Player Matchup

King Arthur
King Arthur
DaGameChanger_20
King Arthur
Level 47
God Stats
8W - 13L
1,460 SR
Queue Stats
177W - 200L
1,430 Elo+
Party 1
Apollo
Apollo
KaoTeddy_Killer
Apollo
Level 87
God Stats
4W - 6L
1,288 SR
Queue Stats
453W - 463L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
KaoYums
Gilgamesh
Level 108
God Stats
11W - 14L
1,469 SR
Queue Stats
334W - 347L
1,431 Elo+
Party 1
Discordia
Discordia
Murderlncense
Discordia
Level 87
God Stats
4W - 5L
1,749 SR
Queue Stats
531W - 531L
1,557 Elo+
Party 1
Bacchus
Bacchus
e_delarosa
Bacchus
Level 47
God Stats
20W - 18L
1,544 SR
Queue Stats
644W - 611L
1,427 Elo+
Solo
Team Averages
Level 75
1,502 SR
1,461 Elo+

VS

Team Averages
Level 58
1,495 SR
1,578 Elo+
Sylvanus
Sylvanus
Adam425_
Sylvanus
Level 43
God Stats
2W - 0L
1,343 SR
Queue Stats
101W - 102L
1,457 Elo+
Solo
Thanatos
Thanatos
Hondezzy
Thanatos
Level 16
God Stats
10W - 8L
1,596 SR
Queue Stats
25W - 14L
1,705 Elo+
Party 2
Fenrir
Fenrir
PepegaVirus
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 78L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
RMZ OTZ45
Kukulkan
Level 48
God Stats
29W - 24L
1,534 SR
Queue Stats
424W - 381L
1,461 Elo+
Solo
Chernobog
Chernobog
adriannc_04
Chernobog
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 268L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaGameChanger_20
King Arthur
13
0 / 8 / 1
7,617
423
3,418
12,912
6,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 8 / 3
7,776
432
8,516
13,487
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
KaoYums
Gilgamesh
14
4 / 6 / 1
8,817
490
13,859
14,535
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Murderlncense
Discordia
14
1 / 9 / 2
8,607
478
9,960
12,069
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
e_delarosa
Bacchus
14
2 / 5 / 3
8,697
483
6,396
9,487
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adam425_
Sylvanus
17
6 / 2 / 9
10,746
597
11,514
15,166
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Hondezzy
Thanatos
18
16 / 2 / 5
11,378
632
12,810
14,247
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
15
4 / 3 / 10
9,832
546
8,580
20,385
16,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
RMZ OTZ45
Kukulkan
17
5 / 1 / 3
10,481
582
5,404
10,052
3,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
adriannc_04
Chernobog
18
5 / 4 / 8
11,097
617
6,002
12,171
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
36
36
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Adam425_
Sylvanus
6
2
9
5.25
L
King Arthur
DaGameChanger_20
King Arthur
0
8
1
0.06
W
Thanatos
Hondezzy
Thanatos
16
2
5
9.25
L
4
8
3
0.69
L
Gilgamesh
KaoYums
Gilgamesh
4
6
1
0.75
L
Discordia
Murderlncense
Discordia
1
9
2
0.22
W
Fenrir
4
3
10
3
W
Kukulkan
RMZ OTZ45
Kukulkan
5
1
3
6.5
W
Chernobog
adriannc_04
Chernobog
5
4
8
2.25
L
Bacchus
e_delarosa
Bacchus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,149
Damage
44,310
62,490
Taken
72,021
32,904
Mitigated
38,951
7,075
Healing
34,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Adam425_
Sylvanus
11,514
4,715
0
4,246
15,166
8,829
386
1,845
13,197
55,828
7,848
L
King Arthur
DaGameChanger_20
King Arthur
3,418
938
0
762
12,912
6,351
462
6,093
6,819
0
35,341
W
Thanatos
Hondezzy
Thanatos
12,810
3,186
0
19,101
14,247
5,635
600
2,778
11,313
0
73,781
L
8,516
5,592
0
2,672
13,487
5,144
0
1,642
11,845
0
37,258
L
Gilgamesh
KaoYums
Gilgamesh
13,859
5,350
0
1,352
14,535
7,291
0
4,227
10,308
0
61,321
L
Discordia
Murderlncense
Discordia
9,960
448
0
1,869
12,069
3,979
0
3,765
8,304
51,139
0
W
Fenrir
8,580
2,312
0
6,308
20,385
16,590
34
3,234
17,011
0
40,819
W
Kukulkan
RMZ OTZ45
Kukulkan
5,404
693
0
470
10,052
3,629
126
3,951
5,733
74,852
0
W
Chernobog
adriannc_04
Chernobog
6,002
4,234
0
4,564
12,171
4,268
686
3,760
8,411
0
65,015
L
Bacchus
e_delarosa
Bacchus
6,396
1,375
0
420
9,487
10,139
247
416
9,071
39,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
53,534
389
Minions Killed
547
0
Camps Cleared
0
1,645,174
Distance Traveled
1,677,633
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,746
597
120
7
0
256,772
4
L
King Arthur
7,617
423
86
5
0
308,471
1
W
Thanatos
11,378
632
112
6
0
392,098
2
L
Apollo
7,776
432
53
3
0
316,072
6
L
Gilgamesh
8,817
490
94
5
0
362,357
5
L
Discordia
8,607
478
104
6
0
302,417
4
W
Fenrir
9,832
546
40
2
0
342,553
5
W
Kukulkan
10,481
582
136
8
0
354,676
3
W
Chernobog
11,097
617
139
8
0
331,534
4
L
Bacchus
8,697
483
52
3
0
355,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role