Player Matchup

Merlin
Merlin
Draqonr
Merlin
Level 44
God Stats
2W - 3L
1,486 SR
Queue Stats
13W - 18L
1,495 Elo+
Party 1
Susano
Susano
ElLoboBorracho
Susano
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 91L
1,442 Elo+
Party 1
Artemis
Artemis
Mitochondria97
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Skadii2Hotii
Cerberus
Level 129
God Stats
8W - 9L
1,293 SR
Queue Stats
75W - 57L
1,439 Elo+
Party 1
King Arthur
King Arthur
soulsurvivor9
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,456 Elo+
Party 1
Team Averages
Level 116
1,456 SR
1,466 Elo+

VS

Team Averages
Level 76
1,581 SR
1,564 Elo+
Sobek
Sobek
Asobuu
Sobek
Level 62
God Stats
4W - 5L
1,497 SR
Queue Stats
80W - 81L
1,594 Elo+
Party 2
Poseidon
Poseidon
Cameron831154
Poseidon
Level 44
God Stats
1W - 4L
1,387 SR
Queue Stats
12W - 15L
1,453 Elo+
Party 2
Chaac
Chaac
DarkLightning3xx
Chaac
Level 120
God Stats
18W - 19L
1,619 SR
Queue Stats
462W - 450L
1,570 Elo+
Party 2
Rama
Rama
LegendaryLitchi
Rama
Level 77
God Stats
3W - 5L
1,724 SR
Queue Stats
100W - 90L
1,593 Elo+
Party 2
Ratatoskr
Ratatoskr
TrueSimba
Ratatoskr
Level 75
God Stats
3W - 4L
1,679 SR
Queue Stats
109W - 94L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draqonr
Merlin
14
2 / 3 / 6
8,494
500
5,827
8,326
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 3 / 2
9,066
533
9,591
13,232
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 4
9,025
531
13,349
12,045
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Skadii2Hotii
Cerberus
13
3 / 5 / 8
8,494
500
7,795
15,907
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
soulsurvivor9
King Arthur
14
4 / 3 / 3
8,425
496
4,153
13,497
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asobuu
Sobek
11
2 / 6 / 5
7,914
466
7,326
19,603
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Cameron831154
Poseidon
14
4 / 6 / 1
8,983
528
6,284
9,405
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 2
10,144
597
7,978
12,289
9,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 4 / 2
9,502
559
9,764
14,549
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
TrueSimba
Ratatoskr
14
4 / 4 / 6
9,066
533
10,439
13,663
4,556
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
20
Kills
18
18
Deaths
22
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
Asobuu
Sobek
2
6
5
0.75
L
Poseidon
Cameron831154
Poseidon
4
6
1
0.75
L
4
2
2
2.5
W
Merlin
Draqonr
Merlin
2
3
6
1.67
W
7
3
2
2.67
L
4
4
2
1.25
W
4
4
4
1.5
W
Cerberus
Skadii2Hotii
Cerberus
3
5
8
1.4
L
Ratatoskr
TrueSimba
Ratatoskr
4
4
6
1.75
W
King Arthur
soulsurvivor9
King Arthur
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
41,791
63,007
Taken
69,509
33,550
Mitigated
36,079
18,113
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Asobuu
Sobek
7,326
1,005
0
4,464
19,603
14,047
0
6,410
12,963
21,750
0
L
Poseidon
Cameron831154
Poseidon
6,284
322
0
1,769
9,405
2,580
0
2,982
6,042
46,122
0
L
7,978
637
0
4,857
12,289
9,708
0
3,758
8,281
0
74,119
W
Merlin
Draqonr
Merlin
5,827
266
0
1,787
8,326
2,676
0
802
7,380
52,195
0
W
9,591
1,988
0
2,767
13,232
4,582
0
4,407
8,733
0
47,358
L
9,764
7,906
0
6,454
14,549
5,188
967
1,752
12,733
0
70,091
W
13,349
6,206
0
4,021
12,045
5,273
915
1,698
10,347
0
59,112
W
Cerberus
Skadii2Hotii
Cerberus
7,795
626
932
4,862
15,907
11,814
0
5,345
10,416
29,153
0
L
Ratatoskr
TrueSimba
Ratatoskr
10,439
3,782
0
1,244
13,663
4,556
0
3,287
10,170
0
62,959
W
King Arthur
soulsurvivor9
King Arthur
4,153
761
0
3,744
13,497
9,205
0
1,689
11,798
0
35,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
45,609
386
Minions Killed
490
0
Camps Cleared
0
1,652,977
Distance Traveled
1,635,113
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,914
466
22
1
0
322,650
3
L
Poseidon
8,983
528
101
6
0
311,316
3
L
Chaac
10,144
597
137
8
0
331,015
1
W
Merlin
8,494
500
101
6
0
319,651
3
W
Susano
9,066
533
66
4
0
360,551
8
L
Rama
9,502
559
130
8
0
288,951
7
W
Artemis
9,025
531
96
6
0
294,309
2
W
Cerberus
8,494
500
58
3
0
311,015
1
L
Ratatoskr
9,066
533
100
6
0
381,181
5
W
King Arthur
8,425
496
65
4
0
367,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role