Player Matchup

Odin
Odin
KeysoD
Odin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,551 Elo+
Party 1
Ra
Ra
MordakÔÔ
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 1
Olorun
Olorun
Odiseope
Olorun
Level 5
God Stats
5W - 2L
1,508 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 1
Ymir
Ymir
Renzura420
Ymir
Level 21
God Stats
2W - 2L
1,494 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 1
Merlin
Merlin
SnilodoN
Merlin
Level 14
God Stats
4W - 4L
1,316 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 1
Team Averages
Level 39
1,463 SR
1,458 Elo+

VS

Team Averages
Level 15
1,505 SR
1,382 Elo+
Hades
Hades
LupercalSM
Hades
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Set
Set
Madmanxray
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
elitonnunes
Gilgamesh
Level 10
God Stats
5W - 2L
1,712 SR
Queue Stats
37W - 52L
1,388 Elo+
Solo
Anubis
Anubis
juanecopro
Anubis
Level 28
God Stats
18W - 14L
1,314 SR
Queue Stats
100W - 104L
1,406 Elo+
Solo
Kukulkan
Kukulkan
lokokokow
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KeysoD
Odin
18
12 / 0 / 37
13,411
1,490
16,693
7,844
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 4 / 31
11,670
1,297
17,147
7,617
2,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Odiseope
Olorun
17
10 / 4 / 22
10,706
1,190
13,011
10,722
3,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 2 / 32
11,247
1,250
12,381
10,629
9,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SnilodoN
Merlin
18
14 / 4 / 23
11,839
1,315
15,955
9,225
3,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 16 / 4
9,089
1,010
11,424
22,797
10,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 8
9,788
1,088
12,375
15,201
5,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
elitonnunes
Gilgamesh
15
3 / 10 / 6
9,774
1,086
6,083
18,148
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
juanecopro
Anubis
16
6 / 13 / 6
11,143
1,238
8,397
18,551
8,701
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lokokokow
Kukulkan
13
1 / 8 / 3
8,290
921
3,601
7,603
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
41
54
Kills
14
14
Deaths
54
145
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
KeysoD
Odin
12
0
37
30.5
L
Hades
2
16
4
0.25
L
2
7
8
0.86
W
10
4
31
6.38
W
Olorun
Odiseope
Olorun
10
4
22
5.25
W
8
2
32
12
W
Merlin
SnilodoN
Merlin
14
4
23
6.38
L
Gilgamesh
elitonnunes
Gilgamesh
3
10
6
0.6
L
Anubis
juanecopro
Anubis
6
13
6
0.69
L
Kukulkan
lokokokow
Kukulkan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,187
Damage
41,880
46,037
Taken
82,300
26,999
Mitigated
34,520
10,311
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
KeysoD
Odin
16,693
5,158
0
1,030
7,844
7,968
0
2,313
5,430
0
23,567
L
Hades
11,424
1,960
122
1,849
22,797
10,276
0
17,961
4,836
27,221
0
L
12,375
5,361
0
1,610
15,201
5,725
0
9,946
5,255
0
27,522
W
17,147
3,494
1,020
1,414
7,617
2,492
0
4,541
3,076
29,521
0
W
Olorun
Odiseope
Olorun
13,011
7,359
2,132
4,715
10,722
3,563
0
6,290
4,432
35,365
0
W
12,381
2,169
0
0
10,629
9,643
0
6,357
4,272
22,162
0
W
Merlin
SnilodoN
Merlin
15,955
3,055
0
0
9,225
3,333
0
3,921
5,304
29,456
0
L
Gilgamesh
elitonnunes
Gilgamesh
6,083
736
0
317
18,148
7,008
0
14,610
3,538
0
12,683
L
Anubis
juanecopro
Anubis
8,397
542
211
1,790
18,551
8,701
0
10,548
8,003
25,534
0
L
Kukulkan
lokokokow
Kukulkan
3,601
213
0
18
7,603
2,810
0
5,429
2,174
14,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,873
Gold Earned
48,084
152
Minions Killed
136
0
Camps Cleared
1
742,216
Distance Traveled
674,983
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,411
1,490
16
2
0
204,505
0
L
Hades
9,089
1,010
37
4
0
132,140
0
L
Set
9,788
1,088
30
3
1
172,101
0
W
Ra
11,670
1,297
39
4
0
134,044
1
W
Olorun
10,706
1,190
39
4
0
131,172
0
W
Ymir
11,247
1,250
29
3
0
137,168
0
W
Merlin
11,839
1,315
29
3
0
135,327
0
L
Gilgamesh
9,774
1,086
12
1
0
154,601
0
L
Anubis
11,143
1,238
34
4
0
142,434
4
L
Kukulkan
8,290
921
23
3
0
73,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role