Player Matchup

King Arthur
King Arthur
Bountykiller125
King Arthur
Level 109
God Stats
23W - 12L
1,574 SR
Queue Stats
107W - 91L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
CRIMSONFCKR77
Baron Samedi
Level 69
God Stats
6W - 3L
1,607 SR
Queue Stats
70W - 54L
1,538 Elo+
Solo
Thanatos
Thanatos
Soulz IX
Thanatos
Level 128
God Stats
1W - 6L
1,713 SR
Queue Stats
46W - 67L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
YEETSSPAGEETS
Danzaburou
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 51L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
jivinleadgenie
Gilgamesh
Level 108
God Stats
32W - 10L
1,838 SR
Queue Stats
49W - 24L
1,676 Elo+
Solo
Team Averages
Level 93
1,646 SR
1,506 Elo+

VS

Team Averages
Level 121
1,592 SR
1,558 Elo+
Zeus
Zeus
Bloo Maverick
Zeus
Level 121
God Stats
0W - 2L
1,688 SR
Queue Stats
101W - 83L
1,545 Elo+
Party 2
Cerberus
Cerberus
BossAssassin569
Cerberus
Level 126
God Stats
0W - 2L
1,614 SR
Queue Stats
69W - 66L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
Namecrown
Jormungandr
Level 127
God Stats
43W - 30L
1,764 SR
Queue Stats
58W - 42L
1,632 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThatNeonOtter
Ah Muzen Cab
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
XF22RAPT0R
Gilgamesh
Level 119
God Stats
0W - 2L
1,397 SR
Queue Stats
115W - 106L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bountykiller125
King Arthur
20
10 / 3 / 6
15,052
579
17,679
33,411
24,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
CRIMSONFCKR77
Baron Samedi
20
10 / 4 / 8
15,907
612
25,620
21,109
10,416
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Soulz IX
Thanatos
19
2 / 8 / 9
12,542
482
10,684
22,543
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
YEETSSPAGEETS
Danzaburou
16
1 / 8 / 6
11,922
459
7,027
17,814
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
jivinleadgenie
Gilgamesh
20
11 / 2 / 10
15,429
593
19,860
25,868
28,056
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
13,670
526
18,397
17,630
6,256
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
17
2 / 8 / 9
10,616
408
9,237
27,259
16,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Namecrown
Jormungandr
20
8 / 3 / 0
14,525
559
17,507
20,527
12,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ThatNeonOtter
Ah Muzen Cab
19
5 / 8 / 9
12,950
498
21,693
19,985
7,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
XF22RAPT0R
Gilgamesh
19
1 / 10 / 3
13,079
503
13,969
24,216
15,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
34
Kills
23
25
Deaths
34
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
L
Cerberus
2
8
9
0.81
W
King Arthur
Bountykiller125
King Arthur
10
3
6
4.33
W
Baron Samedi
CRIMSONFCKR77
Baron Samedi
10
4
8
3.5
L
Jormungandr
Namecrown
Jormungandr
8
3
0
2.67
W
Thanatos
Soulz IX
Thanatos
2
8
9
0.81
L
Ah Muzen Cab
ThatNeonOtter
Ah Muzen Cab
5
8
9
1.19
L
Gilgamesh
XF22RAPT0R
Gilgamesh
1
10
3
0.25
W
Danzaburou
YEETSSPAGEETS
Danzaburou
1
8
6
0.5
W
Gilgamesh
jivinleadgenie
Gilgamesh
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,870
Damage
80,803
120,745
Taken
109,617
77,395
Mitigated
59,204
50,507
Healing
23,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,397
1,796
52
5,501
17,630
6,256
366
1,258
16,278
111,581
0
L
Cerberus
9,237
808
0
7,480
27,259
16,720
158
10,853
16,089
39,484
0
W
King Arthur
Bountykiller125
King Arthur
17,679
2,231
0
12,930
33,411
24,733
241
8,801
24,512
0
86,254
W
Baron Samedi
CRIMSONFCKR77
Baron Samedi
25,620
2,630
2,557
8,869
21,109
10,416
575
9,268
11,791
126,684
0
L
Jormungandr
Namecrown
Jormungandr
17,507
3,039
0
2,570
20,527
12,582
479
6,773
13,425
113,570
0
W
Thanatos
Soulz IX
Thanatos
10,684
1,124
0
15,950
22,543
8,103
438
10,634
11,759
0
79,748
L
Ah Muzen Cab
ThatNeonOtter
Ah Muzen Cab
21,693
10,104
0
4,455
19,985
7,859
3,354
2,591
17,280
0
104,151
L
Gilgamesh
XF22RAPT0R
Gilgamesh
13,969
4,530
0
3,616
24,216
15,787
1,432
3,257
20,925
0
75,207
W
Danzaburou
YEETSSPAGEETS
Danzaburou
7,027
3,661
0
3,620
17,814
6,087
3,206
7,024
10,690
0
58,726
W
Gilgamesh
jivinleadgenie
Gilgamesh
19,860
5,441
822
5,759
25,868
28,056
0
8,641
16,852
0
99,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,852
Gold Earned
64,840
757
Minions Killed
715
0
Camps Cleared
0
2,442,817
Distance Traveled
2,299,106
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,670
526
174
7
0
474,319
2
L
Cerberus
10,616
408
83
3
0
458,009
1
W
King Arthur
15,052
579
158
6
0
528,005
5
W
Baron Samedi
15,907
612
228
9
0
478,124
7
L
Jormungandr
14,525
559
184
7
0
503,763
1
W
Thanatos
12,542
482
127
5
0
493,748
3
L
Ah Muzen Cab
12,950
498
135
5
0
425,526
2
L
Gilgamesh
13,079
503
139
5
0
437,489
0
W
Danzaburou
11,922
459
119
5
0
417,171
0
W
Gilgamesh
15,429
593
125
5
0
525,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role