Player Matchup

Artemis
Artemis
Naytoneious
Artemis
Level 68
God Stats
8W - 9L
1,500 SR
Queue Stats
48W - 36L
1,603 Elo+
Party 2
Fenrir
Fenrir
NotChanny
Fenrir
Level 38
God Stats
2W - 0L
1,605 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 2
Anubis
Anubis
Ogkuush
Anubis
Level 16
God Stats
6W - 3L
1,587 SR
Queue Stats
10W - 8L
1,320 Elo+
Party 3
Ganesha
Ganesha
YaeGuSong
Ganesha
Level 15
God Stats
3W - 1L
1,755 SR
Queue Stats
33W - 42L
1,500 Elo+
Solo
Horus
Horus
YoEloyy
Horus
Level 63
God Stats
5W - 0L
1,750 SR
Queue Stats
16W - 12L
1,552 Elo+
Party 3
Team Averages
Level 40
1,639 SR
1,506 Elo+

VS

Team Averages
Level 80
1,566 SR
1,577 Elo+
Set
Set
ASquaredOreo
Set
Level 48
God Stats
0W - 2L
1,681 SR
Queue Stats
29W - 21L
1,961 Elo+
Party 1
Heimdallr
Heimdallr
FancyCalf656141
Heimdallr
Level 122
God Stats
7W - 8L
1,593 SR
Queue Stats
92W - 81L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Heffect
Kukulkan
Level 49
God Stats
17W - 28L
1,590 SR
Queue Stats
41W - 51L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TeeTeeWnka
Tsukuyomi
Level 56
God Stats
3W - 5L
1,488 SR
Queue Stats
57W - 53L
1,505 Elo+
Party 1
Odin
Odin
chaackaszCR7
Odin
Level 125
God Stats
1W - 3L
1,479 SR
Queue Stats
29W - 30L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Naytoneious
Artemis
19
7 / 3 / 13
13,157
877
14,685
12,281
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
NotChanny
Fenrir
20
15 / 6 / 7
14,781
985
17,269
16,269
14,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ogkuush
Anubis
19
7 / 5 / 13
12,704
847
16,160
14,992
10,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
YaeGuSong
Ganesha
17
0 / 0 / 19
10,395
693
4,174
14,909
22,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
YoEloyy
Horus
17
4 / 2 / 25
12,313
821
10,387
26,306
36,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 7
13,346
890
18,032
17,474
9,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
FancyCalf656141
Heimdallr
17
1 / 4 / 7
10,684
712
13,159
10,972
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Heffect
Kukulkan
17
1 / 6 / 8
10,388
693
10,839
11,801
3,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TeeTeeWnka
Tsukuyomi
17
6 / 7 / 3
12,613
841
14,511
14,338
6,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 10 / 3
9,673
645
7,262
17,592
14,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
33
Kills
16
16
Deaths
33
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
L
Heimdallr
FancyCalf656141
Heimdallr
1
4
7
1.13
L
Kukulkan
Heffect
Kukulkan
1
6
8
0.83
W
Artemis
Naytoneious
Artemis
7
3
13
4.5
W
Fenrir
NotChanny
Fenrir
15
6
7
3.08
W
Anubis
Ogkuush
Anubis
7
5
13
2.7
L
Tsukuyomi
TeeTeeWnka
Tsukuyomi
6
7
3
1.07
W
Ganesha
YaeGuSong
Ganesha
0
0
19
9.5
W
Horus
YoEloyy
Horus
4
2
25
8.25
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,675
Damage
63,803
84,757
Taken
72,177
91,106
Mitigated
37,516
26,936
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,032
11,050
0
1,980
17,474
9,151
805
5,183
12,291
0
55,662
L
Heimdallr
FancyCalf656141
Heimdallr
13,159
5,490
0
1,772
10,972
4,299
0
2,706
8,266
0
41,471
L
Kukulkan
Heffect
Kukulkan
10,839
1,054
0
0
11,801
3,524
574
4,021
7,780
37,335
0
W
Artemis
Naytoneious
Artemis
14,685
6,895
0
3,813
12,281
6,539
2,517
2,011
10,270
0
47,266
W
Fenrir
NotChanny
Fenrir
17,269
3,620
0
729
16,269
14,259
2,312
1,915
14,354
0
34,199
W
Anubis
Ogkuush
Anubis
16,160
667
2,110
5,744
14,992
10,581
1,593
1,605
13,387
47,993
0
L
Tsukuyomi
TeeTeeWnka
Tsukuyomi
14,511
2,573
0
225
14,338
6,288
0
3,935
10,403
0
31,140
W
Ganesha
YaeGuSong
Ganesha
4,174
257
0
0
14,909
22,911
189
2,041
12,868
32,315
0
W
Horus
YoEloyy
Horus
10,387
4,737
3,770
10,770
26,306
36,816
932
3,737
22,569
961
19,525
L
7,262
875
123
1,955
17,592
14,254
204
5,805
11,787
0
26,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
56,704
301
Minions Killed
306
9
Camps Cleared
9
1,485,544
Distance Traveled
1,194,296
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,346
890
92
6
7
251,383
3
L
Heimdallr
10,684
712
71
5
0
233,146
3
L
Kukulkan
10,388
693
69
5
0
218,407
0
W
Artemis
13,157
877
103
7
1
271,152
4
W
Fenrir
14,781
985
50
3
5
298,415
0
W
Anubis
12,704
847
95
6
3
244,839
3
L
Tsukuyomi
12,613
841
33
2
2
293,424
0
W
Ganesha
10,395
693
17
1
0
309,779
3
W
Horus
12,313
821
36
2
0
361,359
1
L
Odin
9,673
645
41
3
0
197,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role