Player Matchup

Apollo
Apollo
Aleavali
Apollo
Level 141
God Stats
17W - 7L
1,845 SR
Queue Stats
498W - 327L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
JamonCrudo
Guan Yu
Level 27
God Stats
6W - 2L
1,628 SR
Queue Stats
172W - 54L
1,711 Elo+
Party 1
Jing Wei
Jing Wei
Maariia19
Jing Wei
Level 122
God Stats
10W - 5L
1,906 SR
Queue Stats
246W - 191L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
dujiman
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
papudo13
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,676 SR
1,601 Elo+

VS

Team Averages
Level 48
1,464 SR
1,428 Elo+
Chaac
Chaac
Hercules_08_
Chaac
Level 56
God Stats
4W - 9L
1,376 SR
Queue Stats
139W - 191L
1,333 Elo+
Party 2
Anubis
Anubis
ImSannty
Anubis
Level 16
God Stats
3W - 5L
1,727 SR
Queue Stats
5W - 6L
1,712 Elo+
Party 3
Izanami
Izanami
Kevinwsr
Izanami
Level 44
God Stats
23W - 17L
1,494 SR
Queue Stats
107W - 162L
1,331 Elo+
Party 2
Set
Set
MainZofia
Set
Level 66
God Stats
15W - 20L
1,528 SR
Queue Stats
332W - 336L
1,465 Elo+
Party 3
Achilles
Achilles
Zandariel
Achilles
Level 60
God Stats
11W - 21L
1,194 SR
Queue Stats
248W - 328L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aleavali
Apollo
12
7 / 1 / 1
6,871
625
5,274
5,850
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
JamonCrudo
Guan Yu
13
6 / 0 / 7
7,716
701
9,805
8,376
7,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Maariia19
Jing Wei
9
1 / 3 / 0
5,341
486
1,620
5,571
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dujiman
Cthulhu
10
0 / 1 / 2
5,260
478
1,638
3,729
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
papudo13
Nu Wa
9
1 / 1 / 1
5,490
499
1,559
2,381
662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,814
438
4,093
11,238
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ImSannty
Anubis
10
0 / 1 / 0
5,114
465
257
2,752
1,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Kevinwsr
Izanami
10
2 / 1 / 2
5,895
536
3,138
5,273
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 3 / 0
6,556
596
4,315
6,746
2,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Zandariel
Achilles
8
0 / 3 / 3
5,357
487
1,404
6,917
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aleavali
Apollo
7
1
1
7.5
L
0
7
1
0.07
L
Anubis
ImSannty
Anubis
0
1
0
0
W
Guan Yu
JamonCrudo
Guan Yu
6
0
7
9.5
L
Izanami
Kevinwsr
Izanami
2
1
2
3
W
Jing Wei
Maariia19
Jing Wei
1
3
0
0.33
L
4
3
0
1.33
L
Achilles
Zandariel
Achilles
0
3
3
0.5
W
Cthulhu
dujiman
Cthulhu
0
1
2
1
W
Nu Wa
papudo13
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
13,207
25,907
Taken
32,926
13,504
Mitigated
14,926
9,981
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aleavali
Apollo
5,274
2,544
0
1,874
5,850
1,974
60
268
5,507
0
37,523
L
4,093
887
0
1,772
11,238
6,838
0
183
11,055
1,829
15,392
L
Anubis
ImSannty
Anubis
257
122
0
473
2,752
1,097
0
742
2,010
23,702
0
W
Guan Yu
JamonCrudo
Guan Yu
9,805
4,012
475
4,965
8,376
7,950
0
562
7,514
0
42,467
L
Izanami
Kevinwsr
Izanami
3,138
1,738
0
2,211
5,273
1,346
1,210
1,134
4,139
0
34,324
W
Jing Wei
Maariia19
Jing Wei
1,620
973
0
1,740
5,571
1,372
0
0
5,571
0
22,996
L
4,315
1,744
0
1,220
6,746
2,115
0
821
5,925
0
29,898
L
Achilles
Zandariel
Achilles
1,404
338
0
1,019
6,917
3,530
0
317
6,600
0
14,886
W
Cthulhu
dujiman
Cthulhu
1,638
0
122
239
3,729
1,546
304
141
3,588
22,510
0
W
Nu Wa
papudo13
Nu Wa
1,559
191
0
566
2,381
662
270
50
2,331
23,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
27,736
336
Minions Killed
247
0
Camps Cleared
0
1,062,147
Distance Traveled
914,331
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,871
625
82
7
0
222,080
0
L
Chaac
4,814
438
34
3
0
158,355
4
L
Anubis
5,114
465
46
4
0
193,804
0
W
Guan Yu
7,716
701
104
9
0
218,335
5
L
Izanami
5,895
536
76
7
0
170,120
1
W
Jing Wei
5,341
486
60
5
0
179,281
3
L
Set
6,556
596
58
5
0
188,646
4
L
Achilles
5,357
487
33
3
0
203,406
4
W
Cthulhu
5,260
478
46
4
0
244,797
5
W
Nu Wa
5,490
499
44
4
0
197,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role