Player Matchup

Ymir
Ymir
ChrisWoz123
Ymir
Level 13
God Stats
2W - 2L
1,659 SR
Queue Stats
14W - 16L
1,514 Elo+
Party 2
Neith
Neith
DaulteyBear
Neith
Level 3
God Stats
1W - 1L
1,606 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
King Arthur
King Arthur
MasterKaden86
King Arthur
Level 29
God Stats
5W - 1L
1,951 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Nemesis
Nemesis
MeditationMeta
Nemesis
Level 27
God Stats
11W - 5L
1,869 SR
Queue Stats
120W - 94L
1,638 Elo+
Solo
Tiamat
Tiamat
tarek_mass
Tiamat
Level 19
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 8L
1,583 Elo+
Solo
Team Averages
Level 18
1,762 SR
1,585 Elo+

VS

Team Averages
Level 13
1,619 SR
1,596 Elo+
Hou Yi
Hou Yi
DoctorLives
Hou Yi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 81L
1,463 Elo+
Solo
Nox
Nox
Elm4koy
Nox
Level 6
God Stats
2W - 3L
1,251 SR
Queue Stats
5W - 5L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Hydrogen29
Kukulkan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
JokiLoki69
Susano
Level 18
God Stats
1W - 2L
1,803 SR
Queue Stats
57W - 28L
1,761 Elo+
Solo
Sun Wukong
Sun Wukong
hellmode121
Sun Wukong
Level 7
God Stats
13W - 3L
2,041 SR
Queue Stats
43W - 18L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,741
513
9,367
18,803
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 5 / 3
7,348
387
6,131
8,430
2,930
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MasterKaden86
King Arthur
5
0 / 2 / 0
5,541
292
882
3,796
1,062
Boots

Boots

+6%
Movement Speed

18
3 / 2 / 0
10,125
533
7,702
13,544
7,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
tarek_mass
Tiamat
17
1 / 4 / 1
10,011
527
6,555
15,480
9,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 4 / 2
6,641
350
3,621
7,468
1,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
13
0 / 5 / 5
7,603
400
3,255
6,956
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Hydrogen29
Kukulkan
16
7 / 4 / 2
9,969
525
9,868
9,348
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
JokiLoki69
Susano
18
5 / 0 / 3
10,904
574
8,251
11,290
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
hellmode121
Sun Wukong
20
5 / 0 / 1
13,404
705
18,050
15,580
11,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
13
Kills
17
17
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
4
5
3
1.1
W
Hou Yi
0
4
2
0.25
W
Nox
0
5
5
0.5
W
Kukulkan
Hydrogen29
Kukulkan
7
4
2
2
W
Susano
JokiLoki69
Susano
5
0
3
6.5
L
King Arthur
MasterKaden86
King Arthur
0
2
0
0
L
3
2
0
1.5
W
Sun Wukong
hellmode121
Sun Wukong
5
0
1
5.5
L
Tiamat
tarek_mass
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,637
Damage
43,045
60,053
Taken
50,642
39,725
Mitigated
24,681
10,091
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,367
2,318
792
1,764
18,803
18,805
0
6,531
12,039
49,579
0
L
6,131
2,667
0
877
8,430
2,930
69
3,920
4,400
0
21,353
W
Hou Yi
3,621
1,437
0
2,283
7,468
1,830
0
1,968
5,500
0
19,489
W
Nox
3,255
600
0
382
6,956
2,338
1,590
2,656
4,300
16,835
0
W
Kukulkan
Hydrogen29
Kukulkan
9,868
1,240
0
610
9,348
3,692
2,035
4,419
4,719
60,147
0
W
Susano
JokiLoki69
Susano
8,251
3,727
0
5,707
11,290
4,859
0
1,855
9,319
0
81,784
L
King Arthur
MasterKaden86
King Arthur
882
47
0
1,042
3,796
1,062
0
0
3,796
0
6,414
L
7,702
2,792
0
1,804
13,544
7,906
0
751
12,721
0
94,705
W
Sun Wukong
hellmode121
Sun Wukong
18,050
5,071
0
11,232
15,580
11,962
234
4,490
10,882
303
126,546
L
Tiamat
tarek_mass
Tiamat
6,555
1,105
0
3,812
15,480
9,022
290
1,336
13,974
63,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
48,521
413
Minions Killed
607
0
Camps Cleared
0
1,390,350
Distance Traveled
1,569,702
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,741
513
70
4
0
287,257
3
L
Neith
7,348
387
34
2
0
223,640
4
W
Hou Yi
6,641
350
32
2
0
205,969
2
W
Nox
7,603
400
43
2
0
311,147
1
W
Kukulkan
9,969
525
127
7
0
316,818
3
W
Susano
10,904
574
148
8
0
345,457
2
L
King Arthur
5,541
292
10
1
0
87,758
0
L
Nemesis
10,125
533
154
8
0
448,535
5
W
Sun Wukong
13,404
705
257
14
0
390,311
6
L
Tiamat
10,011
527
145
8
0
343,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role