Player Matchup

Neith
Neith
Judwish2021
Neith
Level 17
God Stats
3W - 3L
1,443 SR
Queue Stats
55W - 78L
1,268 Elo+
Party 1
Da Ji
Da Ji
Krazycat17
Da Ji
Level 26
God Stats
10W - 19L
1,210 SR
Queue Stats
84W - 118L
1,277 Elo+
Party 1
Chaac
Chaac
LorthrusCain
Chaac
Level 27
God Stats
1W - 0L
1,804 SR
Queue Stats
266W - 359L
1,272 Elo+
Party 2
Cabrakan
Cabrakan
MathManKage
Cabrakan
Level 27
God Stats
37W - 59L
1,363 SR
Queue Stats
206W - 310L
1,234 Elo+
Party 2
Chronos
Chronos
monkey22306
Chronos
Level 29
God Stats
3W - 5L
1,325 SR
Queue Stats
203W - 298L
1,324 Elo+
Party 2
Team Averages
Level 25
1,429 SR
1,275 Elo+

VS

Team Averages
Level 14
1,453 SR
1,382 Elo+
Fenrir
Fenrir
MainGwen
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
NGNLTommy
Neith
Level 4
God Stats
2W - 3L
1,265 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo
Ares
Ares
TNaste
Ares
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 197L
1,306 Elo+
Solo
Kukulkan
Kukulkan
UsaintScorp
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
xXSaiDXx321
Loki
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
11,671
432
3,673
14,983
5,643
Da Ji
20
9 / 5 / 1
14,710
545
9,037
18,838
8,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 8 / 2
12,452
461
7,002
25,821
31,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
MathManKage
Cabrakan
16
0 / 9 / 9
12,262
454
7,782
30,593
44,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
monkey22306
Chronos
20
5 / 6 / 5
13,953
517
11,010
20,083
8,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MainGwen
Fenrir
20
15 / 5 / 6
13,981
518
24,305
22,327
13,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
NGNLTommy
Neith
17
1 / 10 / 5
10,911
404
8,132
19,030
7,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
TNaste
Ares
11
1 / 2 / 4
9,212
341
2,453
7,629
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
UsaintScorp
Kukulkan
4
0 / 0 / 1
7,411
274
0
0
0
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 1 / 5
16,679
618
28,128
16,117
7,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
17
Kills
35
37
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
9
3
0.39
W
Da Ji
9
5
1
1.9
W
1
8
2
0.25
L
Fenrir
MainGwen
Fenrir
15
5
6
3.6
W
Cabrakan
MathManKage
Cabrakan
0
9
9
0.5
L
Neith
NGNLTommy
Neith
1
10
5
0.35
L
Ares
TNaste
Ares
1
2
4
1.5
L
Kukulkan
UsaintScorp
Kukulkan
0
0
1
0.5
W
Chronos
monkey22306
Chronos
5
6
5
1.25
L
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
63,018
110,318
Taken
65,103
98,424
Mitigated
32,124
22,108
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,673
1,356
0
1,459
14,983
5,643
1,241
840
14,143
0
33,788
W
Da Ji
9,037
3,732
0
189
18,838
8,866
1,954
0
18,838
0
108,808
W
7,002
839
0
5,333
25,821
31,688
2,163
0
25,821
0
69,366
L
Fenrir
MainGwen
Fenrir
24,305
8,226
0
5,060
22,327
13,932
1,577
4,284
17,874
0
76,299
W
Cabrakan
MathManKage
Cabrakan
7,782
1,545
604
7,206
30,593
44,064
658
1,276
29,317
39,715
0
L
Neith
NGNLTommy
Neith
8,132
3,968
0
3,003
19,030
7,381
385
9,250
9,131
0
55,472
L
Ares
TNaste
Ares
2,453
358
0
2,334
7,629
3,580
0
2,764
4,865
15,324
0
L
Kukulkan
UsaintScorp
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
monkey22306
Chronos
11,010
2,160
510
6,807
20,083
8,163
6,138
337
19,746
89,761
0
L
28,128
9,323
0
771
16,117
7,231
4,589
1,801
14,051
0
114,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,048
Gold Earned
58,194
528
Minions Killed
365
0
Camps Cleared
0
2,158,893
Distance Traveled
1,596,403
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,671
432
54
2
0
355,291
0
W
Da Ji
14,710
545
147
5
0
534,202
0
W
Chaac
12,452
461
123
5
0
408,771
2
L
Fenrir
13,981
518
78
3
0
494,875
0
W
Cabrakan
12,262
454
56
2
0
424,810
3
L
Neith
10,911
404
80
3
0
360,487
4
L
Ares
9,212
341
27
1
0
208,666
1
L
Kukulkan
7,411
274
0
0
0
2,917
0
W
Chronos
13,953
517
148
5
0
435,819
4
L
Loki
16,679
618
180
7
0
529,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role