Player Matchup

Cthulhu
Cthulhu
GrimmChef
Cthulhu
Level 66
God Stats
3W - 6L
1,698 SR
Queue Stats
156W - 153L
1,635 Elo+
Party 1
Artemis
Artemis
dickybutkiss44
Artemis
Level 28
God Stats
13W - 12L
1,640 SR
Queue Stats
40W - 55L
1,506 Elo+
Party 1
Pele
Pele
jhojairozxc
Pele
Level 29
God Stats
2W - 2L
1,774 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Team Averages
Level 41
1,704 SR
1,535 Elo+

VS

Team Averages
Level 55
1,500 SR
1,699 Elo+
Hera
Hera
BronzeCarry
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 49L
1,797 Elo+
Party 2
Kuzenbo
Kuzenbo
WindyBois
Kuzenbo
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,552 Elo+
Party 2
Artemis
Artemis
asianpeppers
Artemis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 35L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrimmChef
Cthulhu
13
2 / 5 / 4
9,448
630
7,074
19,122
12,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 4
9,564
638
4,523
13,099
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 5 / 1
9,859
657
8,762
13,492
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
10,924
728
16,551
7,138
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
WindyBois
Kuzenbo
15
3 / 0 / 11
10,460
697
6,185
7,634
7,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
asianpeppers
Artemis
13
6 / 5 / 8
10,620
708
13,970
13,260
5,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
15
15
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Cthulhu
GrimmChef
Cthulhu
2
5
4
0.8
W
Kuzenbo
WindyBois
Kuzenbo
3
0
11
8.5
W
Artemis
asianpeppers
Artemis
6
5
8
2
L
1
5
4
0.6
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
36,706
45,713
Taken
28,032
21,980
Mitigated
15,753
9,834
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,551
3,246
0
847
7,138
2,642
1,453
1,604
5,286
63,599
0
L
Cthulhu
GrimmChef
Cthulhu
7,074
379
278
1,808
19,122
12,996
0
9,465
9,306
32,474
0
W
Kuzenbo
WindyBois
Kuzenbo
6,185
1,945
450
243
7,634
7,960
658
1,432
5,910
19,459
0
W
Artemis
asianpeppers
Artemis
13,970
5,935
0
3,881
13,260
5,151
696
3,250
9,658
0
47,872
L
4,523
1,305
0
4,250
13,099
4,122
598
6,308
6,447
0
40,127
L
8,762
2,203
501
2,997
13,492
4,862
0
6,175
7,105
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
32,004
160
Minions Killed
179
0
Camps Cleared
0
757,382
Distance Traveled
772,823
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,924
728
103
7
0
252,974
7
L
Cthulhu
9,448
630
45
3
0
272,484
3
W
Kuzenbo
10,460
697
22
1
0
287,690
0
W
Artemis
10,620
708
54
4
0
232,159
2
L
Artemis
9,564
638
68
5
0
189,654
0
L
Pele
9,859
657
47
3
0
295,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role