Player Matchup

Ymir
Ymir
B-E-N-N-I-G-H-T
Ymir
Level 87
God Stats
30W - 17L
1,565 SR
Queue Stats
135W - 120L
1,481 Elo+
Party 2
Achilles
Achilles
IcyRhythm
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Jarasikk
Gilgamesh
Level 64
God Stats
11W - 8L
1,802 SR
Queue Stats
137W - 126L
1,565 Elo+
Party 4
Chang'e
Chang'e
MastrLamb
Chang'e
Level 109
God Stats
3W - 2L
1,899 SR
Queue Stats
18W - 17L
1,586 Elo+
Party 4
Rama
Rama
OHAR2
Rama
Level 82
God Stats
1W - 1L
1,673 SR
Queue Stats
257W - 234L
1,499 Elo+
Party 2
Team Averages
Level 90
1,688 SR
1,534 Elo+

VS

Team Averages
Level 114
1,497 SR
1,465 Elo+
Hun Batz
Hun Batz
ChykieY
Hun Batz
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
381W - 370L
1,474 Elo+
Party 3
Cernunnos
Cernunnos
DeputyDong69
Cernunnos
Level 88
God Stats
11W - 6L
1,586 SR
Queue Stats
252W - 227L
1,458 Elo+
Party 1
Ares
Ares
Loopytunes
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
YNKISIDOR
Bellona
Level 147
God Stats
3W - 1L
1,373 SR
Queue Stats
89W - 104L
1,488 Elo+
Solo
Poseidon
Poseidon
wohzi
Poseidon
Level 88
God Stats
11W - 15L
1,527 SR
Queue Stats
316W - 288L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,949
463
3,485
9,955
6,682
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
IcyRhythm
Achilles
12
3 / 4 / 0
7,241
483
6,546
12,661
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Jarasikk
Gilgamesh
14
6 / 6 / 1
8,807
587
11,981
16,956
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
MastrLamb
Chang'e
12
1 / 6 / 3
7,606
507
6,459
12,030
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
OHAR2
Rama
13
1 / 4 / 3
7,969
531
6,678
10,801
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChykieY
Hun Batz
13
2 / 2 / 6
8,032
535
6,909
10,121
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DeputyDong69
Cernunnos
16
7 / 2 / 2
9,638
643
9,360
12,251
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 3
6,970
465
3,349
6,885
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
YNKISIDOR
Bellona
14
9 / 4 / 3
8,815
588
12,930
14,847
10,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
wohzi
Poseidon
14
3 / 4 / 4
8,313
554
7,983
7,790
2,590
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
14
Kills
24
24
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Hun Batz
ChykieY
Hun Batz
2
2
6
2.5
W
Cernunnos
DeputyDong69
Cernunnos
7
2
2
4
L
Achilles
IcyRhythm
Achilles
3
4
0
0.75
L
Gilgamesh
Jarasikk
Gilgamesh
6
6
1
1.08
W
3
2
3
2.25
L
Chang'e
MastrLamb
Chang'e
1
6
3
0.42
L
Rama
OHAR2
Rama
1
4
3
0.63
W
Bellona
YNKISIDOR
Bellona
9
4
3
2.63
W
Poseidon
wohzi
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
40,531
62,403
Taken
51,894
27,736
Mitigated
25,247
20,743
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,485
520
258
1,856
9,955
6,682
0
2,355
7,600
32,554
0
W
Hun Batz
ChykieY
Hun Batz
6,909
1,915
0
4,160
10,121
3,759
259
791
9,234
0
46,761
W
Cernunnos
DeputyDong69
Cernunnos
9,360
4,450
0
4,231
12,251
4,422
621
1,578
10,673
0
60,561
L
Achilles
IcyRhythm
Achilles
6,546
2,444
0
3,973
12,661
5,610
0
2,928
9,733
0
35,185
L
Gilgamesh
Jarasikk
Gilgamesh
11,981
3,345
0
6,593
16,956
8,325
979
684
16,272
0
50,592
W
3,349
45
0
1,544
6,885
4,068
0
1,891
4,950
12,387
0
L
Chang'e
MastrLamb
Chang'e
6,459
769
332
3,520
12,030
4,054
246
4,359
7,671
42,448
0
L
Rama
OHAR2
Rama
6,678
5,269
0
4,211
10,801
3,065
0
1,006
9,795
0
50,318
W
Bellona
YNKISIDOR
Bellona
12,930
4,499
0
785
14,847
10,408
487
1,410
13,367
0
46,361
W
Poseidon
wohzi
Poseidon
7,983
1,591
0
599
7,790
2,590
344
3,850
3,726
53,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
41,768
400
Minions Killed
400
0
Camps Cleared
0
1,351,525
Distance Traveled
1,374,066
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,949
463
47
3
0
282,658
0
W
Hun Batz
8,032
535
106
7
0
321,590
7
W
Cernunnos
9,638
643
109
7
0
293,476
4
L
Achilles
7,241
483
75
5
0
300,779
3
L
Gilgamesh
8,807
587
80
5
0
270,288
0
W
Ares
6,970
465
8
1
0
218,050
2
L
Chang'e
7,606
507
95
6
0
256,251
0
L
Rama
7,969
531
103
7
0
241,549
1
W
Bellona
8,815
588
70
5
0
282,940
4
W
Poseidon
8,313
554
107
7
0
258,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role