Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoiJunior
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,301 SR
Queue Stats
7W - 8L
1,592 Elo+
Party 2
Olorun
Olorun
JustCallMeDad
Olorun
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 6L
1,662 Elo+
Party 2
Sol
Sol
POTHINATORX
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,617 Elo+
Party 2
Raijin
Raijin
PancakeMaster10
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,592 Elo+
Party 2
Hachiman
Hachiman
xlKZombylx
Hachiman
Level 123
God Stats
17W - 11L
1,717 SR
Queue Stats
99W - 81L
1,613 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,615 Elo+

VS

Team Averages
Level 131
1,607 SR
1,561 Elo+
Tiamat
Tiamat
Eccovanguard
Tiamat
Level 124
God Stats
5W - 4L
1,781 SR
Queue Stats
151W - 153L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
OakenshieldDecc
Cernunnos
Level 149
God Stats
8W - 5L
1,618 SR
Queue Stats
146W - 146L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Thesecondbrother
Zhong Kui
Level 97
God Stats
0W - 2L
1,557 SR
Queue Stats
238W - 225L
1,527 Elo+
Solo
Thor
Thor
UnafraidJosue
Thor
Level 129
God Stats
24W - 21L
1,511 SR
Queue Stats
234W - 203L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
Zomborkus
Xing Tian
Level 156
God Stats
4W - 4L
1,571 SR
Queue Stats
182W - 161L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoiJunior
Ah Muzen Cab
6
1 / 2 / 1
4,246
708
2,196
4,219
1,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 2
4,260
710
2,448
3,372
899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
1 / 0 / 1
3,882
647
2,029
1,673
415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 1
3,383
564
1,465
2,334
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
xlKZombylx
Hachiman
8
0 / 0 / 0
4,259
710
1,045
3,124
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
1 / 0 / 2
3,610
602
2,359
2,399
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
OakenshieldDecc
Cernunnos
7
0 / 0 / 0
4,257
710
765
2,490
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Zhong Kui
3
0 / 1 / 0
2,951
492
257
1,360
636
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 0 / 1
4,073
679
1,711
3,878
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Zomborkus
Xing Tian
6
0 / 1 / 3
3,593
599
1,212
4,688
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
2
Kills
4
4
Deaths
2
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BoiJunior
Ah Muzen Cab
1
2
1
0.75
L
Tiamat
1
0
2
2
W
0
1
2
1
L
Cernunnos
OakenshieldDecc
Cernunnos
0
0
0
0
W
1
0
1
1.5
W
0
1
1
0.5
L
Zhong Kui
0
1
0
0
L
3
0
1
3.5
L
Xing Tian
Zomborkus
Xing Tian
0
1
3
1.5
W
Hachiman
xlKZombylx
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
6,304
14,722
Taken
14,815
3,631
Mitigated
5,483
6,505
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BoiJunior
Ah Muzen Cab
2,196
831
0
1,396
4,219
1,077
431
1,368
2,743
0
11,936
L
Tiamat
2,359
77
0
1,048
2,399
1,362
0
1,335
1,018
13,392
0
W
2,448
1,274
565
1,240
3,372
899
1,199
669
2,667
16,231
0
L
Cernunnos
OakenshieldDecc
Cernunnos
765
166
0
1,262
2,490
606
0
0
2,490
0
21,325
W
2,029
567
0
674
1,673
415
1,032
887
766
7,699
0
W
1,465
168
0
743
2,334
558
0
668
1,594
9,094
0
L
Zhong Kui
257
0
0
580
1,360
636
0
719
641
3,530
0
L
1,711
374
0
937
3,878
1,037
0
1,202
2,646
0
15,686
L
Xing Tian
Zomborkus
Xing Tian
1,212
41
0
1,327
4,688
1,842
0
2,480
2,078
7,685
0
W
Hachiman
xlKZombylx
Hachiman
1,045
319
0
1,887
3,124
682
0
0
3,124
0
21,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,030
Gold Earned
18,484
145
Minions Killed
148
0
Camps Cleared
0
504,576
Distance Traveled
521,047
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,246
708
27
5
0
96,631
0
L
Tiamat
3,610
602
40
7
0
114,152
1
W
Olorun
4,260
710
34
6
0
97,250
0
L
Cernunnos
4,257
710
50
8
0
97,648
3
W
Sol
3,882
647
9
2
0
108,778
0
W
Raijin
3,383
564
28
5
0
109,256
2
L
Zhong Kui
2,951
492
6
1
0
43,955
0
L
Thor
4,073
679
37
6
0
134,007
1
L
Xing Tian
3,593
599
15
3
0
131,285
1
W
Hachiman
4,259
710
47
8
0
92,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role