Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Benzer575
Nox
Level 107
God Stats
1W - 0L
1,735 SR
Queue Stats
18W - 18L
1,413 Elo+
Party 1
Hercules
Hercules
NeoAnnubis
Hercules
Level 126
God Stats
1W - 0L
1,565 SR
Queue Stats
19W - 11L
1,544 Elo+
Party 1
Sobek
Sobek
Salahath
Sobek
Level 146
God Stats
2W - 0L
1,682 SR
Queue Stats
26W - 20L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
TcOverlord
Cabrakan
Level 155
God Stats
1W - 0L
1,620 SR
Queue Stats
17W - 10L
1,450 Elo+
Party 1
Team Averages
Level 132
1,620 SR
1,480 Elo+

VS

Team Averages
Level 92
1,644 SR
1,571 Elo+
Heimdallr
Heimdallr
GeisT-Boy
Heimdallr
Level 102
God Stats
7W - 7L
1,622 SR
Queue Stats
214W - 187L
1,555 Elo+
Solo
Janus
Janus
Sharper6421
Janus
Level 29
God Stats
5W - 3L
1,673 SR
Queue Stats
108W - 107L
1,596 Elo+
Solo
Ganesha
Ganesha
Yomm1
Ganesha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,564 Elo+
Solo
Cthulhu
Cthulhu
albertovmtz
Cthulhu
Level 146
God Stats
3W - 1L
1,926 SR
Queue Stats
134W - 137L
1,482 Elo+
Solo
Xing Tian
Xing Tian
justice_starj
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 4 / 14
13,464
709
29,296
11,251
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 2 / 17
14,418
759
27,659
17,004
10,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
NeoAnnubis
Hercules
20
6 / 3 / 18
12,897
679
15,835
30,105
35,575
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sobek
Salahath
Sobek
19
2 / 4 / 20
12,894
679
12,190
29,224
50,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
TcOverlord
Cabrakan
20
4 / 4 / 19
12,886
678
16,145
25,985
37,288
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GeisT-Boy
Heimdallr
18
6 / 8 / 8
12,167
640
25,991
19,485
11,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 6
12,892
679
26,884
12,243
7,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Yomm1
Ganesha
18
1 / 8 / 14
10,955
577
9,339
26,038
28,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
albertovmtz
Cthulhu
19
2 / 6 / 7
11,482
604
17,866
28,234
39,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
justice_starj
Xing Tian
18
2 / 5 / 9
10,752
566
8,130
25,340
33,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
29
Kills
16
17
Deaths
30
88
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
14
3.5
W
10
2
17
9.25
L
Heimdallr
GeisT-Boy
Heimdallr
6
8
8
1.25
W
Hercules
NeoAnnubis
Hercules
6
3
18
5
W
Sobek
Salahath
Sobek
2
4
20
3
L
5
3
6
2.67
W
Cabrakan
TcOverlord
Cabrakan
4
4
19
3.38
L
Ganesha
Yomm1
Ganesha
1
8
14
1
L
Cthulhu
albertovmtz
Cthulhu
2
6
7
0.92
L
Xing Tian
justice_starj
Xing Tian
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,125
Damage
88,210
113,569
Taken
111,340
139,697
Mitigated
119,135
55,443
Healing
29,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
29,296
2,716
3,061
1,340
11,251
6,082
1,219
7,973
3,278
66,315
0
W
27,659
6,745
3,673
6,733
17,004
10,148
3,379
11,815
5,189
58,564
0
L
Heimdallr
GeisT-Boy
Heimdallr
25,991
13,109
76
1,788
19,485
11,615
816
14,846
4,639
0
40,727
W
Hercules
NeoAnnubis
Hercules
15,835
2,888
5,499
12,444
30,105
35,575
0
13,562
16,543
0
26,957
W
Sobek
Salahath
Sobek
12,190
964
3,563
7,262
29,224
50,604
104
13,203
16,021
23,259
0
L
26,884
1,445
1,756
2,968
12,243
7,132
263
6,174
6,069
66,506
0
W
Cabrakan
TcOverlord
Cabrakan
16,145
2,486
7,624
4,244
25,985
37,288
360
15,666
10,319
23,818
0
L
Ganesha
Yomm1
Ganesha
9,339
747
1,783
5,033
26,038
28,293
35
19,304
6,734
14,934
0
L
Cthulhu
albertovmtz
Cthulhu
17,866
711
4,273
8,782
28,234
39,031
0
23,601
4,633
39,916
0
L
Xing Tian
justice_starj
Xing Tian
8,130
854
1,537
1,978
25,340
33,064
750
21,365
3,975
18,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,559
Gold Earned
58,248
202
Minions Killed
193
0
Camps Cleared
0
1,961,743
Distance Traveled
1,616,869
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,464
709
76
4
0
326,903
4
W
Nox
14,418
759
67
4
0
389,547
1
L
Heimdallr
12,167
640
31
2
0
299,020
0
W
Hercules
12,897
679
17
1
0
395,944
0
W
Sobek
12,894
679
19
1
0
444,117
0
L
Janus
12,892
679
103
5
0
333,722
0
W
Cabrakan
12,886
678
23
1
0
405,232
3
L
Ganesha
10,955
577
0
0
0
303,441
0
L
Cthulhu
11,482
604
47
2
0
308,872
2
L
Xing Tian
10,752
566
12
1
0
371,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role