Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DyArchie
Jing Wei
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,565 Elo+
Party 2
Da Ji
Da Ji
SailorPlatinum
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ShadowGamerC
King Arthur
Level 28
God Stats
15W - 15L
1,622 SR
Queue Stats
195W - 195L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
blackking0321
Ah Puch
Level 27
God Stats
10W - 11L
1,285 SR
Queue Stats
25W - 31L
1,353 Elo+
Party 2
Team Averages
Level 84
1,481 SR
1,481 Elo+

VS

Team Averages
Level 90
1,466 SR
1,514 Elo+
Fenrir
Fenrir
Ghost_200413
Fenrir
Level 103
God Stats
3W - 6L
1,091 SR
Queue Stats
448W - 437L
1,532 Elo+
Party 1
Medusa
Medusa
Its_alright_tom
Medusa
Level 145
God Stats
807W - 786L
1,590 SR
Queue Stats
821W - 806L
1,535 Elo+
Party 1
Neith
Neith
aidan0812
Neith
Level 69
God Stats
3W - 11L
1,531 SR
Queue Stats
56W - 48L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
dagibbla
Cernunnos
Level 6
God Stats
3W - 0L
1,651 SR
Queue Stats
3W - 0L
1,664 Elo+
Party 1
Artio
Artio
sandrosena999
Artio
Level 129
God Stats
195W - 219L
1,467 SR
Queue Stats
455W - 574L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 3 / 4
6,088
507
4,769
8,973
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
DyArchie
Jing Wei
11
4 / 0 / 0
6,468
539
4,106
3,354
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 0
6,153
513
2,156
7,102
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ShadowGamerC
King Arthur
9
0 / 5 / 1
5,740
478
3,408
8,857
3,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
9
0 / 6 / 0
5,353
446
3,360
7,542
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 1
6,417
535
5,853
7,932
3,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 1 / 1
7,537
628
6,147
6,098
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
aidan0812
Neith
13
6 / 1 / 3
7,624
635
7,588
5,854
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
dagibbla
Cernunnos
9
2 / 3 / 0
5,654
471
3,079
5,297
2,071
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
4,934
411
1,432
6,654
3,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
16
16
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
4
0.67
L
Jing Wei
DyArchie
Jing Wei
4
0
0
4
W
Fenrir
4
0
1
4.5
W
4
1
1
4.5
L
2
2
0
1
L
King Arthur
ShadowGamerC
King Arthur
0
5
1
0.1
W
Neith
aidan0812
Neith
6
1
3
7.5
L
Ah Puch
0
6
0
0
W
Cernunnos
dagibbla
Cernunnos
2
3
0
0.67
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
24,099
35,828
Taken
31,835
15,046
Mitigated
12,747
9,190
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,769
1,063
0
2,099
8,973
5,680
0
901
8,072
14,759
0
L
Jing Wei
DyArchie
Jing Wei
4,106
2,410
0
1,021
3,354
947
0
0
3,354
0
36,837
W
Fenrir
5,853
897
0
1,969
7,932
3,518
0
2,062
5,870
0
31,811
W
6,147
3,534
0
3,249
6,098
1,983
2,891
0
6,098
0
46,701
L
2,156
560
0
3,390
7,102
2,341
0
187
6,915
0
20,765
L
King Arthur
ShadowGamerC
King Arthur
3,408
549
0
1,755
8,857
3,917
0
0
8,857
0
26,122
W
Neith
aidan0812
Neith
7,588
2,170
0
1,619
5,854
2,042
984
2,631
3,223
0
43,687
L
Ah Puch
3,360
615
0
925
7,542
2,161
0
344
7,198
26,595
0
W
Cernunnos
dagibbla
Cernunnos
3,079
1,889
0
967
5,297
2,071
160
1,577
3,720
0
22,830
W
1,432
32
151
1,417
6,654
3,133
0
1,859
4,795
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
32,166
243
Minions Killed
323
0
Camps Cleared
0
985,288
Distance Traveled
1,019,507
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,088
507
14
1
0
200,925
2
L
Jing Wei
6,468
539
66
6
0
216,986
2
W
Fenrir
6,417
535
57
5
0
242,050
5
W
Medusa
7,537
628
90
8
0
178,412
0
L
Da Ji
6,153
513
44
4
0
190,315
1
L
King Arthur
5,740
478
64
5
0
200,437
1
W
Neith
7,624
635
114
10
0
193,747
0
L
Ah Puch
5,353
446
55
5
0
176,625
0
W
Cernunnos
5,654
471
43
4
0
189,921
0
W
Artio
4,934
411
19
2
0
215,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role