Player Matchup

Ymir
Ymir
HundalGoated
Ymir
Level 30
God Stats
6W - 4L
1,548 SR
Queue Stats
122W - 122L
1,537 Elo+
Solo
Hades
Hades
PasCalm
Hades
Level 14
God Stats
1W - 1L
1,296 SR
Queue Stats
41W - 30L
1,503 Elo+
Solo
Cabrakan
Cabrakan
TheMrPfister
Cabrakan
Level 21
God Stats
31W - 14L
1,689 SR
Queue Stats
31W - 14L
1,681 Elo+
Solo
Camazotz
Camazotz
TooDamnSly
Camazotz
Level 27
God Stats
2W - 3L
1,160 SR
Queue Stats
12W - 11L
1,456 Elo+
Solo
Danzaburou
Danzaburou
lime69
Danzaburou
Level 29
God Stats
12W - 10L
1,629 SR
Queue Stats
95W - 72L
1,584 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,552 Elo+

VS

Team Averages
Level 19
1,618 SR
1,550 Elo+
Gilgamesh
Gilgamesh
KaldrBestGod
Gilgamesh
Level 13
God Stats
5W - 1L
1,740 SR
Queue Stats
35W - 20L
1,604 Elo+
Solo
Yemoja
Yemoja
Kalllllllllien
Yemoja
Level 10
God Stats
7W - 9L
1,764 SR
Queue Stats
22W - 29L
1,438 Elo+
Solo
Mercury
Mercury
Porglord4001
Mercury
Level 13
God Stats
0W - 3L
1,234 SR
Queue Stats
24W - 27L
1,521 Elo+
Solo
Rama
Rama
bigdaddytime
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,572 Elo+
Party 1
The Morrigan
The Morrigan
theghostoftime95
The Morrigan
Level 29
God Stats
2W - 1L
1,854 SR
Queue Stats
137W - 140L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
8,933
558
3,985
7,908
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
PasCalm
Hades
15
3 / 3 / 5
9,123
570
9,468
12,477
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TheMrPfister
Cabrakan
13
6 / 2 / 3
8,680
543
9,781
10,478
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
TooDamnSly
Camazotz
15
4 / 3 / 2
9,017
564
6,085
11,029
5,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
lime69
Danzaburou
16
11 / 1 / 4
10,494
656
11,147
9,629
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KaldrBestGod
Gilgamesh
15
3 / 3 / 3
9,009
563
9,629
13,257
7,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 2
7,315
457
3,996
9,681
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Porglord4001
Mercury
15
4 / 3 / 1
8,860
554
5,522
10,408
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 9 / 0
6,657
416
3,628
12,588
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
theghostoftime95
The Morrigan
13
1 / 5 / 2
8,332
521
5,378
9,517
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
26
Kills
9
9
Deaths
26
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Gilgamesh
KaldrBestGod
Gilgamesh
3
3
3
1.5
L
1
6
2
0.33
W
Hades
PasCalm
Hades
3
3
5
1.83
L
Mercury
Porglord4001
Mercury
4
3
1
1.5
W
Cabrakan
TheMrPfister
Cabrakan
6
2
3
3.75
W
Camazotz
TooDamnSly
Camazotz
4
3
2
1.67
L
0
9
0
0
W
Danzaburou
lime69
Danzaburou
11
1
4
13
L
The Morrigan
theghostoftime95
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
28,153
51,521
Taken
55,451
33,731
Mitigated
23,068
18,398
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,985
969
0
890
7,908
7,190
210
2,642
5,266
33,318
0
L
Gilgamesh
KaldrBestGod
Gilgamesh
9,629
3,688
0
3,389
13,257
7,794
900
5,110
8,072
0
55,310
L
3,996
1,178
2,193
736
9,681
4,495
174
6,507
3,149
14,078
0
W
Hades
PasCalm
Hades
9,468
1,283
250
5,416
12,477
9,591
912
2,681
9,796
63,227
0
L
Mercury
Porglord4001
Mercury
5,522
3,126
0
710
10,408
4,091
0
4,189
6,169
0
56,890
W
Cabrakan
TheMrPfister
Cabrakan
9,781
777
0
1,966
10,478
7,340
0
1,137
9,341
50,205
0
W
Camazotz
TooDamnSly
Camazotz
6,085
1,501
0
4,884
11,029
5,592
238
337
10,692
0
50,082
L
3,628
1,705
0
1,458
12,588
3,027
0
1,167
11,396
0
33,843
W
Danzaburou
lime69
Danzaburou
11,147
6,352
0
4,992
9,629
4,018
2,548
1,335
8,294
0
72,277
L
The Morrigan
theghostoftime95
The Morrigan
5,378
1,487
0
778
9,517
3,661
661
5,845
3,431
40,929
5,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
40,173
479
Minions Killed
404
0
Camps Cleared
0
1,459,957
Distance Traveled
1,410,763
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,933
558
55
3
0
291,994
0
L
Gilgamesh
9,009
563
113
7
0
316,623
9
L
Yemoja
7,315
457
24
2
0
278,221
0
W
Hades
9,123
570
119
7
0
272,459
5
L
Mercury
8,860
554
118
7
0
350,545
2
W
Cabrakan
8,680
543
71
4
0
307,069
1
W
Camazotz
9,017
564
99
6
0
314,341
1
L
Rama
6,657
416
67
4
0
212,510
0
W
Danzaburou
10,494
656
135
8
0
274,094
3
L
The Morrigan
8,332
521
82
5
0
252,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role