Player Matchup

Sun Wukong
Sun Wukong
Apul_Juse
Sun Wukong
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 80L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Boval
Danzaburou
Level 103
God Stats
40W - 41L
1,581 SR
Queue Stats
78W - 88L
1,498 Elo+
Party 3
Merlin
Merlin
Moodusa
Merlin
Level 126
God Stats
7W - 8L
1,486 SR
Queue Stats
37W - 34L
1,557 Elo+
Party 3
Mercury
Mercury
TheMovingKingdom
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,555 Elo+
Party 2
Fafnir
Fafnir
anthonyjames8010
Fafnir
Level 149
God Stats
13W - 6L
1,748 SR
Queue Stats
118W - 90L
1,588 Elo+
Party 2
Team Averages
Level 131
1,563 SR
1,558 Elo+

VS

Team Averages
Level 101
1,547 SR
1,506 Elo+
Pele
Pele
AmicaArgentum
Pele
Level 103
God Stats
0W - 2L
1,676 SR
Queue Stats
184W - 165L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
Dragon92jm
Zhong Kui
Level 127
God Stats
1W - 1L
1,633 SR
Queue Stats
11W - 6L
1,682 Elo+
Solo
Scylla
Scylla
PotatoMcMuffinn
Scylla
Level 61
God Stats
4W - 6L
1,654 SR
Queue Stats
39W - 33L
1,411 Elo+
Party 4
Tyr
Tyr
Sikinprime2
Tyr
Level 127
God Stats
12W - 23L
1,461 SR
Queue Stats
564W - 468L
1,589 Elo+
Party 1
Ares
Ares
XXMasonXX21
Ares
Level 85
God Stats
1W - 1L
1,310 SR
Queue Stats
38W - 37L
1,297 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apul_Juse
Sun Wukong
18
5 / 2 / 13
12,885
859
11,779
19,913
17,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Boval
Danzaburou
19
7 / 6 / 11
13,958
931
16,284
15,470
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Moodusa
Merlin
16
2 / 5 / 12
10,975
732
8,747
10,744
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 5 / 10
13,266
884
13,034
11,893
5,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 12
11,797
786
8,703
13,950
16,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 3
11,433
762
9,698
14,438
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Dragon92jm
Zhong Kui
17
0 / 7 / 8
10,788
719
12,283
18,685
12,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 9
11,872
791
13,327
8,601
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 8
11,466
764
9,847
12,082
17,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 10
10,896
726
8,825
15,026
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
24
Kills
18
19
Deaths
24
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Sun Wukong
Apul_Juse
Sun Wukong
5
2
13
5.75
W
Danzaburou
Boval
Danzaburou
7
6
11
2.08
L
Zhong Kui
Dragon92jm
Zhong Kui
0
7
8
0.57
W
Merlin
Moodusa
Merlin
2
5
12
1.6
L
4
3
9
2.83
L
7
3
8
3.67
W
6
5
10
2.2
L
2
5
10
1.4
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,547
Damage
53,980
71,970
Taken
68,832
50,978
Mitigated
58,041
15,143
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,698
2,554
0
1,213
14,438
9,571
0
4,336
9,833
0
42,453
W
Sun Wukong
Apul_Juse
Sun Wukong
11,779
2,368
0
4,813
19,913
17,286
460
10,666
8,671
0
42,014
W
Danzaburou
Boval
Danzaburou
16,284
8,904
0
3,455
15,470
7,507
4,408
6,290
8,968
0
46,505
L
Zhong Kui
Dragon92jm
Zhong Kui
12,283
668
101
5,111
18,685
12,679
1,387
4,085
14,413
49,484
0
W
Merlin
Moodusa
Merlin
8,747
406
0
433
10,744
3,977
789
4,920
4,954
25,479
0
L
13,327
629
0
1,231
8,601
3,880
387
1,368
7,233
50,054
0
L
9,847
1,618
0
1,893
12,082
17,138
0
3,598
8,154
0
21,707
W
13,034
5,586
0
375
11,893
5,686
1,399
4,469
7,284
0
43,714
L
8,825
222
0
972
15,026
14,773
0
3,989
10,891
21,412
0
W
8,703
3,038
770
5,297
13,950
16,522
1,065
7,384
6,152
19,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,881
Gold Earned
56,455
290
Minions Killed
363
5
Camps Cleared
12
1,394,334
Distance Traveled
1,334,103
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,433
762
84
6
5
256,952
2
W
Sun Wukong
12,885
859
66
4
1
290,036
2
W
Danzaburou
13,958
931
89
6
0
239,711
3
L
Zhong Kui
10,788
719
109
7
5
247,520
2
W
Merlin
10,975
732
56
4
2
233,310
1
L
Scylla
11,872
791
110
7
0
263,245
2
L
Tyr
11,466
764
30
2
2
303,802
1
W
Mercury
13,266
884
68
5
2
339,317
0
L
Ares
10,896
726
30
2
0
262,584
3
W
Fafnir
11,797
786
11
1
0
291,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role