cu Chulainn
Slaśh
Cu Chulainn
1
0
1
1.5
L
Merlin
Unjust
Merlin
0
9
2
0.11
W
Thoth
ооps
Thoth
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
22,579
40,539
Taken
51,809
17,753
Mitigated
18,730
13,370
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bernic
Ganesha
2,233
79
0
2,694
8,776
4,843
0
3,398
5,338
13,961
0
L
Heimdallr
Birch656
Heimdallr
5,342
3,956
0
3,291
9,396
2,276
0
75
9,321
0
53,271
L
Eset
Ifufffy
Eset
4,911
302
0
3,929
9,308
5,514
0
2,548
6,746
38,361
0
L
Ares
LoyalK9
Ares
4,082
616
0
3,399
13,788
5,916
0
10,082
3,465
16,342
0
W
Anhur
NotLaedo
Anhur
8,339
4,758
0
4,261
9,263
2,841
544
1,316
7,947
0
61,689
W
He Bo
Raflaming
He Bo
6,123
540
0
2,526
5,290
1,707
207
1,894
3,350
54,631
0
L
4,464
1,864
0
110
10,269
2,927
0
5,832
4,222
0
54,817
W
Cu Chulainn
Slaśh
Cu Chulainn
5,277
1,163
0
3,014
10,506
6,076
634
3,640
6,650
6,041
59,122
L
Merlin
Unjust
Merlin
3,780
42
0
794
9,048
2,097
0
6,598
2,154
40,533
0
W
Thoth
ооps
Thoth
17,104
1,539
0
875
6,704
2,286
68
2,183
4,481
66,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,875
Gold Earned
33,502
546
Minions Killed
422
0
Camps Cleared
0
1,406,882
Distance Traveled
1,242,843
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,026
502
6
0
0
281,125
7
L
Heimdallr
7,300
521
99
7
0
230,715
3
L
Eset
6,814
487
99
7
0
247,259
4
L
Ares
6,105
436
18
1
0
269,955
3
W
Anhur
9,218
658
140
10
0
258,121
6
W
He Bo
8,895
635
112
8
0
301,524
5
L
Thor
7,152
511
117
8
0
266,702
4
W
Cu Chulainn
8,789
628
147
11
0
269,075
3
L
Merlin
6,131
438
89
6
0
228,212
2
W
Thoth
9,947
711
141
10
0
297,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role