Player Matchup

Fenrir
Fenrir
Benzakillah
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,435 Elo+
Party 2
Nemesis
Nemesis
KBizy
Nemesis
Level 9
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 27L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
Korkcrews
Cernunnos
Level 18
God Stats
10W - 8L
1,289 SR
Queue Stats
102W - 82L
1,563 Elo+
Solo
Chang'e
Chang'e
RyanCelery
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,432 Elo+
Solo
Yemoja
Yemoja
ZipEmUp
Yemoja
Level 25
God Stats
19W - 27L
1,477 SR
Queue Stats
351W - 360L
1,495 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,475 Elo+

VS

Team Averages
Level 8
1,407 SR
1,307 Elo+
Merlin
Merlin
CatboyCafe
Merlin
Level 5
God Stats
5W - 8L
1,455 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 3
Artemis
Artemis
CreamyCocoa
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 3
Hachiman
Hachiman
WhirlWind25
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 1
Ra
Ra
Whyrl25
Ra
Level 4
God Stats
0W - 4L
1,194 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 1
Tiamat
Tiamat
ZyppherThao
Tiamat
Level 17
God Stats
21W - 14L
1,388 SR
Queue Stats
41W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 6 / 24
12,558
1,142
9,319
20,377
13,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
KBizy
Nemesis
20
18 / 3 / 30
14,864
1,351
27,557
22,191
9,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Korkcrews
Cernunnos
20
17 / 4 / 19
14,025
1,275
22,257
18,978
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
RyanCelery
Chang'e
20
13 / 5 / 31
13,809
1,255
22,392
24,085
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ZipEmUp
Yemoja
20
5 / 5 / 32
12,773
1,161
10,901
17,459
14,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CatboyCafe
Merlin
19
11 / 7 / 7
15,032
1,367
28,596
15,450
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
CreamyCocoa
Artemis
19
0 / 12 / 17
11,355
1,032
15,472
19,041
7,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
WhirlWind25
Hachiman
18
0 / 16 / 10
10,583
962
1,733
22,020
8,079
18
2 / 15 / 11
11,370
1,034
14,953
19,709
8,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
20
10 / 11 / 11
14,028
1,275
33,266
21,796
18,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
79
61
Kills
23
23
Deaths
61
136
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
24
3.33
L
Merlin
CatboyCafe
Merlin
11
7
7
2.07
L
Artemis
CreamyCocoa
Artemis
0
12
17
0.71
W
Nemesis
KBizy
Nemesis
18
3
30
11
W
Cernunnos
Korkcrews
Cernunnos
17
4
19
6.63
W
Chang'e
RyanCelery
Chang'e
13
5
31
5.7
L
Hachiman
WhirlWind25
Hachiman
0
16
10
0.31
L
2
15
11
0.5
W
Yemoja
ZipEmUp
Yemoja
5
5
32
4.2
L
Tiamat
10
11
11
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,426
Damage
94,020
103,090
Taken
98,016
53,730
Mitigated
47,117
25,874
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,319
2,245
0
338
20,377
13,294
0
12,694
7,683
0
26,135
L
Merlin
CatboyCafe
Merlin
28,596
772
0
0
15,450
5,219
0
5,395
10,055
62,713
0
L
Artemis
CreamyCocoa
Artemis
15,472
8,781
0
926
19,041
7,342
0
7,084
11,957
0
30,384
W
Nemesis
KBizy
Nemesis
27,557
14,369
0
1,107
22,191
9,318
0
17,147
4,929
0
33,881
W
Cernunnos
Korkcrews
Cernunnos
22,257
13,927
0
2,419
18,978
7,511
0
14,030
4,758
0
44,936
W
Chang'e
RyanCelery
Chang'e
22,392
3,724
6,600
5,846
24,085
9,359
0
19,133
4,952
44,110
0
L
Hachiman
WhirlWind25
Hachiman
1,733
1,439
0
0
22,020
8,079
0
7,253
14,767
0
5,904
L
14,953
2,045
648
2,155
19,709
8,327
0
6,495
13,214
48,235
0
W
Yemoja
ZipEmUp
Yemoja
10,901
2,072
7,570
1,994
17,459
14,248
0
13,696
3,763
22,322
0
L
Tiamat
33,266
3,761
0
4,766
21,796
18,150
0
7,066
14,730
51,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,029
Gold Earned
62,368
175
Minions Killed
203
1
Camps Cleared
2
1,032,405
Distance Traveled
936,376
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,558
1,142
30
3
0
214,824
1
L
Merlin
15,032
1,367
75
7
1
204,439
0
L
Artemis
11,355
1,032
20
2
0
160,745
0
W
Nemesis
14,864
1,351
13
1
0
240,668
0
W
Cernunnos
14,025
1,275
52
5
0
196,476
0
W
Chang'e
13,809
1,255
47
4
0
205,080
1
L
Hachiman
10,583
962
1
0
0
150,787
0
L
Ra
11,370
1,034
66
6
1
187,293
1
W
Yemoja
12,773
1,161
33
3
1
175,357
1
L
Tiamat
14,028
1,275
41
4
0
233,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role