Player Matchup

Janus
Janus
EnoughUnicorns
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MadCyric
Cthulhu
Level 16
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 4L
1,516 Elo+
Party 1
Set
Set
iBeFrostyyy
Set
Level 29
God Stats
3W - 4L
2,016 SR
Queue Stats
72W - 86L
1,484 Elo+
Party 1
Team Averages
Level 50
1,668 SR
1,500 Elo+

VS

Team Averages
Level 31
1,541 SR
1,489 Elo+
Athena
Athena
ImNotStxff
Athena
Level 8
God Stats
1W - 1L
1,830 SR
Queue Stats
8W - 5L
1,615 Elo+
Party 2
Anubis
Anubis
Solmok
Anubis
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 30L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
markusmalery
Danzaburou
Level 27
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,628
616
9,497
10,159
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
MadCyric
Cthulhu
11
0 / 4 / 2
8,695
621
4,689
11,174
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 7 / 1
9,820
701
8,593
12,893
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ImNotStxff
Athena
16
7 / 0 / 11
11,964
855
8,522
15,035
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Solmok
Anubis
16
11 / 1 / 5
11,627
831
14,030
10,336
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
markusmalery
Danzaburou
11
1 / 4 / 7
9,454
675
5,678
7,682
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
19
19
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Athena
ImNotStxff
Athena
7
0
11
12.5
L
Cthulhu
MadCyric
Cthulhu
0
4
2
0.25
W
Anubis
Solmok
Anubis
11
1
5
13.5
L
4
7
1
0.64
W
Danzaburou
markusmalery
Danzaburou
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
28,230
34,226
Taken
33,053
12,203
Mitigated
22,992
3,356
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,497
526
0
515
10,159
2,768
0
7,605
2,554
39,607
0
W
Athena
ImNotStxff
Athena
8,522
2,305
0
3,455
15,035
15,097
660
7,016
7,643
36,684
0
L
Cthulhu
MadCyric
Cthulhu
4,689
167
0
375
11,174
5,345
0
7,652
3,522
21,389
0
W
Anubis
Solmok
Anubis
14,030
967
0
5,871
10,336
5,567
1,519
5,116
4,940
73,934
0
L
8,593
3,477
0
2,466
12,893
4,090
0
7,597
5,296
0
27,978
W
Danzaburou
markusmalery
Danzaburou
5,678
2,531
0
770
7,682
2,328
499
1,932
5,712
0
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
33,045
144
Minions Killed
188
0
Camps Cleared
0
676,873
Distance Traveled
726,373
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,628
616
60
4
0
215,167
1
W
Athena
11,964
855
54
4
0
298,772
3
L
Cthulhu
8,695
621
46
3
0
233,226
1
W
Anubis
11,627
831
109
8
0
228,542
3
L
Set
9,820
701
38
3
0
228,480
2
W
Danzaburou
9,454
675
25
2
0
199,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role