Player Matchup

Athena
Athena
PommeDTerre
Athena
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,465 Elo+
Party 1
Neith
Neith
TP_3vilDocky
Neith
Level 26
God Stats
7W - 6L
1,547 SR
Queue Stats
76W - 99L
1,309 Elo+
Party 1
Kali
Kali
TP_AlphaFoxy
Kali
Level 53
God Stats
11W - 11L
1,434 SR
Queue Stats
209W - 288L
1,321 Elo+
Party 1
Odin
Odin
TPvNoHxpe
Odin
Level 28
God Stats
5W - 2L
1,602 SR
Queue Stats
184W - 203L
1,355 Elo+
Party 1
Merlin
Merlin
mafedan
Merlin
Level 17
God Stats
29W - 23L
1,679 SR
Queue Stats
182W - 219L
1,346 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,359 Elo+

VS

Team Averages
Level 32
1,559 SR
1,557 Elo+
Erlang Shen
Erlang Shen
LookURDead5853
Erlang Shen
Level 18
God Stats
12W - 10L
1,513 SR
Queue Stats
133W - 92L
1,517 Elo+
Party 2
Fenrir
Fenrir
Nan0th0rpe
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,554 Elo+
Solo
Nemesis
Nemesis
Protector9569
Nemesis
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
168W - 80L
1,654 Elo+
Party 2
Geb
Geb
Sabawm
Geb
Level 61
God Stats
26W - 26L
1,576 SR
Queue Stats
173W - 183L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
SxDShifty
Gilgamesh
Level 44
God Stats
20W - 14L
1,706 SR
Queue Stats
162W - 140L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
2 / 3 / 1
5,450
545
2,130
7,810
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 1
4,243
424
1,608
5,464
1,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 1
5,635
564
2,172
6,363
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Odin
8
1 / 4 / 3
4,844
484
2,624
6,575
2,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
mafedan
Merlin
7
0 / 6 / 0
4,301
430
1,196
5,087
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LookURDead5853
Erlang Shen
9
0 / 3 / 4
5,398
540
3,292
5,207
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Nan0th0rpe
Fenrir
10
7 / 1 / 4
6,483
648
4,611
5,378
1,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
11
6 / 1 / 4
6,626
663
5,864
5,149
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Sabawm
Geb
9
2 / 1 / 3
5,246
525
2,867
5,640
2,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
SxDShifty
Gilgamesh
12
7 / 0 / 1
6,858
686
5,171
7,604
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
22
22
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
LookURDead5853
Erlang Shen
0
3
4
0.67
W
Fenrir
Nan0th0rpe
Fenrir
7
1
4
9
L
Athena
2
3
1
0.83
W
Nemesis
6
1
4
8
W
Geb
Sabawm
Geb
2
1
3
3.5
W
Gilgamesh
SxDShifty
Gilgamesh
7
0
1
7.5
L
0
6
1
0.08
L
3
3
1
1.17
L
Odin
1
4
3
0.63
L
Merlin
mafedan
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
21,805
31,299
Taken
28,978
10,724
Mitigated
11,264
4,020
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
LookURDead5853
Erlang Shen
3,292
1,212
0
1,111
5,207
2,320
57
251
4,956
0
19,942
W
Fenrir
Nan0th0rpe
Fenrir
4,611
1,279
0
681
5,378
1,841
796
449
4,929
0
23,801
L
Athena
2,130
414
0
1,010
7,810
3,121
107
1,379
6,431
19,047
0
W
Nemesis
5,864
3,265
0
792
5,149
1,660
0
197
4,952
0
40,216
W
Geb
Sabawm
Geb
2,867
326
0
1,345
5,640
2,533
0
598
5,042
14,799
0
W
Gilgamesh
SxDShifty
Gilgamesh
5,171
1,067
0
2,679
7,604
2,910
138
1,623
5,773
0
34,464
L
1,608
541
0
444
5,464
1,357
198
1,488
3,976
0
9,468
L
2,172
1,032
0
1,055
6,363
2,712
0
0
6,363
0
26,765
L
Odin
2,624
1,122
0
920
6,575
2,288
619
0
6,575
0
15,316
L
Merlin
mafedan
Merlin
1,196
220
0
591
5,087
1,246
0
0
5,087
12,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
30,611
170
Minions Killed
254
0
Camps Cleared
0
901,712
Distance Traveled
977,281
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,398
540
44
4
0
182,418
4
W
Fenrir
6,483
648
45
5
0
189,169
1
L
Athena
5,450
545
33
3
0
203,407
0
W
Nemesis
6,626
663
75
8
0
224,382
1
W
Geb
5,246
525
24
2
0
178,564
3
W
Gilgamesh
6,858
686
66
7
0
202,748
2
L
Neith
4,243
424
23
2
0
169,165
0
L
Kali
5,635
564
52
5
0
194,629
0
L
Odin
4,844
484
37
4
0
180,312
0
L
Merlin
4,301
430
25
3
0
154,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role