Player Matchup

Skadi
Skadi
Beckymium
Skadi
Level 28
God Stats
46W - 53L
1,458 SR
Queue Stats
129W - 167L
1,383 Elo+
Solo
Ymir
Ymir
CORPSE_420
Ymir
Level 24
God Stats
6W - 2L
1,498 SR
Queue Stats
34W - 34L
1,342 Elo+
Solo
Janus
Janus
ImNotTrevon
Janus
Level 21
God Stats
10W - 13L
1,464 SR
Queue Stats
100W - 128L
1,334 Elo+
Party 2
King Arthur
King Arthur
dead-_-danny
King Arthur
Level 97
God Stats
16W - 15L
1,702 SR
Queue Stats
164W - 194L
1,371 Elo+
Party 2
Da Ji
Da Ji
west24xx
Da Ji
Level 19
God Stats
11W - 12L
1,451 SR
Queue Stats
43W - 78L
1,347 Elo+
Party 2
Team Averages
Level 38
1,515 SR
1,355 Elo+

VS

Team Averages
Level 23
1,547 SR
1,387 Elo+
Geb
Geb
Banterlive
Geb
Level 21
God Stats
58W - 39L
1,577 SR
Queue Stats
215W - 225L
1,335 Elo+
Solo
Scylla
Scylla
Call Me Lil B
Scylla
Level 26
God Stats
26W - 20L
1,526 SR
Queue Stats
52W - 57L
1,409 Elo+
Party 1
Ymir
Ymir
GodSoldier911
Ymir
Level 29
God Stats
21W - 19L
1,644 SR
Queue Stats
125W - 162L
1,332 Elo+
Party 1
Thor
Thor
caryuter
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
redx808
Gilgamesh
Level 28
God Stats
17W - 16L
1,488 SR
Queue Stats
55W - 62L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beckymium
Skadi
9
1 / 1 / 2
5,803
484
4,308
5,429
1,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
3 / 1 / 1
5,818
485
3,268
5,307
3,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,467
539
2,834
6,003
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
dead-_-danny
King Arthur
13
9 / 2 / 1
7,550
629
13,287
8,812
7,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
west24xx
Da Ji
11
1 / 2 / 6
6,521
543
4,634
7,385
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,795
483
4,408
8,818
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 0
6,447
537
5,128
5,511
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 0
6,584
549
2,704
13,196
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
6
0 / 3 / 1
4,577
381
540
4,937
1,357
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Gilgamesh
redx808
Gilgamesh
10
0 / 4 / 2
5,795
483
2,124
8,981
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
8
8
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Skadi
Beckymium
Skadi
1
1
2
2
W
3
1
1
3.5
L
3
1
0
3
L
3
5
0
0.6
W
1
2
1
0.75
L
Thor
0
3
1
0.17
W
King Arthur
dead-_-danny
King Arthur
9
2
1
4.75
L
Gilgamesh
redx808
Gilgamesh
0
4
2
0.25
W
Da Ji
west24xx
Da Ji
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
14,904
32,936
Taken
41,443
16,041
Mitigated
20,532
3,109
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
450
0
1,498
8,818
5,428
205
2,506
6,312
22,220
0
W
Skadi
Beckymium
Skadi
4,308
1,962
234
377
5,429
1,559
1,017
2,268
3,161
0
24,891
W
3,268
1,103
0
0
5,307
3,085
450
2,140
3,167
13,826
0
L
5,128
205
0
490
5,511
1,748
555
2,206
3,021
31,395
0
L
2,704
640
342
3,933
13,196
7,945
0
0
13,196
20,625
0
W
2,834
36
0
308
6,003
1,630
1,558
3,827
1,669
33,678
0
L
Thor
540
205
0
0
4,937
1,357
339
1,026
3,831
0
7,702
W
King Arthur
dead-_-danny
King Arthur
13,287
2,304
0
280
8,812
7,145
0
2,234
6,574
0
41,265
L
Gilgamesh
redx808
Gilgamesh
2,124
356
0
782
8,981
4,054
0
0
8,981
0
24,412
W
Da Ji
west24xx
Da Ji
4,634
1,243
0
1,910
7,385
2,622
0
1,220
6,125
0
27,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
29,198
275
Minions Killed
184
0
Camps Cleared
0
1,143,101
Distance Traveled
1,102,518
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,795
483
31
3
0
245,349
2
W
Skadi
5,803
484
40
3
0
234,305
0
W
Ymir
5,818
485
35
3
0
249,081
0
L
Scylla
6,447
537
60
5
0
224,897
4
L
Ymir
6,584
549
39
3
0
213,515
2
W
Janus
6,467
539
70
6
0
213,579
0
L
Thor
4,577
381
17
1
0
168,717
0
W
King Arthur
7,550
629
69
6
0
209,790
0
L
Gilgamesh
5,795
483
37
3
0
250,040
0
W
Da Ji
6,521
543
61
5
0
236,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role