Player Matchup

Neith
Neith
KimbroSlice9266
Neith
Level 15
God Stats
9W - 13L
1,537 SR
Queue Stats
12W - 17L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
NatoradeBlue
Hun Batz
Level 63
God Stats
9W - 9L
1,546 SR
Queue Stats
393W - 389L
1,518 Elo+
Party 3
Ymir
Ymir
Reallyfungi
Ymir
Level 124
God Stats
14W - 14L
1,299 SR
Queue Stats
648W - 614L
1,508 Elo+
Party 2
Ra
Ra
Wasil55
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,757 Elo+
Party 3
Osiris
Osiris
domim
Osiris
Level 89
God Stats
16W - 7L
1,796 SR
Queue Stats
573W - 552L
1,539 Elo+
Solo
Team Averages
Level 61
1,535 SR
1,584 Elo+

VS

Team Averages
Level 43
1,632 SR
1,512 Elo+
Cernunnos
Cernunnos
DanielGC1208
Cernunnos
Level 64
God Stats
16W - 16L
1,606 SR
Queue Stats
100W - 115L
1,465 Elo+
Party 1
Fenrir
Fenrir
EvenMoreNutz
Fenrir
Level 44
God Stats
14W - 13L
1,700 SR
Queue Stats
417W - 367L
1,499 Elo+
Solo
Amaterasu
Amaterasu
LiFfyTo5
Amaterasu
Level 54
God Stats
1W - 1L
1,360 SR
Queue Stats
119W - 110L
1,543 Elo+
Party 1
Ra
Ra
iMD xD3M0nZx
Ra
Level 24
God Stats
5W - 1L
1,984 SR
Queue Stats
91W - 62L
1,521 Elo+
Party 1
Cerberus
Cerberus
ñañinbailarina77
Cerberus
Level 27
God Stats
7W - 7L
1,513 SR
Queue Stats
225W - 199L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,330
381
3,241
4,869
773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
NatoradeBlue
Hun Batz
13
4 / 4 / 2
8,158
583
6,115
9,745
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 2
6,495
464
3,807
11,899
4,982
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 2
6,848
489
4,656
7,344
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
domim
Osiris
14
4 / 4 / 4
8,342
596
8,425
11,418
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanielGC1208
Cernunnos
13
3 / 2 / 8
7,717
551
6,754
7,206
2,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
13
10 / 3 / 6
8,255
590
5,539
9,662
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
LiFfyTo5
Amaterasu
14
4 / 2 / 0
8,550
611
6,432
14,065
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 6
6,949
496
7,172
5,414
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 6
8,154
582
7,020
11,307
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
22
22
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DanielGC1208
Cernunnos
3
2
8
3.5
W
Fenrir
10
3
6
4.33
L
0
4
1
0.13
W
Amaterasu
LiFfyTo5
Amaterasu
4
2
0
2
L
Hun Batz
NatoradeBlue
Hun Batz
4
4
2
1.25
L
2
4
2
0.75
L
1
6
2
0.33
L
Osiris
domim
Osiris
4
4
4
1.5
W
0
2
6
1.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
32,917
45,275
Taken
47,654
19,058
Mitigated
24,502
11,482
Healing
20,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DanielGC1208
Cernunnos
6,754
2,764
0
2,837
7,206
2,393
1,551
1,949
5,209
0
44,790
W
Fenrir
5,539
1,127
0
4,193
9,662
4,222
165
203
9,459
0
29,134
L
3,241
1,313
0
777
4,869
773
0
1,855
3,014
0
15,336
W
Amaterasu
LiFfyTo5
Amaterasu
6,432
3,333
0
7,411
14,065
8,120
1,222
1,550
12,497
0
50,865
L
Hun Batz
NatoradeBlue
Hun Batz
6,115
1,670
0
2,752
9,745
2,647
0
2,648
7,097
0
39,231
L
3,807
778
0
2,644
11,899
4,982
0
4,088
7,811
20,940
0
L
4,656
760
730
1,565
7,344
2,206
93
4,366
2,978
34,305
0
L
Osiris
domim
Osiris
8,425
3,087
0
3,014
11,418
8,450
0
1,235
10,183
0
38,994
W
7,172
821
488
1,170
5,414
1,792
618
1,704
3,576
41,306
0
W
7,020
402
0
3,942
11,307
7,975
44
2,801
8,450
32,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
39,625
286
Minions Killed
391
0
Camps Cleared
0
1,185,429
Distance Traveled
1,304,765
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,717
551
80
6
0
229,671
0
W
Fenrir
8,255
590
57
4
0
302,737
4
L
Neith
5,330
381
34
2
0
199,404
1
W
Amaterasu
8,550
611
110
8
0
264,046
0
L
Hun Batz
8,158
583
80
6
0
246,586
2
L
Ymir
6,495
464
27
2
0
230,373
6
L
Ra
6,848
489
69
5
0
224,124
2
L
Osiris
8,342
596
76
5
0
284,942
4
W
Ra
6,949
496
86
6
0
265,558
0
W
Cerberus
8,154
582
58
4
0
242,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role