Player Matchup

Gilgamesh
Gilgamesh
Bonkers999
Gilgamesh
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 59L
1,404 Elo+
Party 2
Chaac
Chaac
CLR08
Chaac
Level 25
God Stats
6W - 12L
1,430 SR
Queue Stats
7W - 15L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
Carthor04
Baba Yaga
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
196W - 231L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
DACT117
Cthulhu
Level 61
God Stats
7W - 10L
1,593 SR
Queue Stats
162W - 178L
1,361 Elo+
Party 1
Olorun
Olorun
THEB0T 001
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,507 Elo+
Party 2
Team Averages
Level 47
1,505 SR
1,428 Elo+

VS

Team Averages
Level 44
1,564 SR
1,426 Elo+
Bacchus
Bacchus
K1LLER26154
Bacchus
Level 41
God Stats
3W - 0L
1,490 SR
Queue Stats
17W - 18L
1,454 Elo+
Party 3
Anubis
Anubis
KingIDKCANYOU
Anubis
Level 43
God Stats
126W - 119L
1,572 SR
Queue Stats
228W - 256L
1,396 Elo+
Solo
Hou Yi
Hou Yi
LiuHaiYang
Hou Yi
Level 59
God Stats
1W - 0L
1,563 SR
Queue Stats
19W - 17L
1,450 Elo+
Party 3
King Arthur
King Arthur
RicardoHenfield
King Arthur
Level 41
God Stats
9W - 5L
1,617 SR
Queue Stats
114W - 150L
1,398 Elo+
Solo
Arachne
Arachne
carcosa26711
Arachne
Level 34
God Stats
1W - 0L
1,579 SR
Queue Stats
20W - 20L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonkers999
Gilgamesh
20
11 / 2 / 2
15,146
606
24,311
21,427
15,480
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
CLR08
Chaac
16
1 / 5 / 2
10,669
427
12,808
20,945
12,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Carthor04
Baba Yaga
19
5 / 3 / 3
12,309
492
11,488
14,965
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
DACT117
Cthulhu
14
1 / 9 / 0
9,476
379
10,800
21,623
10,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
THEB0T 001
Olorun
17
0 / 7 / 7
10,473
419
11,197
18,576
7,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
K1LLER26154
Bacchus
18
6 / 3 / 9
12,428
497
12,360
22,420
24,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 4 / 5
12,881
515
14,469
14,122
7,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
LiuHaiYang
Hou Yi
18
8 / 4 / 8
11,909
476
19,988
17,767
7,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
RicardoHenfield
King Arthur
19
6 / 4 / 0
12,055
482
11,609
28,188
22,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
carcosa26711
Arachne
18
3 / 4 / 9
11,476
459
7,548
19,403
9,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
18
Kills
25
26
Deaths
19
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bonkers999
Gilgamesh
11
2
2
6
L
Chaac
CLR08
Chaac
1
5
2
0.4
L
Baba Yaga
Carthor04
Baba Yaga
5
3
3
2.17
L
Cthulhu
DACT117
Cthulhu
1
9
0
0.11
W
Bacchus
K1LLER26154
Bacchus
6
3
9
3.5
W
2
4
5
1.13
W
Hou Yi
LiuHaiYang
Hou Yi
8
4
8
3
W
King Arthur
RicardoHenfield
King Arthur
6
4
0
1.5
L
Olorun
THEB0T 001
Olorun
0
7
7
0.5
W
Arachne
carcosa26711
Arachne
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,604
Damage
65,974
97,536
Taken
101,900
51,930
Mitigated
71,324
28,593
Healing
36,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bonkers999
Gilgamesh
24,311
5,297
294
10,142
21,427
15,480
1,658
6,851
14,576
0
132,856
L
Chaac
CLR08
Chaac
12,808
5,140
0
3,557
20,945
12,850
1,223
3,413
17,532
0
53,442
L
Baba Yaga
Carthor04
Baba Yaga
11,488
431
0
4,479
14,965
6,071
656
5,280
9,685
83,500
0
L
Cthulhu
DACT117
Cthulhu
10,800
513
111
4,252
21,623
10,052
674
5,364
16,259
58,743
0
W
Bacchus
K1LLER26154
Bacchus
12,360
1,652
1,092
7,403
22,420
24,250
1,229
12,113
10,188
40,272
0
W
14,469
390
0
7,437
14,122
7,174
2,983
2,900
10,928
90,248
0
W
Hou Yi
LiuHaiYang
Hou Yi
19,988
10,822
1,325
5,715
17,767
7,450
1,606
9,024
8,711
0
65,442
W
King Arthur
RicardoHenfield
King Arthur
11,609
1,434
0
9,532
28,188
22,973
355
868
27,281
0
61,035
L
Olorun
THEB0T 001
Olorun
11,197
4,687
337
5,421
18,576
7,477
236
5,921
12,655
55,931
0
W
Arachne
carcosa26711
Arachne
7,548
4,635
0
3,748
19,403
9,477
2,705
8,018
11,227
0
69,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
60,749
604
Minions Killed
545
0
Camps Cleared
0
2,090,904
Distance Traveled
2,333,192
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,146
606
200
8
0
482,502
3
L
Chaac
10,669
427
84
3
0
491,571
1
L
Baba Yaga
12,309
492
148
6
0
362,687
0
L
Cthulhu
9,476
379
83
3
0
334,411
2
W
Bacchus
12,428
497
44
2
0
482,882
0
W
Anubis
12,881
515
178
7
0
414,221
1
W
Hou Yi
11,909
476
115
5
0
427,133
3
W
King Arthur
12,055
482
104
4
0
462,205
3
L
Olorun
10,473
419
89
4
0
419,733
1
W
Arachne
11,476
459
104
4
0
546,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role