Player Matchup

Horus
Horus
Ikfirus
Horus
Level 89
God Stats
7W - 3L
1,844 SR
Queue Stats
74W - 57L
1,569 Elo+
Party 1
Fenrir
Fenrir
ajwowgaming
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,471 Elo+
Party 1
Arachne
Arachne
grimreaper42012
Arachne
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,663 Elo+
Party 1
He Bo
He Bo
smasin
He Bo
Level 24
God Stats
7W - 4L
1,626 SR
Queue Stats
77W - 55L
1,536 Elo+
Party 1
Mulan
Mulan
technickn
Mulan
Level 28
God Stats
5W - 4L
1,493 SR
Queue Stats
19W - 18L
1,462 Elo+
Party 1
Team Averages
Level 52
1,593 SR
1,540 Elo+

VS

Team Averages
Level 58
1,689 SR
1,499 Elo+
Da Ji
Da Ji
Dulindir98
Da Ji
Level 74
God Stats
16W - 12L
1,759 SR
Queue Stats
312W - 303L
1,528 Elo+
Solo
Anubis
Anubis
Nordrae
Anubis
Level 64
God Stats
399W - 401L
1,550 SR
Queue Stats
426W - 448L
1,515 Elo+
Solo
Ra
Ra
Pantumaca
Ra
Level 64
God Stats
7W - 7L
1,505 SR
Queue Stats
10W - 10L
1,523 Elo+
Solo
Athena
Athena
RaIzE89
Athena
Level 55
God Stats
78W - 77L
1,533 SR
Queue Stats
468W - 513L
1,437 Elo+
Solo
Hachiman
Hachiman
Zemah
Hachiman
Level 35
God Stats
10W - 4L
2,098 SR
Queue Stats
19W - 22L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ikfirus
Horus
20
5 / 2 / 28
15,859
1,220
13,810
21,220
23,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
8 / 7 / 18
14,606
1,124
16,593
21,226
11,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 9 / 22
15,391
1,184
17,211
22,704
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
smasin
He Bo
20
15 / 5 / 21
17,572
1,352
33,446
15,579
7,094
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
technickn
Mulan
20
6 / 11 / 21
14,241
1,095
20,104
26,563
14,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 11 / 14
15,734
1,210
24,645
28,593
14,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Nordrae
Anubis
20
13 / 11 / 14
16,792
1,292
27,240
25,460
12,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 0
8,390
645
0
0
0
Athena
RaIzE89
Athena
20
6 / 10 / 20
15,032
1,156
23,506
31,574
34,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Zemah
Hachiman
20
4 / 11 / 21
14,052
1,081
21,844
22,055
13,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
103
43
Kills
34
34
Deaths
43
110
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
11
11
14
1.64
W
Horus
Ikfirus
Horus
5
2
28
9.5
L
Anubis
Nordrae
Anubis
13
11
14
1.82
L
0
0
0
0
L
Athena
RaIzE89
Athena
6
10
20
1.6
L
Hachiman
Zemah
Hachiman
4
11
21
1.32
W
Fenrir
8
7
18
2.43
W
9
9
22
2.22
W
He Bo
smasin
He Bo
15
5
21
5.1
W
Mulan
technickn
Mulan
6
11
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,164
Damage
97,235
107,292
Taken
107,682
65,188
Mitigated
74,326
22,782
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
24,645
7,043
0
255
28,593
14,401
0
11,195
17,398
0
36,431
W
Horus
Ikfirus
Horus
13,810
4,788
5,171
9,054
21,220
23,739
0
11,595
9,625
693
30,813
L
Anubis
Nordrae
Anubis
27,240
2,107
0
2,927
25,460
12,493
0
7,744
17,716
84,662
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
RaIzE89
Athena
23,506
4,302
312
1,638
31,574
34,278
0
8,316
23,258
48,991
0
L
Hachiman
Zemah
Hachiman
21,844
11,820
0
0
22,055
13,154
0
6,806
15,249
0
38,338
W
Fenrir
16,593
6,022
0
1,246
21,226
11,169
0
10,891
10,335
0
31,231
W
17,211
10,988
0
3,922
22,704
8,229
0
12,381
10,323
0
39,561
W
He Bo
smasin
He Bo
33,446
1,543
0
1,085
15,579
7,094
0
3,411
12,168
64,565
0
W
Mulan
technickn
Mulan
20,104
5,310
0
2,304
26,563
14,957
0
12,468
14,095
0
44,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,669
Gold Earned
70,000
245
Minions Killed
247
8
Camps Cleared
3
1,370,833
Distance Traveled
949,648
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,734
1,210
22
2
0
261,087
2
W
Horus
15,859
1,220
37
3
1
304,115
1
L
Anubis
16,792
1,292
143
11
0
218,046
2
L
Ra
8,390
645
0
0
0
0
0
L
Athena
15,032
1,156
54
4
2
267,342
0
L
Hachiman
14,052
1,081
28
2
1
203,173
0
W
Fenrir
14,606
1,124
33
3
0
274,175
1
W
Arachne
15,391
1,184
41
3
2
265,740
1
W
He Bo
17,572
1,352
80
6
4
265,294
2
W
Mulan
14,241
1,095
54
4
1
261,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role