Player Matchup

Khepri
Khepri
BIgSalty1436
Khepri
Level 22
God Stats
5W - 1L
1,958 SR
Queue Stats
22W - 21L
1,286 Elo+
Solo
Cu Chulainn
Cu Chulainn
Z_Bala_Zs2
Cu Chulainn
Level 20
God Stats
20W - 17L
1,729 SR
Queue Stats
85W - 106L
1,254 Elo+
Party 2
Jing Wei
Jing Wei
carneiroshow
Jing Wei
Level 17
God Stats
25W - 26L
1,427 SR
Queue Stats
35W - 42L
1,261 Elo+
Party 2
Thanatos
Thanatos
leo_twins521
Thanatos
Level 18
God Stats
19W - 17L
1,689 SR
Queue Stats
88W - 95L
1,248 Elo+
Party 2
Fenrir
Fenrir
yoshi4725
Fenrir
Level 19
God Stats
24W - 27L
1,545 SR
Queue Stats
101W - 116L
1,263 Elo+
Party 2
Team Averages
Level 19
1,670 SR
1,262 Elo+

VS

Team Averages
Level 27
1,481 SR
1,312 Elo+
Ymir
Ymir
Larryboby
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 28L
1,312 Elo+
Party 1
Bellona
Bellona
Maduseya
Bellona
Level 13
God Stats
5W - 5L
1,346 SR
Queue Stats
149W - 155L
1,203 Elo+
Solo
He Bo
He Bo
Marky__Dooky
He Bo
Level 18
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 2L
1,387 Elo+
Party 1
Hachiman
Hachiman
StownerPower420
Hachiman
Level 23
God Stats
29W - 22L
1,508 SR
Queue Stats
96W - 115L
1,289 Elo+
Party 1
Hun Batz
Hun Batz
TYLYDY
Hun Batz
Level 65
God Stats
3W - 0L
1,542 SR
Queue Stats
5W - 3L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
5 / 3 / 7
12,144
419
5,890
14,361
16,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Z_Bala_Zs2
Cu Chulainn
18
3 / 13 / 7
12,061
416
15,845
32,936
22,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
carneiroshow
Jing Wei
20
1 / 10 / 6
12,679
437
12,929
25,100
11,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
leo_twins521
Thanatos
18
5 / 14 / 5
12,627
435
7,716
29,742
12,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
yoshi4725
Fenrir
20
11 / 9 / 8
14,576
503
23,723
33,195
17,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 5 / 14
12,557
433
11,762
33,853
32,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Maduseya
Bellona
20
10 / 2 / 8
16,081
555
16,934
19,394
18,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 8 / 11
13,768
475
15,453
22,415
17,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
20
16 / 6 / 7
14,861
512
35,391
18,682
8,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TYLYDY
Hun Batz
20
14 / 6 / 11
15,730
542
26,836
22,091
10,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
25
Kills
49
49
Deaths
27
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Khepri
5
3
7
2.83
W
Ymir
2
5
14
1.8
W
Bellona
Maduseya
Bellona
10
2
8
7
W
7
8
11
1.56
W
Hachiman
16
6
7
3.25
W
Hun Batz
TYLYDY
Hun Batz
14
6
11
3.25
L
Cu Chulainn
Z_Bala_Zs2
Cu Chulainn
3
13
7
0.5
L
Jing Wei
carneiroshow
Jing Wei
1
10
6
0.4
L
Thanatos
leo_twins521
Thanatos
5
14
5
0.54
L
Fenrir
yoshi4725
Fenrir
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,103
Damage
106,376
135,334
Taken
116,435
80,468
Mitigated
87,140
28,307
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,890
1,028
0
384
14,361
16,827
0
4,176
10,185
20,410
0
W
Ymir
11,762
2,280
352
10,527
33,853
32,173
1,095
4,440
29,413
37,527
0
W
Bellona
Maduseya
Bellona
16,934
9,488
0
936
19,394
18,935
2,344
1,384
18,010
0
119,749
W
15,453
881
0
2,913
22,415
17,398
1,689
837
21,578
59,087
0
W
Hachiman
35,391
21,565
0
1,644
18,682
8,350
3,684
2,243
16,439
0
90,694
W
Hun Batz
TYLYDY
Hun Batz
26,836
9,843
1,038
2,324
22,091
10,284
531
2,936
19,155
0
111,464
L
Cu Chulainn
Z_Bala_Zs2
Cu Chulainn
15,845
3,215
0
3,306
32,936
22,983
0
6,605
26,331
7,005
52,365
L
Jing Wei
carneiroshow
Jing Wei
12,929
11,777
0
4,813
25,100
11,177
1,059
2,258
22,842
469
85,267
L
Thanatos
leo_twins521
Thanatos
7,716
2,807
273
10,551
29,742
12,411
975
9,350
20,392
0
52,196
L
Fenrir
yoshi4725
Fenrir
23,723
8,428
0
8,980
33,195
17,070
0
4,826
28,369
0
84,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
72,997
462
Minions Killed
541
0
Camps Cleared
0
2,284,052
Distance Traveled
2,503,844
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,144
419
30
1
0
502,308
0
W
Ymir
12,557
433
45
2
0
490,470
1
W
Bellona
16,081
555
177
6
0
570,868
0
W
He Bo
13,768
475
79
3
0
474,280
1
W
Hachiman
14,861
512
109
4
0
476,111
0
W
Hun Batz
15,730
542
131
5
0
492,115
5
L
Cu Chulainn
12,061
416
72
2
0
439,096
1
L
Jing Wei
12,679
437
145
5
0
440,312
0
L
Thanatos
12,627
435
93
3
0
421,680
1
L
Fenrir
14,576
503
122
4
0
480,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role