Player Matchup

Cupid
Cupid
Gold I
DanNySpX
Cupid
Gold I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
DarkkrauseT
Hades
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
HeroRock67
Athena
Gold II
Level 147
God Stats
5W - 1L
1,783 SR
Queue Stats
194W - 174L
1,606 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
KGBColby
Sun Wukong
Silver II
Level 98
God Stats
2W - 4L
1,572 SR
Queue Stats
3W - 7L
1,520 MMR
Solo
Ganesha
Ganesha
Gold II
ShinkiroYaiba
Ganesha
Gold II
Level 79
God Stats
1W - 2L
1,431 SR
Queue Stats
182W - 187L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,557 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,777 SR
1,592 MMR
Ratatoskr
Ratatoskr
Gold II
ImMTEEARR
Ratatoskr
Gold II
Level 141
God Stats
15W - 9L
1,747 SR
Queue Stats
252W - 242L
1,596 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
LiderMac44
Sylvanus
Bronze III
Level 138
God Stats
0W - 1L
1,945 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Gold I
LØUISSS
Skadi
Gold I
Level 157
God Stats
2W - 2L
1,811 SR
Queue Stats
205W - 201L
1,605 MMR
Solo
Raijin
Raijin
Gold III
MataMen3023
Raijin
Gold III
Level 156
God Stats
2W - 3L
1,686 SR
Queue Stats
26W - 24L
1,607 MMR
Solo
Ravana
Ravana
Gold II
TheRatMugshot
Ravana
Gold II
Level 137
God Stats
16W - 26L
1,697 SR
Queue Stats
337W - 329L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DanNySpX
Cupid
20
9 / 4 / 10
17,268
691
31,650
21,672
9,722
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 5
14,802
592
15,047
22,753
12,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
HeroRock67
Athena
20
13 / 6 / 9
16,430
657
23,612
27,822
15,252
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
KGBColby
Sun Wukong
20
3 / 7 / 3
13,731
549
9,111
22,828
15,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
18
1 / 8 / 13
12,679
507
10,117
26,800
23,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTsukuyomiGuan YuTiamat

VS

Bans
ApolloScyllaAnhurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ImMTEEARR
Ratatoskr
20
10 / 3 / 3
14,870
595
21,019
29,424
30,368
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
LiderMac44
Sylvanus
16
1 / 8 / 7
10,233
409
5,796
23,558
21,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
LØUISSS
Skadi
20
5 / 8 / 5
14,008
560
11,549
21,901
10,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
20
10 / 6 / 8
14,279
571
26,969
21,941
8,807
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 15
12,799
512
14,871
20,993
14,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
29
Kills
33
33
Deaths
29
40
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
DanNySpX
Cupid
9
4
10
3.5
W
3
8
5
0.69
W
Athena
HeroRock67
Athena
13
6
9
2.92
L
Ratatoskr
ImMTEEARR
Ratatoskr
10
3
3
3.83
W
Sun Wukong
KGBColby
Sun Wukong
3
7
3
0.64
L
Sylvanus
LiderMac44
Sylvanus
1
8
7
0.56
L
Skadi
LØUISSS
Skadi
5
8
5
0.94
L
Raijin
10
6
8
2.33
W
Ganesha
1
8
13
0.94
L
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,537
Damage
80,204
121,875
Taken
117,817
76,708
Mitigated
86,359
40,814
Healing
33,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DanNySpX
Cupid
31,650
24,596
0
10,733
21,672
9,722
7,341
5,348
16,296
0
155,698
W
15,047
1,836
471
9,575
22,753
12,220
0
7,293
15,037
113,421
0
W
Athena
HeroRock67
Athena
23,612
7,219
0
7,041
27,822
15,252
2,629
11,733
15,764
108,172
0
L
Ratatoskr
ImMTEEARR
Ratatoskr
21,019
4,277
0
7,435
29,424
30,368
2
9,602
19,485
0
112,870
W
Sun Wukong
KGBColby
Sun Wukong
9,111
1,505
0
7,216
22,828
15,936
1,137
1,535
21,293
164
84,317
L
Sylvanus
LiderMac44
Sylvanus
5,796
821
2,858
4,780
23,558
21,371
66
5,706
17,684
26,316
0
L
Skadi
LØUISSS
Skadi
11,549
5,765
0
6,816
21,901
10,955
684
4,700
17,201
0
103,555
L
Raijin
26,969
2,952
222
5,520
21,941
8,807
858
16,588
5,203
126,318
0
W
Ganesha
10,117
1,004
0
5,778
26,800
23,578
662
7,618
18,360
40,965
0
L
14,871
4,902
0
5,691
20,993
14,858
0
11,571
9,422
0
70,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,910
Gold Earned
66,189
755
Minions Killed
703
0
Camps Cleared
0
2,413,951
Distance Traveled
2,268,211
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,268
691
204
8
0
452,949
4
W
Hades
14,802
592
210
8
0
432,131
4
W
Athena
16,430
657
143
6
0
571,876
2
L
Ratatoskr
14,870
595
212
8
0
511,739
5
W
Sun Wukong
13,731
549
172
7
0
495,840
4
L
Sylvanus
10,233
409
44
2
0
399,824
6
L
Skadi
14,008
560
166
7
0
416,686
5
L
Raijin
14,279
571
188
8
0
433,252
8
W
Ganesha
12,679
507
26
1
0
461,155
14
L
Ravana
12,799
512
93
4
0
506,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role