Player Matchup

Ymir
Ymir
BoyestBoy
Ymir
Level 6
God Stats
1W - 1L
1,860 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 1
Nike
Nike
NewNudeWa
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,789 Elo+
Party 1
Tiamat
Tiamat
PainXO
Tiamat
Level 9
God Stats
4W - 2L
1,693 SR
Queue Stats
16W - 10L
1,675 Elo+
Solo
Medusa
Medusa
Smiteman336
Medusa
Level 18
God Stats
4W - 2L
1,951 SR
Queue Stats
8W - 5L
1,712 Elo+
Party 1
Pele
Pele
TooMuchBoy4U
Pele
Level 19
God Stats
2W - 1L
1,549 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 1
Team Averages
Level 13
1,710 SR
1,720 Elo+

VS

Team Averages
Level 21
1,567 SR
1,663 Elo+
Anhur
Anhur
BetraylePrince
Anhur
Level 8
God Stats
2W - 1L
2,025 SR
Queue Stats
3W - 1L
1,818 Elo+
Solo
Horus
Horus
Foxxtraunt
Horus
Level 28
God Stats
1W - 2L
1,416 SR
Queue Stats
54W - 39L
1,678 Elo+
Solo
Jing Wei
Jing Wei
Mount Myoboku
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 37L
1,706 Elo+
Solo
Raijin
Raijin
PattyBaked
Raijin
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
70W - 62L
1,505 Elo+
Solo
Ares
Ares
ThisMatchNOGOOD
Ares
Level 16
God Stats
8W - 14L
1,595 SR
Queue Stats
511W - 446L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 3
5,981
460
804
7,834
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
13
2 / 2 / 0
7,512
578
4,637
7,331
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
PainXO
Tiamat
14
6 / 1 / 3
8,357
643
8,864
7,773
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
2 / 1 / 1
7,000
538
2,224
5,475
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 4 / 4
7,464
574
7,756
9,583
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,276
560
2,628
7,593
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
11
4 / 3 / 3
7,323
563
5,291
12,194
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Mount Myoboku
Jing Wei
12
1 / 2 / 2
7,582
583
5,028
6,894
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
PattyBaked
Raijin
10
0 / 6 / 2
5,704
439
2,918
9,461
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 1 / 0
7,692
592
3,393
5,682
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
10
10
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Ymir
0
2
3
0.75
L
Horus
4
3
3
1.83
L
Jing Wei
Mount Myoboku
Jing Wei
1
2
2
1
W
Nike
2
2
0
1
W
Tiamat
PainXO
Tiamat
6
1
3
7.5
L
Raijin
PattyBaked
Raijin
0
6
2
0.17
W
Medusa
2
1
1
2.5
L
4
1
0
4
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
19,258
37,996
Taken
41,824
17,348
Mitigated
15,261
10,918
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,628
1,121
0
2,333
7,593
2,022
544
0
7,243
0
35,386
W
Ymir
804
138
0
1,300
7,834
3,689
0
0
7,834
11,506
0
L
Horus
5,291
2,449
292
4,576
12,194
5,951
0
3,629
8,565
0
21,431
L
Jing Wei
Mount Myoboku
Jing Wei
5,028
3,758
0
2,710
6,894
1,754
0
499
6,395
0
49,267
W
Nike
4,637
438
0
726
7,331
4,056
0
999
6,332
0
39,284
W
Tiamat
PainXO
Tiamat
8,864
1,168
0
2,802
7,773
5,129
616
2,881
4,634
52,611
0
L
Raijin
PattyBaked
Raijin
2,918
494
0
1,210
9,461
2,987
0
4,426
5,035
27,639
0
W
Medusa
2,224
673
0
2,997
5,475
1,463
481
0
5,475
0
48,036
L
3,393
247
0
2,546
5,682
2,547
0
1,114
4,518
37,356
0
W
7,756
2,417
0
3,093
9,583
3,011
0
2,073
7,410
0
39,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
35,577
378
Minions Killed
355
0
Camps Cleared
0
1,216,786
Distance Traveled
1,144,234
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,276
560
81
6
0
207,633
2
W
Ymir
5,981
460
20
2
0
233,830
0
L
Horus
7,323
563
45
3
0
239,147
4
L
Jing Wei
7,582
583
112
9
0
221,668
1
W
Nike
7,512
578
88
7
0
240,209
5
W
Tiamat
8,357
643
109
8
0
264,874
1
L
Raijin
5,704
439
44
3
0
211,361
4
W
Medusa
7,000
538
95
7
0
226,254
5
L
Ares
7,692
592
73
6
0
264,425
5
W
Pele
7,464
574
66
5
0
251,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role