Player Matchup

Ullr
Ullr
Churrovski
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Dhariuz97
Arachne
Level 88
God Stats
0W - 2L
1,342 SR
Queue Stats
39W - 60L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Dragon92jm
Baron Samedi
Level 127
God Stats
2W - 1L
1,601 SR
Queue Stats
19W - 16L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoJisus
Tsukuyomi
Level 149
God Stats
1W - 3L
1,322 SR
Queue Stats
173W - 140L
1,565 Elo+
Party 1
Pele
Pele
elbeny001
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 222L
1,543 Elo+
Party 1
Team Averages
Level 102
1,453 SR
1,519 Elo+

VS

Team Averages
Level 79
1,615 SR
1,514 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DrDabbadoo
Ah Puch
Level 72
God Stats
7W - 5L
1,505 SR
Queue Stats
378W - 416L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
FreshJive29
Baron Samedi
Level 28
God Stats
6W - 6L
1,781 SR
Queue Stats
320W - 318L
1,598 Elo+
Party 2
Jing Wei
Jing Wei
Lord_Xioshen
Jing Wei
Level 103
God Stats
6W - 6L
1,457 SR
Queue Stats
215W - 240L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMC331
Tsukuyomi
Level 34
God Stats
3W - 4L
1,830 SR
Queue Stats
526W - 556L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
11,106
740
10,430
15,333
7,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Dhariuz97
Arachne
15
0 / 7 / 12
8,803
587
5,170
16,648
15,397
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baron Samedi
Dragon92jm
Baron Samedi
19
6 / 7 / 9
11,336
756
17,262
18,482
11,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
JoJisus
Tsukuyomi
19
10 / 7 / 9
11,780
785
17,817
14,818
17,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
17
1 / 6 / 12
9,544
636
5,696
17,932
22,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 4 / 17
10,937
729
14,127
12,047
10,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
DrDabbadoo
Ah Puch
17
3 / 7 / 13
11,038
736
9,746
13,518
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
FreshJive29
Baron Samedi
20
10 / 4 / 17
13,271
885
22,375
15,774
9,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Lord_Xioshen
Jing Wei
20
7 / 4 / 17
12,151
810
13,566
12,342
5,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Tsukuyomi
TMC331
Tsukuyomi
20
10 / 4 / 15
12,607
840
15,349
13,413
6,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
23
Kills
32
32
Deaths
23
50
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
17
2.63
L
6
5
8
2
L
Arachne
Dhariuz97
Arachne
0
7
12
0.86
W
Ah Puch
DrDabbadoo
Ah Puch
3
7
13
1.36
L
Baron Samedi
Dragon92jm
Baron Samedi
6
7
9
1.5
W
Baron Samedi
FreshJive29
Baron Samedi
10
4
17
4.63
L
Tsukuyomi
JoJisus
Tsukuyomi
10
7
9
2.07
W
Jing Wei
Lord_Xioshen
Jing Wei
7
4
17
3.88
W
Tsukuyomi
TMC331
Tsukuyomi
10
4
15
4.38
L
Pele
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,375
Damage
75,163
83,213
Taken
67,094
73,972
Mitigated
37,071
24,302
Healing
28,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,127
719
1,392
2,845
12,047
10,209
385
2,139
9,908
23,030
0
L
10,430
2,843
1,169
4,488
15,333
7,437
1,364
8,887
6,112
0
29,642
L
Arachne
Dhariuz97
Arachne
5,170
2,730
1,930
2,271
16,648
15,397
0
9,968
6,250
0
7,682
W
Ah Puch
DrDabbadoo
Ah Puch
9,746
1,021
1,478
2,453
13,518
5,453
648
3,759
9,759
25,459
0
L
Baron Samedi
Dragon92jm
Baron Samedi
17,262
389
3,343
6,431
18,482
11,121
167
10,706
7,258
34,074
0
W
Baron Samedi
FreshJive29
Baron Samedi
22,375
1,744
4,949
6,781
15,774
9,426
1,169
3,102
12,672
42,102
0
L
Tsukuyomi
JoJisus
Tsukuyomi
17,817
3,504
202
1,738
14,818
17,504
57
7,691
6,687
0
31,498
W
Jing Wei
Lord_Xioshen
Jing Wei
13,566
10,665
2,540
2,645
12,342
5,249
1,736
5,256
7,086
0
33,533
W
Tsukuyomi
TMC331
Tsukuyomi
15,349
4,729
1,418
1,948
13,413
6,734
738
3,006
10,407
0
31,341
L
Pele
5,696
306
501
2,229
17,932
22,513
28
6,864
10,658
0
18,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
60,004
155
Minions Killed
192
0
Camps Cleared
0
1,148,373
Distance Traveled
1,268,395
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,937
729
29
2
0
235,695
2
L
Ullr
11,106
740
66
4
0
239,715
0
L
Arachne
8,803
587
5
0
0
212,793
0
W
Ah Puch
11,038
736
37
2
0
243,738
1
L
Baron Samedi
11,336
756
36
2
0
217,667
3
W
Baron Samedi
13,271
885
58
4
0
267,247
4
L
Tsukuyomi
11,780
785
26
2
0
233,532
0
W
Jing Wei
12,151
810
37
2
0
245,124
1
W
Tsukuyomi
12,607
840
31
2
0
276,591
0
L
Pele
9,544
636
22
1
0
244,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role