Player Matchup

Medusa
Medusa
Jethzael
Medusa
Level 25
God Stats
2W - 2L
1,474 SR
Queue Stats
81W - 80L
1,417 Elo+
Solo
Da Ji
Da Ji
KEJmommy
Da Ji
Level 66
God Stats
25W - 22L
1,449 SR
Queue Stats
196W - 193L
1,467 Elo+
Party 3
Ymir
Ymir
SlickieSloth
Ymir
Level 28
God Stats
9W - 18L
1,346 SR
Queue Stats
81W - 97L
1,353 Elo+
Solo
Zeus
Zeus
emperorjackson21
Zeus
Level 27
God Stats
18W - 23L
1,528 SR
Queue Stats
771W - 801L
1,447 Elo+
Solo
Bakasura
Bakasura
xXIncandescent
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,430 Elo+
Party 3
Team Averages
Level 30
1,459 SR
1,423 Elo+

VS

Team Averages
Level 23
1,454 SR
1,515 Elo+
Chernobog
Chernobog
AbbyGnormal
Chernobog
Level 18
God Stats
24W - 21L
1,518 SR
Queue Stats
123W - 129L
1,457 Elo+
Party 1
Ra
Ra
Cizarl
Ra
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 19L
1,580 Elo+
Party 2
Fenrir
Fenrir
InsaneDuke
Fenrir
Level 14
God Stats
13W - 19L
1,284 SR
Queue Stats
98W - 117L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Xenon2174
Cthulhu
Level 15
God Stats
1W - 1L
1,303 SR
Queue Stats
18W - 16L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
betrdenu
Tsukuyomi
Level 22
God Stats
2W - 1L
1,667 SR
Queue Stats
7W - 5L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jethzael
Medusa
19
10 / 10 / 11
14,277
1,190
19,452
19,532
9,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
KEJmommy
Da Ji
20
5 / 6 / 18
13,346
1,112
11,911
16,390
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 11 / 18
12,193
1,016
13,832
28,173
23,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
18 / 3 / 12
17,420
1,452
40,382
11,471
4,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
18
0 / 12 / 9
11,005
917
3,553
25,155
10,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AbbyGnormal
Chernobog
20
10 / 5 / 22
13,888
1,157
22,558
17,225
7,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
20
8 / 5 / 25
14,022
1,169
23,880
14,630
6,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
InsaneDuke
Fenrir
19
9 / 6 / 15
13,862
1,155
12,220
16,361
12,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Xenon2174
Cthulhu
20
6 / 7 / 27
13,825
1,152
16,524
26,263
34,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
betrdenu
Tsukuyomi
20
9 / 11 / 18
12,591
1,049
19,471
20,905
8,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
149
34
Kills
42
42
Deaths
34
68
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AbbyGnormal
Chernobog
10
5
22
4.2
W
Ra
8
5
25
4.1
W
Fenrir
InsaneDuke
Fenrir
9
6
15
2.75
L
Medusa
Jethzael
Medusa
10
10
11
1.55
L
Da Ji
KEJmommy
Da Ji
5
6
18
2.33
L
1
11
18
0.91
W
Cthulhu
Xenon2174
Cthulhu
6
7
27
2.79
W
Tsukuyomi
betrdenu
Tsukuyomi
9
11
18
1.64
L
18
3
12
8
L
Bakasura
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,130
Damage
94,653
100,721
Taken
95,384
55,327
Mitigated
69,086
4,273
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AbbyGnormal
Chernobog
22,558
13,960
0
1,414
17,225
7,156
0
9,752
7,333
0
41,896
W
Ra
23,880
2,314
3,089
2,227
14,630
6,416
0
9,582
5,048
65,134
0
W
Fenrir
InsaneDuke
Fenrir
12,220
3,114
0
710
16,361
12,578
0
9,254
7,032
0
21,796
L
Medusa
Jethzael
Medusa
19,452
10,327
456
2,289
19,532
9,050
0
7,485
12,047
0
30,274
L
Da Ji
KEJmommy
Da Ji
11,911
2,567
0
127
16,390
7,137
0
5,644
10,746
0
23,598
L
13,832
2,559
0
0
28,173
23,632
0
12,719
15,454
36,515
0
W
Cthulhu
Xenon2174
Cthulhu
16,524
2,004
1,155
1,436
26,263
34,144
0
14,150
11,848
28,842
0
W
Tsukuyomi
betrdenu
Tsukuyomi
19,471
6,440
0
278
20,905
8,792
0
11,476
9,289
0
41,828
L
40,382
1,831
0
948
11,471
4,716
0
6,273
5,198
76,113
0
L
Bakasura
3,553
2,638
0
453
25,155
10,792
0
8,283
16,872
0
16,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,241
Gold Earned
68,188
219
Minions Killed
229
9
Camps Cleared
5
1,131,098
Distance Traveled
1,150,682
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,888
1,157
44
4
0
232,621
0
W
Ra
14,022
1,169
105
9
0
199,080
0
W
Fenrir
13,862
1,155
12
1
3
267,012
0
L
Medusa
14,277
1,190
20
2
3
229,786
0
L
Da Ji
13,346
1,112
24
2
3
234,755
0
L
Ymir
12,193
1,016
49
4
1
192,847
1
W
Cthulhu
13,825
1,152
27
2
0
229,842
0
W
Tsukuyomi
12,591
1,049
41
3
2
222,127
1
L
Zeus
17,420
1,452
93
8
0
243,568
0
L
Bakasura
11,005
917
33
3
2
230,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role