Player Matchup

Neith
Neith
BI0NAX
Neith
Level 29
God Stats
8W - 10L
1,661 SR
Queue Stats
31W - 34L
1,549 Elo+
Solo
Guan Yu
Guan Yu
ForeverHyper
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,650 Elo+
Party 2
Nemesis
Nemesis
Landrx
Nemesis
Level 63
God Stats
2W - 1L
1,820 SR
Queue Stats
13W - 13L
1,531 Elo+
Party 2
Ymir
Ymir
PanheadXL
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,587 Elo+
Party 2
Merlin
Merlin
VacuousMadness
Merlin
Level 28
God Stats
15W - 29L
1,403 SR
Queue Stats
97W - 88L
1,577 Elo+
Solo
Team Averages
Level 29
1,577 SR
1,579 Elo+

VS

Team Averages
Level 33
1,553 SR
1,629 Elo+
Artemis
Artemis
Ischyros10
Artemis
Level 14
God Stats
4W - 0L
1,753 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Tiamat
Tiamat
KylarCast
Tiamat
Level 20
God Stats
5W - 2L
1,558 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Guan Yu
Guan Yu
MnKPractice9746
Guan Yu
Level 18
God Stats
4W - 1L
1,211 SR
Queue Stats
42W - 35L
1,418 Elo+
Solo
Thanatos
Thanatos
QUIMERICO
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ivatron99
Kumbhakarna
Level 86
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BI0NAX
Neith
10
0 / 6 / 2
6,831
380
7,050
12,662
3,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ForeverHyper
Guan Yu
14
1 / 4 / 0
8,425
468
5,704
9,200
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Landrx
Nemesis
14
4 / 5 / 0
8,961
498
6,989
14,602
4,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 6 / 4
7,455
414
6,890
12,243
8,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 1
8,608
478
9,268
9,817
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ischyros10
Artemis
15
4 / 0 / 11
9,741
541
12,435
9,705
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
KylarCast
Tiamat
16
4 / 1 / 8
9,985
555
7,582
8,393
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 7
9,681
538
5,951
13,180
12,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
QUIMERICO
Thanatos
16
10 / 1 / 6
10,622
590
9,242
17,639
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ivatron99
Kumbhakarna
14
3 / 2 / 12
9,441
525
7,511
16,687
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
25
25
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
BI0NAX
Neith
0
6
2
0.17
L
Guan Yu
ForeverHyper
Guan Yu
1
4
0
0.25
W
Artemis
Ischyros10
Artemis
4
0
11
9.5
W
Tiamat
KylarCast
Tiamat
4
1
8
8
L
Nemesis
Landrx
Nemesis
4
5
0
0.8
W
4
3
7
2.5
L
Ymir
1
6
4
0.5
W
Thanatos
QUIMERICO
Thanatos
10
1
6
13
L
1
4
1
0.38
W
Kumbhakarna
ivatron99
Kumbhakarna
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,901
Damage
42,721
58,524
Taken
65,604
29,117
Mitigated
45,898
13,588
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BI0NAX
Neith
7,050
2,241
0
4,922
12,662
3,984
0
5,024
7,516
0
34,652
L
Guan Yu
ForeverHyper
Guan Yu
5,704
637
207
1,972
9,200
7,863
218
558
8,642
0
43,010
W
Artemis
Ischyros10
Artemis
12,435
4,975
0
3,208
9,705
4,043
517
2,587
7,066
0
56,658
W
Tiamat
KylarCast
Tiamat
7,582
471
0
3,537
8,393
4,679
1,739
4,122
3,847
49,566
0
L
Nemesis
Landrx
Nemesis
6,989
3,190
0
3,648
14,602
4,933
0
2,017
12,511
0
45,185
W
5,951
645
972
3,299
13,180
12,866
367
2,138
10,650
0
51,502
L
Ymir
6,890
2,137
0
1,349
12,243
8,802
0
3,102
9,077
23,450
0
W
Thanatos
QUIMERICO
Thanatos
9,242
3,041
0
15,480
17,639
7,111
0
1,918
15,507
0
72,237
L
9,268
78
0
1,490
9,817
3,535
240
4,462
5,055
59,907
0
W
Kumbhakarna
ivatron99
Kumbhakarna
7,511
1,316
0
1,417
16,687
17,199
0
4,577
12,001
29,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
49,470
427
Minions Killed
448
0
Camps Cleared
0
1,601,814
Distance Traveled
1,724,301
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,831
380
65
4
0
325,904
4
L
Guan Yu
8,425
468
101
6
0
311,632
0
W
Artemis
9,741
541
85
5
0
313,829
6
W
Tiamat
9,985
555
106
6
0
358,210
4
L
Nemesis
8,961
498
87
5
0
342,554
2
W
Guan Yu
9,681
538
109
6
0
320,081
4
L
Ymir
7,455
414
39
2
0
313,310
6
W
Thanatos
10,622
590
98
5
0
364,667
2
L
Merlin
8,608
478
135
8
0
308,414
8
W
Kumbhakarna
9,441
525
50
3
0
367,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role