Player Matchup

Ganesha
Ganesha
BecomeDeath
Ganesha
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 109L
1,593 Elo+
Party 2
Anubis
Anubis
Demyxdoom
Anubis
Level 73
God Stats
31W - 22L
1,623 SR
Queue Stats
392W - 373L
1,514 Elo+
Party 2
Bellona
Bellona
Raplexz
Bellona
Level 32
God Stats
3W - 3L
1,313 SR
Queue Stats
37W - 33L
1,389 Elo+
Solo
Fenrir
Fenrir
Vastwing
Fenrir
Level 23
God Stats
34W - 14L
1,709 SR
Queue Stats
86W - 68L
1,569 Elo+
Party 2
Chiron
Chiron
madjag10
Chiron
Level 84
God Stats
30W - 17L
1,677 SR
Queue Stats
309W - 259L
1,580 Elo+
Party 2
Team Averages
Level 56
1,564 SR
1,529 Elo+

VS

Team Averages
Level 46
1,568 SR
1,512 Elo+
Gilgamesh
Gilgamesh
APEXJOK3R
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Brycii
Ravana
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
90W - 81L
1,587 Elo+
Party 1
Hachiman
Hachiman
InferNova7
Hachiman
Level 68
God Stats
12W - 9L
1,688 SR
Queue Stats
315W - 322L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
LingLingThePand
Nu Wa
Level 28
God Stats
13W - 11L
1,615 SR
Queue Stats
138W - 143L
1,546 Elo+
Party 1
Bacchus
Bacchus
dsbtmb92
Bacchus
Level 81
God Stats
23W - 17L
1,714 SR
Queue Stats
117W - 133L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BecomeDeath
Ganesha
19
1 / 2 / 19
13,811
531
11,205
19,696
24,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Demyxdoom
Anubis
20
9 / 2 / 8
14,811
570
17,266
15,959
8,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Raplexz
Bellona
20
7 / 6 / 4
15,261
587
12,219
25,312
23,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Vastwing
Fenrir
20
8 / 5 / 7
14,526
559
16,132
24,046
13,909
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
madjag10
Chiron
20
17 / 2 / 4
17,429
670
23,428
22,182
10,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APEXJOK3R
Gilgamesh
20
8 / 8 / 3
13,368
514
22,023
24,410
19,393
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Brycii
Ravana
20
2 / 8 / 5
12,895
496
11,683
20,980
12,510
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
InferNova7
Hachiman
19
2 / 9 / 1
12,189
469
9,021
24,030
6,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 8 / 1
11,909
458
9,181
12,803
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
dsbtmb92
Bacchus
16
2 / 9 / 3
10,963
422
6,635
21,223
18,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
42
Kills
17
17
Deaths
42
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
APEXJOK3R
Gilgamesh
8
8
3
1.19
W
Ganesha
BecomeDeath
Ganesha
1
2
19
5.25
L
Ravana
Brycii
Ravana
2
8
5
0.56
W
Anubis
Demyxdoom
Anubis
9
2
8
6.5
L
Hachiman
InferNova7
Hachiman
2
9
1
0.28
L
3
8
1
0.44
W
Bellona
Raplexz
Bellona
7
6
4
1.5
W
Fenrir
Vastwing
Fenrir
8
5
7
2.3
L
Bacchus
dsbtmb92
Bacchus
2
9
3
0.39
W
Chiron
madjag10
Chiron
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,250
Damage
58,543
107,195
Taken
103,446
80,717
Mitigated
59,431
44,945
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
APEXJOK3R
Gilgamesh
22,023
5,671
0
880
24,410
19,393
507
5,091
19,319
0
88,730
W
Ganesha
BecomeDeath
Ganesha
11,205
266
0
4,903
19,696
24,119
90
2,781
16,681
54,532
0
L
Ravana
Brycii
Ravana
11,683
2,649
0
4,083
20,980
12,510
305
6,961
14,019
0
103,290
W
Anubis
Demyxdoom
Anubis
17,266
832
0
10,276
15,959
8,886
498
4,076
11,501
118,722
0
L
Hachiman
InferNova7
Hachiman
9,021
5,871
0
2,564
24,030
6,674
0
3,001
21,029
0
91,363
L
9,181
1,848
141
1,007
12,803
2,553
0
5,782
7,021
65,469
0
W
Bellona
Raplexz
Bellona
12,219
6,028
0
11,136
25,312
23,441
2,458
2,351
22,857
0
97,983
W
Fenrir
Vastwing
Fenrir
16,132
4,612
0
4,056
24,046
13,909
638
5,491
17,993
0
119,612
L
Bacchus
dsbtmb92
Bacchus
6,635
454
135
2,065
21,223
18,301
0
7,636
13,587
24,762
0
W
Chiron
madjag10
Chiron
23,428
10,672
1,251
13,323
22,182
10,362
4,049
3,614
18,502
0
159,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,838
Gold Earned
61,324
807
Minions Killed
568
0
Camps Cleared
0
2,428,354
Distance Traveled
2,330,907
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,368
514
115
4
0
484,884
2
W
Ganesha
13,811
531
28
1
0
508,886
15
L
Ravana
12,895
496
159
6
0
484,860
6
W
Anubis
14,811
570
205
8
0
478,150
1
L
Hachiman
12,189
469
138
5
0
443,672
8
L
Nu Wa
11,909
458
116
4
0
427,569
9
W
Bellona
15,261
587
166
6
0
443,905
6
W
Fenrir
14,526
559
161
6
0
508,270
5
L
Bacchus
10,963
422
40
2
0
489,922
0
W
Chiron
17,429
670
247
10
0
489,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role