Player Matchup

Geb
Geb
Platinum IV
ElzoniteGaming
Geb
Platinum IV
Level 122
God Stats
1W - 1L
1,523 SR
Queue Stats
57W - 41L
1,873 MMR
Solo
King Arthur
King Arthur
Gold I
Felspring
King Arthur
Gold I
Level 67
God Stats
5W - 6L
1,711 SR
Queue Stats
45W - 43L
1,884 MMR
Solo
Discordia
Discordia
Gold I
JRonx527
Discordia
Gold I
Level 125
God Stats
11W - 6L
2,009 SR
Queue Stats
103W - 90L
1,913 MMR
Party 2
Apollo
Apollo
Platinum III
On Fuego
Apollo
Platinum III
Level 145
God Stats
14W - 8L
1,722 SR
Queue Stats
177W - 163L
1,885 MMR
Solo
Thanatos
Thanatos
Platinum V
wilthew
Thanatos
Platinum V
Level 126
God Stats
6W - 5L
1,702 SR
Queue Stats
142W - 139L
1,855 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,733 SR
1,882 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,661 SR
1,802 MMR
Ares
Ares
Diamond IV
CrummyThunder38
Ares
Diamond IV
Level 107
God Stats
7W - 3L
1,983 SR
Queue Stats
410W - 398L
1,883 MMR
Solo
Izanami
Izanami
Platinum I
DarkGizmo221
Izanami
Platinum I
Level 154
God Stats
44W - 21L
1,797 SR
Queue Stats
232W - 210L
1,953 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
Merkabuh
Cu Chulainn
Platinum IV
Level 159
God Stats
7W - 8L
1,523 SR
Queue Stats
232W - 226L
1,845 MMR
Party 1
Hel
Hel
Gold II
Mexι
Hel
Gold II
Level 125
God Stats
18W - 9L
1,500 SR
Queue Stats
249W - 138L
1,830 MMR
Party 3
Nemesis
Nemesis
Gold I
tallypally420
Nemesis
Gold I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,505
417
6,640
17,567
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Felspring
King Arthur
12
3 / 6 / 1
8,130
452
9,614
23,173
13,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
JRonx527
Discordia
13
0 / 7 / 3
7,528
418
8,997
10,684
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
On Fuego
Apollo
14
0 / 1 / 1
8,345
464
3,290
6,125
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
wilthew
Thanatos
12
0 / 9 / 3
7,227
402
4,580
16,792
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ScyllaTiamatCthulhuTsukuyomiSet

VS

Bans
AthenaSobekHeraSun WukongKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
10,342
575
12,093
16,568
12,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
DarkGizmo221
Izanami
18
1 / 0 / 5
12,053
670
5,985
8,852
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Merkabuh
Cu Chulainn
15
1 / 0 / 4
10,038
558
5,909
19,956
13,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Mexι
Hel
18
15 / 0 / 9
12,547
697
21,074
13,745
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
17
8 / 3 / 16
11,964
665
15,069
17,722
9,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
5
Kills
27
27
Deaths
5
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Izanami
DarkGizmo221
Izanami
1
0
5
3.5
L
2
4
2
0.75
L
King Arthur
Felspring
King Arthur
3
6
1
0.58
L
Discordia
JRonx527
Discordia
0
7
3
0.21
W
Cu Chulainn
Merkabuh
Cu Chulainn
1
0
4
3
W
Hel
Mexι
Hel
15
0
9
19.5
L
Apollo
On Fuego
Apollo
0
1
1
0.5
W
Nemesis
8
3
16
5.33
L
Thanatos
wilthew
Thanatos
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
60,130
74,341
Taken
76,843
36,512
Mitigated
45,146
19,957
Healing
43,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,093
311
0
3,622
16,568
12,803
289
4,176
12,200
22,521
0
W
Izanami
DarkGizmo221
Izanami
5,985
3,998
0
4,060
8,852
3,489
8,960
1,686
7,100
0
107,509
L
6,640
827
0
4,100
17,567
12,272
0
7,052
10,515
15,450
0
L
King Arthur
Felspring
King Arthur
9,614
1,429
0
4,741
23,173
13,185
0
10,460
12,713
0
40,168
L
Discordia
JRonx527
Discordia
8,997
200
0
496
10,684
3,535
0
5,636
5,048
47,884
0
W
Cu Chulainn
Merkabuh
Cu Chulainn
5,909
785
0
7,850
19,956
13,638
265
1,555
18,335
4,918
53,795
W
Hel
Mexι
Hel
21,074
1,331
13,033
12,362
13,745
6,167
1,637
4,883
8,502
86,300
0
L
Apollo
On Fuego
Apollo
3,290
2,059
0
2,516
6,125
1,919
0
2,221
3,904
0
58,368
W
Nemesis
15,069
8,027
0
2,931
17,722
9,049
1,437
3,270
14,196
0
90,530
L
Thanatos
wilthew
Thanatos
4,580
1,025
0
8,104
16,792
5,601
0
8,190
8,602
0
40,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
56,944
393
Minions Killed
543
0
Camps Cleared
0
1,682,273
Distance Traveled
1,847,019
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,342
575
23
1
0
365,072
5
W
Izanami
12,053
670
175
10
0
332,088
7
L
Geb
7,505
417
3
0
0
337,659
3
L
King Arthur
8,130
452
72
4
0
344,041
2
L
Discordia
7,528
418
101
6
0
326,966
8
W
Cu Chulainn
10,038
558
89
5
0
373,585
5
W
Hel
12,547
697
137
8
0
386,072
0
L
Apollo
8,345
464
133
7
0
307,568
3
W
Nemesis
11,964
665
119
7
0
390,202
2
L
Thanatos
7,227
402
84
5
0
366,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role