Player Matchup

Jormungandr
Jormungandr
Jh1nx1
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LAbsol-G2
Geb
Level 86
God Stats
1W - 2L
1,669 SR
Queue Stats
84W - 76L
1,513 Elo+
Party 1
Tiamat
Tiamat
RainbowLuckyStar
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,608 Elo+
Party 3
Aphrodite
Aphrodite
Sollipop_
Aphrodite
Level 129
God Stats
16W - 7L
1,544 SR
Queue Stats
338W - 281L
1,555 Elo+
Party 3
Bellona
Bellona
ViC_MmC
Bellona
Level 102
God Stats
25W - 17L
1,554 SR
Queue Stats
528W - 453L
1,557 Elo+
Party 1
Team Averages
Level 72
1,553 SR
1,547 Elo+

VS

Team Averages
Level 44
1,598 SR
1,573 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Angeloc9262
Jing Wei
Level 41
God Stats
8W - 17L
1,221 SR
Queue Stats
100W - 112L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
SH-Grande
Gilgamesh
Level 29
God Stats
8W - 1L
1,840 SR
Queue Stats
91W - 37L
1,730 Elo+
Party 4
Hou Yi
Hou Yi
Zabikenx
Hou Yi
Level 61
God Stats
7W - 4L
1,796 SR
Queue Stats
339W - 177L
1,717 Elo+
Party 4
Athena
Athena
popheads215
Athena
Level 47
God Stats
73W - 59L
1,635 SR
Queue Stats
375W - 324L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jh1nx1
Jormungandr
16
2 / 7 / 2
10,028
456
9,554
23,647
12,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
8,202
373
11,296
23,455
10,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 9 / 2
8,501
386
14,394
16,709
11,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Sollipop_
Aphrodite
15
2 / 9 / 1
9,859
448
9,413
18,351
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
ViC_MmC
Bellona
16
2 / 6 / 1
10,559
480
8,412
18,053
16,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 0 / 8
13,695
623
13,928
18,416
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Angeloc9262
Jing Wei
15
2 / 4 / 8
10,296
468
7,131
14,048
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SH-Grande
Gilgamesh
20
7 / 1 / 14
13,685
622
22,568
20,660
16,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Zabikenx
Hou Yi
20
15 / 3 / 9
14,214
646
22,550
18,075
7,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
16
4 / 1 / 13
11,078
504
10,709
19,903
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
9
Kills
37
37
Deaths
9
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
8
13
W
Jing Wei
Angeloc9262
Jing Wei
2
4
8
1.5
L
Jormungandr
Jh1nx1
Jormungandr
2
7
2
0.43
L
1
6
1
0.25
L
2
9
2
0.33
W
Gilgamesh
SH-Grande
Gilgamesh
7
1
14
14
L
Aphrodite
Sollipop_
Aphrodite
2
9
1
0.28
L
Bellona
ViC_MmC
Bellona
2
6
1
0.42
W
Hou Yi
Zabikenx
Hou Yi
15
3
9
6.5
W
Athena
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,069
Damage
76,886
100,215
Taken
91,102
58,468
Mitigated
60,346
27,751
Healing
36,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,928
10,233
286
11,078
18,416
9,666
333
8,110
10,306
0
141,143
W
Jing Wei
Angeloc9262
Jing Wei
7,131
6,005
0
5,212
14,048
5,679
3,121
9,918
4,130
0
50,598
L
Jormungandr
Jh1nx1
Jormungandr
9,554
2,568
0
2,463
23,647
12,102
0
967
22,680
87,929
0
L
11,296
1,560
0
5,176
23,455
10,918
423
5,789
17,666
36,491
0
L
14,394
889
301
5,730
16,709
11,318
315
3,370
13,339
53,893
0
W
Gilgamesh
SH-Grande
Gilgamesh
22,568
7,374
0
5,206
20,660
16,844
276
7,025
13,635
275
103,648
L
Aphrodite
Sollipop_
Aphrodite
9,413
129
3,642
7,460
18,351
7,662
0
0
18,351
61,574
0
L
Bellona
ViC_MmC
Bellona
8,412
3,018
0
2,979
18,053
16,468
0
583
17,470
0
59,957
W
Hou Yi
Zabikenx
Hou Yi
22,550
13,625
0
9,256
18,075
7,973
2,745
8,540
9,535
0
97,942
W
Athena
10,709
2,797
0
5,588
19,903
20,184
487
11,064
8,839
42,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
62,968
514
Minions Killed
686
0
Camps Cleared
0
1,840,158
Distance Traveled
2,236,294
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,695
623
206
9
0
539,790
0
W
Jing Wei
10,296
468
89
4
0
371,508
3
L
Jormungandr
10,028
456
134
6
0
348,261
2
L
Geb
8,202
373
49
2
0
424,846
9
L
Tiamat
8,501
386
76
3
0
300,415
1
W
Gilgamesh
13,685
622
170
8
0
459,561
5
L
Aphrodite
9,859
448
131
6
0
372,952
1
L
Bellona
10,559
480
124
6
0
393,684
4
W
Hou Yi
14,214
646
156
7
0
405,649
8
W
Athena
11,078
504
65
3
0
459,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role