Player Matchup

Mercury
Mercury
Megalitoxv
Mercury
Level 8
God Stats
1W - 2L
1,410 SR
Queue Stats
10W - 16L
1,397 Elo+
Party 2
Tyr
Tyr
Moiistowel
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 95L
1,380 Elo+
Party 3
Sol
Sol
NewIDENTHY
Sol
Level 117
God Stats
0W - 3L
1,484 SR
Queue Stats
177W - 165L
1,458 Elo+
Party 2
Tiamat
Tiamat
SnEEkYKiiD
Tiamat
Level 60
God Stats
7W - 15L
1,380 SR
Queue Stats
37W - 39L
1,445 Elo+
Party 3
Hades
Hades
eltan322
Hades
Level 44
God Stats
24W - 18L
1,600 SR
Queue Stats
274W - 343L
1,456 Elo+
Party 2
Team Averages
Level 51
1,475 SR
1,427 Elo+

VS

Team Averages
Level 35
1,481 SR
1,674 Elo+
Nox
Nox
BanditSecret
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,817 Elo+
Party 1
Merlin
Merlin
Fylus
Merlin
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
69W - 31L
1,762 Elo+
Party 1
Cerberus
Cerberus
Taisubaki
Cerberus
Level 14
God Stats
8W - 5L
1,500 SR
Queue Stats
100W - 58L
1,773 Elo+
Party 1
Ullr
Ullr
TheAmazingFloopy
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 23L
1,790 Elo+
Party 1
King Arthur
King Arthur
jmoreno2044
King Arthur
Level 43
God Stats
4W - 3L
1,406 SR
Queue Stats
8W - 7L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Megalitoxv
Mercury
16
2 / 12 / 8
10,818
902
6,862
17,552
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
1 / 12 / 15
11,574
965
13,720
24,679
26,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 4 / 14
14,999
1,250
35,173
17,263
6,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
SnEEkYKiiD
Tiamat
19
9 / 12 / 10
14,077
1,173
23,445
23,867
14,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
eltan322
Hades
20
6 / 6 / 17
13,793
1,149
14,756
21,731
15,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 17
14,832
1,236
21,171
13,949
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Fylus
Merlin
20
12 / 5 / 26
14,477
1,206
28,742
16,721
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Taisubaki
Cerberus
20
4 / 3 / 28
13,396
1,116
15,999
26,054
36,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 9 / 20
12,601
1,050
15,322
22,365
11,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
jmoreno2044
King Arthur
20
7 / 5 / 21
13,136
1,095
17,410
22,095
27,648
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
158
29
Kills
46
46
Deaths
29
64
Assists
112
Player
Kills
Deaths
Assists
KDA
W
16
7
17
3.5
W
Merlin
Fylus
Merlin
12
5
26
5
L
Mercury
Megalitoxv
Mercury
2
12
8
0.5
L
1
12
15
0.71
L
11
4
14
4.5
L
Tiamat
SnEEkYKiiD
Tiamat
9
12
10
1.17
W
Cerberus
Taisubaki
Cerberus
4
3
28
6
W
7
9
20
1.89
L
Hades
eltan322
Hades
6
6
17
2.42
W
King Arthur
jmoreno2044
King Arthur
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,956
Damage
98,644
105,092
Taken
101,184
68,261
Mitigated
91,014
17,344
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,171
1,317
248
382
13,949
7,208
0
11,100
2,691
36,712
0
W
Merlin
Fylus
Merlin
28,742
2,844
0
293
16,721
8,332
0
11,266
5,241
55,714
0
L
Mercury
Megalitoxv
Mercury
6,862
2,902
0
0
17,552
5,359
0
12,813
4,739
0
17,215
L
13,720
3,388
0
1,702
24,679
26,490
0
15,595
9,084
0
22,947
L
35,173
15,249
0
5,924
17,263
6,515
0
9,401
7,862
64,745
0
L
Tiamat
SnEEkYKiiD
Tiamat
23,445
1,830
454
4,801
23,867
14,855
0
14,362
9,505
51,029
0
W
Cerberus
Taisubaki
Cerberus
15,999
2,581
0
6,592
26,054
36,375
0
17,941
7,829
27,475
0
W
15,322
11,166
0
1,729
22,365
11,451
0
15,515
6,693
0
27,650
L
Hades
eltan322
Hades
14,756
601
42
4,421
21,731
15,042
0
13,922
7,809
37,450
0
W
King Arthur
jmoreno2044
King Arthur
17,410
2,088
0
2,958
22,095
27,648
0
16,558
5,356
973
47,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,261
Gold Earned
68,442
207
Minions Killed
223
6
Camps Cleared
5
1,143,194
Distance Traveled
1,044,727
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,832
1,236
38
3
4
187,607
0
W
Merlin
14,477
1,206
64
5
0
215,087
0
L
Mercury
10,818
902
14
1
2
238,023
0
L
Tyr
11,574
965
17
1
2
214,947
0
L
Sol
14,999
1,250
79
7
1
242,410
0
L
Tiamat
14,077
1,173
43
4
1
219,071
1
W
Cerberus
13,396
1,116
35
3
0
233,944
0
W
Ullr
12,601
1,050
17
1
0
194,776
0
L
Hades
13,793
1,149
54
5
0
228,743
0
W
King Arthur
13,136
1,095
69
6
1
213,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role