Player Matchup

Achilles
Achilles
Ado770
Achilles
Level 21
God Stats
2W - 1L
1,774 SR
Queue Stats
182W - 136L
1,611 Elo+
Solo
Zeus
Zeus
Crítz
Zeus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 45L
1,632 Elo+
Party 1
Thor
Thor
Rockasus
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Jing Wei
Jing Wei
Zychroom
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 78L
1,522 Elo+
Party 1
Cerberus
Cerberus
jonny666777
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 75L
1,531 Elo+
Party 1
Team Averages
Level 15
1,555 SR
1,589 Elo+

VS

Team Averages
Level 14
1,557 SR
1,533 Elo+
Kukulkan
Kukulkan
KinGSsmach
Kukulkan
Level 12
God Stats
21W - 16L
1,698 SR
Queue Stats
216W - 274L
1,469 Elo+
Solo
Da Ji
Da Ji
KirbyGemApples
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,472 Elo+
Solo
Hachiman
Hachiman
M6_Spaicy
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,479 Elo+
Solo
Anubis
Anubis
Willothegods
Anubis
Level 10
God Stats
6W - 5L
1,586 SR
Queue Stats
61W - 40L
1,522 Elo+
Solo
Apollo
Apollo
Μanticοre
Apollo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 17L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ado770
Achilles
10
3 / 1 / 0
5,816
582
5,929
6,951
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Crítz
Zeus
8
2 / 6 / 1
5,099
510
3,300
5,481
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
7
3 / 4 / 0
5,304
530
1,740
5,702
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Zychroom
Jing Wei
9
3 / 8 / 4
5,696
570
4,965
8,782
1,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
jonny666777
Cerberus
8
2 / 3 / 5
5,638
564
4,193
8,054
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KinGSsmach
Kukulkan
7
1 / 4 / 3
4,940
494
1,200
4,687
1,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
5 / 2 / 5
6,347
635
4,601
5,660
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
M6_Spaicy
Hachiman
10
1 / 1 / 0
5,812
581
3,349
6,765
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
10
9 / 3 / 4
6,516
652
7,705
6,828
3,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
10
6 / 3 / 9
6,650
665
8,771
8,704
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
22
22
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ado770
Achilles
3
1
0
3
L
Zeus
Crítz
Zeus
2
6
1
0.42
W
Kukulkan
KinGSsmach
Kukulkan
1
4
3
0.63
W
5
2
5
3.75
W
Hachiman
M6_Spaicy
Hachiman
1
1
0
1
L
Thor
3
4
0
0.75
W
Anubis
9
3
4
3.67
L
Jing Wei
Zychroom
Jing Wei
3
8
4
0.63
L
Cerberus
jonny666777
Cerberus
2
3
5
1.5
W
Apollo
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
25,626
34,970
Taken
32,644
12,336
Mitigated
10,859
9,068
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ado770
Achilles
5,929
2,047
0
2,307
6,951
4,756
0
81
6,870
0
27,870
L
Zeus
Crítz
Zeus
3,300
974
0
157
5,481
982
205
1,940
3,541
15,987
0
W
Kukulkan
KinGSsmach
Kukulkan
1,200
523
0
0
4,687
1,387
516
724
3,870
15,292
0
W
4,601
1,362
0
1,980
5,660
1,901
0
1,806
3,738
0
21,844
W
Hachiman
M6_Spaicy
Hachiman
3,349
2,103
0
4,643
6,765
1,720
52
0
6,415
0
30,013
L
Thor
1,740
716
0
1,447
5,702
1,223
0
2,060
3,642
0
13,313
W
Anubis
7,705
660
0
2,758
6,828
3,102
96
1,914
4,874
28,390
0
L
Jing Wei
Zychroom
Jing Wei
4,965
3,690
130
2,012
8,782
1,623
415
2,724
6,058
0
21,295
L
Cerberus
jonny666777
Cerberus
4,193
361
0
3,015
8,054
3,752
100
2,100
5,954
12,364
0
W
Apollo
8,771
5,662
0
2,004
8,704
2,749
716
2,745
5,879
0
35,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
30,265
213
Minions Killed
230
0
Camps Cleared
0
981,857
Distance Traveled
868,970
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,816
582
63
6
0
196,280
0
L
Zeus
5,099
510
49
5
0
188,373
0
W
Kukulkan
4,940
494
24
2
0
183,054
0
W
Da Ji
6,347
635
50
5
0
209,095
3
W
Hachiman
5,812
581
63
6
0
143,197
2
L
Thor
5,304
530
34
3
0
197,063
1
W
Anubis
6,516
652
33
3
0
146,647
3
L
Jing Wei
5,696
570
43
4
0
206,738
2
L
Cerberus
5,638
564
24
2
0
193,403
3
W
Apollo
6,650
665
60
6
0
186,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role