Player Matchup

Olorun
Olorun
SWEATY_spaghet1
Olorun
Level 11
God Stats
13W - 13L
1,583 SR
Queue Stats
25W - 34L
1,430 Elo+
Party 2
Vamana
Vamana
ToastedShoe185
Vamana
Level 12
God Stats
6W - 2L
1,632 SR
Queue Stats
17W - 22L
1,598 Elo+
Party 2
Discordia
Discordia
Yesamon
Discordia
Level 13
God Stats
2W - 2L
1,377 SR
Queue Stats
3W - 4L
1,320 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,450 Elo+

VS

Team Averages
Level 77
1,495 SR
1,433 Elo+
Gilgamesh
Gilgamesh
Ajconn13579
Gilgamesh
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BigChungus7404
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,565 Elo+
Party 1
Tiamat
Tiamat
JacobTM4627
Tiamat
Level 29
God Stats
0W - 1L
1,485 SR
Queue Stats
13W - 26L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
11,555
722
7,982
12,701
4,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 5 / 8
11,916
745
13,379
19,555
10,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Yesamon
Discordia
15
6 / 3 / 11
11,476
717
14,105
10,090
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajconn13579
Gilgamesh
14
4 / 6 / 5
10,994
687
6,145
13,129
10,642
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 8 / 5
10,694
668
15,179
16,092
5,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
14
3 / 6 / 6
10,330
646
8,603
13,301
8,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
11
11
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ajconn13579
Gilgamesh
4
6
5
1.08
L
4
8
5
0.81
L
Tiamat
3
6
6
1
W
5
3
13
3.83
W
9
5
8
2.6
W
Discordia
Yesamon
Discordia
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
29,927
42,346
Taken
42,522
19,130
Mitigated
24,993
13,062
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ajconn13579
Gilgamesh
6,145
1,618
0
2,321
13,129
10,642
0
6,218
6,645
3,538
31,098
L
15,179
1,255
0
2,853
16,092
5,805
277
8,012
7,628
48,753
0
L
Tiamat
8,603
713
220
1,883
13,301
8,546
0
7,086
6,020
31,296
0
W
7,982
2,899
2,137
4,150
12,701
4,819
898
7,451
5,250
49,167
0
W
13,379
7,099
0
4,976
19,555
10,506
867
10,644
8,911
0
48,109
W
Discordia
Yesamon
Discordia
14,105
1,151
0
1,799
10,090
3,805
1,289
6,507
3,583
48,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
32,018
189
Minions Killed
151
0
Camps Cleared
0
835,844
Distance Traveled
767,788
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,994
687
39
2
0
274,622
1
L
Zeus
10,694
668
67
4
0
223,514
1
L
Tiamat
10,330
646
45
3
0
269,652
0
W
Olorun
11,555
722
68
4
0
267,352
1
W
Vamana
11,916
745
54
3
0
296,101
4
W
Discordia
11,476
717
67
4
0
272,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role