Player Matchup

Yemoja
Yemoja
AbigelGy
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,186 Elo+
Party 2
Fenrir
Fenrir
GaelGTZ2311
Fenrir
Level 14
God Stats
17W - 17L
1,721 SR
Queue Stats
62W - 60L
1,310 Elo+
Solo
Ymir
Ymir
NINJAPhantomThun
Ymir
Level 27
God Stats
4W - 3L
1,617 SR
Queue Stats
137W - 174L
1,387 Elo+
Solo
Neith
Neith
PositiveParker
Neith
Level 28
God Stats
18W - 30L
1,401 SR
Queue Stats
18W - 33L
1,342 Elo+
Party 2
Chaac
Chaac
WalksOnWater91
Chaac
Level 29
God Stats
0W - 2L
1,223 SR
Queue Stats
16W - 22L
1,360 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,317 Elo+

VS

Team Averages
Level 22
1,649 SR
1,442 Elo+
Tyr
Tyr
BGK Throwback
Tyr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 87L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
GERYMM
Nu Wa
Level 28
God Stats
89W - 56L
1,606 SR
Queue Stats
165W - 144L
1,524 Elo+
Party 1
Chiron
Chiron
KingMark1324
Chiron
Level 19
God Stats
52W - 44L
1,890 SR
Queue Stats
98W - 93L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
cipiddd
Baron Samedi
Level 17
God Stats
14W - 4L
1,500 SR
Queue Stats
81W - 61L
1,214 Elo+
Solo
Danzaburou
Danzaburou
rogers585
Danzaburou
Level 16
God Stats
47W - 25L
1,750 SR
Queue Stats
83W - 76L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AbigelGy
Yemoja
16
0 / 7 / 4
10,306
793
4,184
15,522
12,295
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
4 / 4 / 2
11,257
866
7,176
18,685
7,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 7 / 3
10,411
801
10,739
29,222
19,843
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
4 / 7 / 2
11,867
913
15,558
18,927
6,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 9 / 5
11,000
846
10,380
25,105
18,289
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 19
11,974
921
8,052
13,061
12,102
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
GERYMM
Nu Wa
20
14 / 0 / 17
13,398
1,031
32,386
6,569
2,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
11 / 0 / 18
13,667
1,051
18,474
9,981
4,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
cipiddd
Baron Samedi
20
4 / 4 / 22
12,369
951
18,023
12,486
6,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
rogers585
Danzaburou
19
3 / 2 / 23
12,393
953
23,564
11,914
5,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
133
8
Kills
34
34
Deaths
8
16
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AbigelGy
Yemoja
0
7
4
0.29
W
2
2
19
5.75
W
Nu Wa
GERYMM
Nu Wa
14
0
17
22.5
L
Fenrir
4
4
2
1.25
W
Chiron
11
0
18
20
L
0
7
3
0.21
L
4
7
2
0.71
L
0
9
5
0.28
W
Baron Samedi
cipiddd
Baron Samedi
4
4
22
3.75
W
Danzaburou
rogers585
Danzaburou
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,037
Damage
100,499
107,461
Taken
54,011
64,172
Mitigated
31,165
12,135
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AbigelGy
Yemoja
4,184
1,391
1,687
240
15,522
12,295
0
8,469
7,053
11,119
0
W
8,052
2,317
476
1,690
13,061
12,102
0
2,547
10,514
0
21,064
W
Nu Wa
GERYMM
Nu Wa
32,386
10,139
216
2,198
6,569
2,566
0
2,320
4,249
45,973
0
L
Fenrir
7,176
888
0
404
18,685
7,652
0
8,944
9,741
0
14,300
W
Chiron
18,474
10,330
2,934
3,337
9,981
4,662
0
3,162
6,819
0
35,558
L
10,739
1,042
0
384
29,222
19,843
0
11,422
17,800
29,414
0
L
15,558
5,222
0
2,226
18,927
6,093
0
8,911
10,016
0
66,709
L
10,380
1,309
1,377
5,817
25,105
18,289
0
12,663
12,442
0
36,970
W
Baron Samedi
cipiddd
Baron Samedi
18,023
1,134
5,793
5,000
12,486
6,808
0
3,343
9,143
47,326
0
W
Danzaburou
rogers585
Danzaburou
23,564
14,832
0
3,678
11,914
5,027
0
3,551
8,363
0
45,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
63,801
215
Minions Killed
247
6
Camps Cleared
3
902,081
Distance Traveled
1,078,410
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,306
793
15
1
0
139,720
0
W
Tyr
11,974
921
34
3
1
228,685
0
W
Nu Wa
13,398
1,031
32
2
0
232,729
0
L
Fenrir
11,257
866
19
1
0
246,763
2
W
Chiron
13,667
1,051
52
4
1
222,635
0
L
Ymir
10,411
801
36
3
1
171,161
0
L
Neith
11,867
913
98
8
2
167,271
0
L
Chaac
11,000
846
47
4
3
177,166
3
W
Baron Samedi
12,369
951
70
5
0
196,920
0
W
Danzaburou
12,393
953
59
5
1
197,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role