Player Matchup

Medusa
Medusa
Black7thorn
Medusa
Level 23
God Stats
13W - 4L
1,803 SR
Queue Stats
129W - 135L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Daggeragger
Aphrodite
Level 26
God Stats
8W - 7L
1,607 SR
Queue Stats
108W - 69L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JamesBund
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 117L
1,498 Elo+
Solo
Ymir
Ymir
ProLeagueGuy
Ymir
Level 18
God Stats
10W - 3L
1,550 SR
Queue Stats
73W - 60L
1,508 Elo+
Party 1
Tiamat
Tiamat
YourRetraded
Tiamat
Level 26
God Stats
70W - 70L
1,583 SR
Queue Stats
193W - 179L
1,538 Elo+
Party 1
Team Averages
Level 24
1,609 SR
1,545 Elo+

VS

Team Averages
Level 25
1,558 SR
1,535 Elo+
Neith
Neith
BaconSavior
Neith
Level 18
God Stats
5W - 2L
1,498 SR
Queue Stats
40W - 18L
1,655 Elo+
Solo
Persephone
Persephone
MrSquiddy
Persephone
Level 24
God Stats
8W - 7L
1,741 SR
Queue Stats
77W - 70L
1,534 Elo+
Solo
Scylla
Scylla
TavarK
Scylla
Level 26
God Stats
2W - 2L
1,381 SR
Queue Stats
17W - 17L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
WiggityWeiks
Baron Samedi
Level 29
God Stats
44W - 24L
1,722 SR
Queue Stats
89W - 59L
1,553 Elo+
Solo
Fenrir
Fenrir
krismaster69
Fenrir
Level 30
God Stats
7W - 9L
1,448 SR
Queue Stats
180W - 186L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 13 / 9
14,517
968
16,575
24,776
9,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Daggeragger
Aphrodite
20
7 / 3 / 11
15,584
1,039
12,035
16,625
17,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
JamesBund
Tsukuyomi
20
3 / 8 / 14
14,433
962
18,151
23,319
9,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 6 / 15
16,041
1,069
19,422
34,686
33,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
5 / 7 / 13
15,322
1,021
21,223
21,565
14,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 26
17,065
1,138
38,245
23,753
10,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
MrSquiddy
Persephone
20
7 / 4 / 21
16,364
1,091
34,597
18,096
7,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
TavarK
Scylla
20
10 / 7 / 15
16,702
1,113
25,110
25,251
9,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
WiggityWeiks
Baron Samedi
16
0 / 2 / 2
11,369
758
499
2,241
1,416
Shoes

Shoes

+6%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
20
14 / 7 / 9
16,014
1,068
14,464
21,687
11,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
110
24
Kills
37
37
Deaths
24
62
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
4
26
4.75
L
Medusa
3
13
9
0.58
L
Aphrodite
Daggeragger
Aphrodite
7
3
11
4.17
L
Tsukuyomi
JamesBund
Tsukuyomi
3
8
14
1.25
W
Persephone
MrSquiddy
Persephone
7
4
21
4.38
L
6
6
15
2.25
W
Scylla
TavarK
Scylla
10
7
15
2.5
W
Baron Samedi
WiggityWeiks
Baron Samedi
0
2
2
0.5
L
Tiamat
5
7
13
1.64
W
Fenrir
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,406
Damage
112,915
120,971
Taken
91,028
84,690
Mitigated
39,228
29,366
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,245
19,796
0
3,509
23,753
10,052
0
15,295
8,458
0
99,643
L
Medusa
16,575
7,568
0
1,737
24,776
9,574
0
10,831
13,711
0
50,578
L
Aphrodite
Daggeragger
Aphrodite
12,035
504
12,075
9,298
16,625
17,870
0
9,520
6,936
42,412
0
L
Tsukuyomi
JamesBund
Tsukuyomi
18,151
3,932
1,628
1,491
23,319
9,026
0
10,385
12,784
0
41,079
W
Persephone
MrSquiddy
Persephone
34,597
800
378
2,534
18,096
7,178
0
10,363
7,729
53,932
0
L
19,422
1,978
0
0
34,686
33,821
0
15,664
18,801
35,544
0
W
Scylla
TavarK
Scylla
25,110
2,141
0
500
25,251
9,459
0
15,589
9,662
56,289
0
W
Baron Samedi
WiggityWeiks
Baron Samedi
499
20
102
71
2,241
1,416
0
1,987
254
1,570
0
L
Tiamat
21,223
661
95
3,042
21,565
14,399
0
12,880
8,533
62,641
0
W
Fenrir
14,464
2,053
0
360
21,687
11,123
0
9,442
12,245
0
19,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,897
Gold Earned
77,514
313
Minions Killed
309
9
Camps Cleared
8
1,539,410
Distance Traveled
1,166,519
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,065
1,138
151
10
3
274,965
1
L
Medusa
14,517
968
72
5
5
279,092
0
L
Aphrodite
15,584
1,039
59
4
0
326,571
1
L
Tsukuyomi
14,433
962
35
2
1
337,719
0
W
Persephone
16,364
1,091
60
4
1
328,103
0
L
Ymir
16,041
1,069
40
3
2
303,079
0
W
Scylla
16,702
1,113
92
6
1
253,506
0
W
Baron Samedi
11,369
758
2
0
0
16,694
0
L
Tiamat
15,322
1,021
107
7
1
292,949
0
W
Fenrir
16,014
1,068
4
0
3
293,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role