Player Matchup

Janus
Janus
BrainWayne
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 1
Serqet
Serqet
Cheersqu33rs
Serqet
Level 70
God Stats
1W - 2L
1,552 SR
Queue Stats
54W - 45L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
MeowTaylorSwift
Nu Wa
Level 27
God Stats
1W - 4L
1,302 SR
Queue Stats
10W - 13L
1,395 Elo+
Party 3
Anhur
Anhur
TheLawnService
Anhur
Level 84
God Stats
13W - 16L
1,475 SR
Queue Stats
222W - 244L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
gooniegamer
Kuzenbo
Level 66
God Stats
3W - 10L
1,413 SR
Queue Stats
279W - 288L
1,494 Elo+
Party 1
Team Averages
Level 58
1,448 SR
1,454 Elo+

VS

Team Averages
Level 83
1,498 SR
1,526 Elo+
Bacchus
Bacchus
Abe_Lincoln5220
Bacchus
Level 117
God Stats
20W - 14L
1,582 SR
Queue Stats
292W - 285L
1,522 Elo+
Party 2
Neith
Neith
Danie11e
Neith
Level 27
God Stats
45W - 39L
1,672 SR
Queue Stats
215W - 195L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkLordZegrath
Gilgamesh
Level 37
God Stats
1W - 2L
1,353 SR
Queue Stats
65W - 68L
1,459 Elo+
Solo
Chiron
Chiron
EmmaTheValidine
Chiron
Level 128
God Stats
13W - 8L
1,401 SR
Queue Stats
297W - 271L
1,574 Elo+
Party 2
Mercury
Mercury
SpartanSam0034
Mercury
Level 108
God Stats
6W - 4L
1,484 SR
Queue Stats
201W - 176L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 2 / 0
5,615
562
2,497
3,061
679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
8
0 / 1 / 0
4,688
469
1,651
6,099
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
4,976
498
2,461
4,901
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
4,890
489
1,484
3,898
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
gooniegamer
Kuzenbo
8
0 / 0 / 0
4,568
457
2,361
7,226
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,287
529
3,991
6,653
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Danie11e
Neith
10
2 / 0 / 0
5,498
550
4,451
3,940
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
DarkLordZegrath
Gilgamesh
11
2 / 1 / 1
6,106
611
2,900
4,663
1,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 0
6,259
626
5,590
3,554
1,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 0 / 0
5,537
554
431
4,239
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
8
8
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Janus
1
2
0
0.5
L
Serqet
0
1
0
0
W
Neith
Danie11e
Neith
2
0
0
2
W
Gilgamesh
DarkLordZegrath
Gilgamesh
2
1
1
2.5
W
3
0
0
3
L
0
3
0
0
W
1
0
0
1
L
1
2
0
0.5
L
Kuzenbo
gooniegamer
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,454
Damage
17,363
25,185
Taken
23,049
9,397
Mitigated
10,047
7,575
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,991
412
282
2,137
6,653
4,582
0
1,828
4,461
11,954
0
L
Janus
2,497
106
0
751
3,061
679
0
0
3,061
20,445
0
L
Serqet
1,651
341
0
2,583
6,099
2,086
0
457
5,642
0
16,190
W
Neith
Danie11e
Neith
4,451
1,141
0
600
3,940
1,075
28
816
3,050
0
31,645
W
Gilgamesh
DarkLordZegrath
Gilgamesh
2,900
615
0
294
4,663
1,822
372
2,125
2,288
0
30,649
W
5,590
1,240
375
1,369
3,554
1,034
539
1,127
2,161
0
44,027
L
2,461
740
0
627
4,901
1,307
0
299
4,602
21,797
0
W
431
356
0
507
4,239
1,534
744
719
3,458
0
31,011
L
1,484
889
0
782
3,898
943
0
1,261
2,637
0
21,970
L
Kuzenbo
gooniegamer
Kuzenbo
2,361
938
478
2,354
7,226
4,382
0
1,974
5,252
15,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
28,687
214
Minions Killed
309
0
Camps Cleared
0
944,131
Distance Traveled
956,321
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,287
529
14
1
0
202,773
5
L
Janus
5,615
562
47
5
0
190,911
2
L
Serqet
4,688
469
43
4
0
191,408
1
W
Neith
5,498
550
71
7
0
172,189
1
W
Gilgamesh
6,106
611
70
7
0
194,672
2
W
Chiron
6,259
626
87
9
0
188,994
3
L
Nu Wa
4,976
498
46
5
0
175,830
4
W
Mercury
5,537
554
67
7
0
197,693
4
L
Anhur
4,890
489
43
4
0
183,038
1
L
Kuzenbo
4,568
457
35
4
0
202,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role