Player Matchup

Olorun
Olorun
Edolyt
Olorun
Level 127
God Stats
1W - 0L
1,789 SR
Queue Stats
17W - 20L
1,504 Elo+
Solo
Sobek
Sobek
Nekulin
Sobek
Level 14
God Stats
4W - 1L
1,542 SR
Queue Stats
5W - 5L
1,279 Elo+
Party 2
Guan Yu
Guan Yu
PonyFiddler
Guan Yu
Level 127
God Stats
2W - 0L
1,759 SR
Queue Stats
111W - 95L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Prophecy
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,621 Elo+
Solo
Thanatos
Thanatos
Seitf
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,522 Elo+
Party 2
Team Averages
Level 104
1,618 SR
1,466 Elo+

VS

Team Averages
Level 45
1,459 SR
1,425 Elo+
Serqet
Serqet
ChrisGTTD
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,407 Elo+
Party 1
Vulcan
Vulcan
DuckyQuackington
Vulcan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 194L
1,492 Elo+
Party 3
Chang'e
Chang'e
Enrapture
Chang'e
Level 51
God Stats
0W - 2L
1,297 SR
Queue Stats
9W - 19L
1,400 Elo+
Party 1
Hercules
Hercules
WhySoZ
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,353 Elo+
Party 3
Hachiman
Hachiman
YiffMama
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Edolyt
Olorun
20
10 / 6 / 24
15,570
1,198
31,608
23,500
10,384
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Nekulin
Sobek
20
4 / 4 / 28
13,964
1,074
12,447
19,566
26,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Guan Yu
PonyFiddler
Guan Yu
20
7 / 3 / 20
13,923
1,071
12,358
23,307
14,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Prophecy
Nu Wa
20
10 / 2 / 26
15,873
1,221
31,893
10,800
4,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Seitf
Thanatos
19
11 / 9 / 13
14,601
1,123
20,647
23,224
8,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChrisGTTD
Serqet
19
5 / 8 / 8
13,018
1,001
11,592
16,408
5,642
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 7 / 14
14,085
1,083
23,984
21,352
6,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Enrapture
Chang'e
19
3 / 6 / 13
13,132
1,010
21,439
25,620
8,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
WhySoZ
Hercules
20
7 / 10 / 9
14,452
1,112
16,681
28,887
28,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
YiffMama
Hachiman
19
4 / 11 / 12
12,975
998
18,184
23,611
6,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
80
42
Kills
24
24
Deaths
42
111
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
ChrisGTTD
Serqet
5
8
8
1.13
L
5
7
14
1.71
W
Olorun
Edolyt
Olorun
10
6
24
3.67
L
Chang'e
Enrapture
Chang'e
3
6
13
1.58
W
Sobek
Nekulin
Sobek
4
4
28
4.5
W
Guan Yu
PonyFiddler
Guan Yu
7
3
20
5.67
W
Nu Wa
Prophecy
Nu Wa
10
2
26
11.5
W
Thanatos
Seitf
Thanatos
11
9
13
1.94
L
Hercules
WhySoZ
Hercules
7
10
9
1.15
L
Hachiman
YiffMama
Hachiman
4
11
12
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,953
Damage
91,880
100,397
Taken
115,878
64,398
Mitigated
55,820
36,819
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ChrisGTTD
Serqet
11,592
1,417
0
0
16,408
5,642
0
9,657
6,751
0
18,054
L
23,984
6,571
54
1,237
21,352
6,734
0
13,441
7,911
56,651
0
W
Olorun
Edolyt
Olorun
31,608
23,647
943
8,109
23,500
10,384
0
9,631
13,231
71,026
0
L
Chang'e
Enrapture
Chang'e
21,439
942
5,532
7,526
25,620
8,185
0
15,346
10,274
71,681
0
W
Sobek
Nekulin
Sobek
12,447
789
544
1,562
19,566
26,044
0
7,187
11,346
20,454
0
W
Guan Yu
PonyFiddler
Guan Yu
12,358
1,344
8,137
6,545
23,307
14,627
0
10,477
11,445
0
25,958
W
Nu Wa
Prophecy
Nu Wa
31,893
9,454
0
1,186
10,800
4,370
0
6,460
4,340
77,702
0
W
Thanatos
Seitf
Thanatos
20,647
6,959
0
9,793
23,224
8,973
0
11,668
10,499
0
34,068
L
Hercules
WhySoZ
Hercules
16,681
3,584
0
3,966
28,887
28,279
0
21,362
7,525
0
37,725
L
Hachiman
YiffMama
Hachiman
18,184
13,592
0
3,171
23,611
6,980
0
16,142
7,469
0
42,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,931
Gold Earned
67,662
261
Minions Killed
272
10
Camps Cleared
3
1,259,774
Distance Traveled
1,274,415
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,018
1,001
19
1
1
224,742
0
L
Vulcan
14,085
1,083
63
5
0
292,451
3
W
Olorun
15,570
1,198
88
7
5
223,598
0
L
Chang'e
13,132
1,010
104
8
0
266,154
0
W
Sobek
13,964
1,074
17
1
0
268,604
0
W
Guan Yu
13,923
1,071
36
3
2
280,894
0
W
Nu Wa
15,873
1,221
100
8
1
251,595
1
W
Thanatos
14,601
1,123
20
2
2
235,083
0
L
Hercules
14,452
1,112
41
3
2
291,581
0
L
Hachiman
12,975
998
45
3
0
199,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role