Player Matchup

Cthulhu
Cthulhu
D3ADARCH3R 117
Cthulhu
Level 16
God Stats
21W - 18L
1,341 SR
Queue Stats
77W - 58L
1,313 Elo+
Party 1
Olorun
Olorun
Deez_x_Nutz0
Olorun
Level 8
God Stats
0W - 1L
1,174 SR
Queue Stats
6W - 12L
1,231 Elo+
Party 2
Vamana
Vamana
TTV_No-Homo6
Vamana
Level 18
God Stats
9W - 11L
1,427 SR
Queue Stats
23W - 29L
1,298 Elo+
Party 2
King Arthur
King Arthur
nicho33
King Arthur
Level 8
God Stats
3W - 4L
1,300 SR
Queue Stats
4W - 13L
1,068 Elo+
Party 1
Chernobog
Chernobog
steel-untidy317
Chernobog
Level 26
God Stats
3W - 8L
1,244 SR
Queue Stats
101W - 140L
1,242 Elo+
Solo
Team Averages
Level 15
1,297 SR
1,230 Elo+

VS

Team Averages
Level 18
1,480 SR
1,292 Elo+
Nox
Nox
Dusair-X
Nox
Level 22
God Stats
2W - 1L
1,326 SR
Queue Stats
70W - 106L
1,247 Elo+
Solo
Tiamat
Tiamat
Fresh_Grlicbread
Tiamat
Level 15
God Stats
8W - 3L
1,669 SR
Queue Stats
60W - 62L
1,157 Elo+
Solo
Bellona
Bellona
God_Of_Fire_9000
Bellona
Level 8
God Stats
3W - 3L
1,349 SR
Queue Stats
16W - 17L
1,173 Elo+
Solo
Fenrir
Fenrir
MeeceDaBeast
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,626 Elo+
Solo
Anubis
Anubis
Orochivega
Anubis
Level 21
God Stats
8W - 7L
1,556 SR
Queue Stats
22W - 24L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 6 / 11
20,502
526
45,801
49,077
56,422
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
20
2 / 17 / 11
14,517
372
9,633
29,213
10,008
Vamana
20
28 / 5 / 11
21,659
555
51,309
43,981
33,718
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
nicho33
King Arthur
4
0 / 0 / 0
8,406
216
0
0
0
Chernobog
steel-untidy317
Chernobog
20
5 / 9 / 9
20,524
526
13,661
30,531
12,209
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 12
15,871
407
22,566
26,345
11,472
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 11 / 6
17,179
440
22,202
29,379
22,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 14 / 13
14,387
369
17,333
34,905
30,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
20
10 / 9 / 5
16,996
436
19,606
39,626
33,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Orochivega
Anubis
20
8 / 16 / 8
17,331
444
29,595
38,413
28,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
79
59
Kills
35
37
Deaths
63
42
Assists
44
Player
Kills
Deaths
Assists
KDA
L
24
6
11
4.92
L
Olorun
2
17
11
0.44
W
5
13
12
0.85
W
9
11
6
1.09
W
3
14
13
0.68
W
Fenrir
10
9
5
1.39
W
Anubis
Orochivega
Anubis
8
16
8
0.75
L
Vamana
28
5
11
6.7
L
King Arthur
nicho33
King Arthur
0
0
0
0
L
Chernobog
steel-untidy317
Chernobog
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,404
Damage
111,302
152,802
Taken
168,668
112,357
Mitigated
126,961
36,109
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
45,801
3,892
636
9,350
49,077
56,422
0
30,285
18,792
132,728
0
L
Olorun
9,633
4,672
357
2,514
29,213
10,008
1,096
14,252
14,961
37,317
0
W
22,566
4,284
705
3,687
26,345
11,472
1,244
10,739
15,606
67,609
0
W
22,202
1,562
0
5,961
29,379
22,206
2,090
10,396
18,983
105,672
0
W
17,333
6,923
0
601
34,905
30,759
721
10,944
23,961
0
54,496
W
Fenrir
19,606
8,206
0
11,106
39,626
33,705
2,868
7,717
31,909
0
101,462
W
Anubis
Orochivega
Anubis
29,595
4,045
0
11,530
38,413
28,819
673
15,638
22,775
97,601
0
L
Vamana
51,309
31,818
0
11,647
43,981
33,718
1,796
22,376
21,605
0
127,797
L
King Arthur
nicho33
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
steel-untidy317
Chernobog
13,661
12,046
0
11,605
30,531
12,209
5,827
9,035
21,496
0
193,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,608
Gold Earned
81,764
555
Minions Killed
563
0
Camps Cleared
0
2,674,435
Distance Traveled
3,039,233
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
20,502
526
133
3
0
722,371
1
L
Olorun
14,517
372
50
1
0
508,377
0
W
Nox
15,871
407
91
2
0
577,145
0
W
Tiamat
17,179
440
142
4
0
683,123
0
W
Bellona
14,387
369
77
2
0
665,556
7
W
Fenrir
16,996
436
102
3
0
632,305
0
W
Anubis
17,331
444
151
4
0
481,104
3
L
Vamana
21,659
555
128
3
0
861,334
0
L
King Arthur
8,406
216
0
0
0
0
0
L
Chernobog
20,524
526
244
6
0
582,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role